draw: Reduce the number of vertex shader variants per context to 128.

This commit is contained in:
José Fonseca 2010-07-14 15:12:33 +01:00 committed by Brian Paul
parent 3c56280d33
commit a5c0fb51c6

View file

@ -83,7 +83,7 @@ struct vertex_header {
/* maximum number of shader variants we can cache */
#define DRAW_MAX_SHADER_VARIANTS 1024
#define DRAW_MAX_SHADER_VARIANTS 128
/**
* Private context for the drawing module.