glsl: Add ir_unop_saturate

Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Abdiel Janulgue 2014-06-20 11:56:48 -07:00
parent f340145107
commit a5f02b6696
3 changed files with 4 additions and 0 deletions

View file

@ -255,6 +255,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
case ir_unop_dFdy_fine:
case ir_unop_bitfield_reverse:
case ir_unop_interpolate_at_centroid:
case ir_unop_saturate:
this->type = op0->type;
break;
@ -534,6 +535,7 @@ static const char *const operator_strs[] = {
"bit_count",
"find_msb",
"find_lsb",
"sat",
"noise",
"interpolate_at_centroid",
"+",

View file

@ -1250,6 +1250,7 @@ enum ir_expression_operation {
ir_unop_find_lsb,
/*@}*/
ir_unop_saturate,
ir_unop_noise,
/**

View file

@ -241,6 +241,7 @@ ir_validate::visit_leave(ir_expression *ir)
case ir_unop_log:
case ir_unop_exp2:
case ir_unop_log2:
case ir_unop_saturate:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
assert(ir->type == ir->operands[0]->type);
break;