radv: enable radv_zero_vram for Red Dead Redemption 2

This fixes some very rare glitches that are unrelated to DCC.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8719
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28393>
This commit is contained in:
Samuel Pitoiset 2024-03-26 12:38:09 +01:00 committed by Marge Bot
parent 89182faee8
commit a535425fb6

View file

@ -135,6 +135,7 @@ Application bugs worked around in this file:
<application name="RDR2" application_name_match="Red Dead Redemption 2">
<option name="radv_enable_unified_heap_on_apu" value="true" />
<option name="radv_zero_vram" value="true" />
</application>
<application name="Metro Exodus (Linux native)" application_name_match="metroexodus">