u_vbuf: remove u_vbuf_resource

This commit is contained in:
Marek Olšák 2012-04-10 21:29:06 +02:00
parent 7d36478d88
commit a52b3338c6
20 changed files with 165 additions and 181 deletions

View file

@ -35,7 +35,6 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_transfer.h"
/* Hardware vertex fetcher limitations can be described by this structure. */
struct u_vbuf_caps {
@ -78,12 +77,6 @@ struct u_vbuf {
void *vertex_elements;
};
/* XXX this is no longer needed and can be removed */
struct u_vbuf_resource {
struct u_resource b;
uint8_t *user_ptr;
};
enum u_fetch_alignment {
U_VERTEX_FETCH_BYTE_ALIGNED,
U_VERTEX_FETCH_DWORD_ALIGNED
@ -101,10 +94,4 @@ void u_vbuf_destroy(struct u_vbuf *mgr);
unsigned u_vbuf_draw_max_vertex_count(struct u_vbuf *mgr);
static INLINE struct u_vbuf_resource *u_vbuf_resource(struct pipe_resource *r)
{
return (struct u_vbuf_resource*)r;
}
#endif

View file

@ -383,7 +383,7 @@ struct r300_texture_desc {
struct r300_resource
{
struct u_vbuf_resource b;
struct u_resource b;
/* Winsys buffer backing this resource. */
struct pb_buffer *buf;

View file

@ -120,9 +120,9 @@ static void get_rc_constant_state(
case RC_STATE_R300_TEXSCALE_FACTOR:
tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture);
/* Add a small number to the texture size to work around rounding errors in hw. */
vec[0] = tex->b.b.b.width0 / (tex->tex.width0 + 0.001f);
vec[1] = tex->b.b.b.height0 / (tex->tex.height0 + 0.001f);
vec[2] = tex->b.b.b.depth0 / (tex->tex.depth0 + 0.001f);
vec[0] = tex->b.b.width0 / (tex->tex.width0 + 0.001f);
vec[1] = tex->b.b.height0 / (tex->tex.height0 + 0.001f);
vec[2] = tex->b.b.depth0 / (tex->tex.depth0 + 0.001f);
vec[3] = 1;
break;

View file

@ -212,7 +212,7 @@ static void get_external_state(
state->unit[i].wrap_mode = RC_WRAP_NONE;
}
if (t->b.b.b.target == PIPE_TEXTURE_3D)
if (t->b.b.target == PIPE_TEXTURE_3D)
state->unit[i].clamp_and_scale_before_fetch = TRUE;
}
}

View file

@ -529,7 +529,7 @@ static void r300_draw_elements_immediate(struct r300_context *r300,
switch (index_size) {
case 1:
ptr1 = r300_resource(r300->index_buffer.buffer)->b.user_ptr;
ptr1 = r300->index_buffer.buffer->user_ptr;
ptr1 += info->start;
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) |
@ -553,7 +553,7 @@ static void r300_draw_elements_immediate(struct r300_context *r300,
break;
case 2:
ptr2 = (uint16_t*)r300_resource(r300->index_buffer.buffer)->b.user_ptr;
ptr2 = (uint16_t*)r300->index_buffer.buffer->user_ptr;
ptr2 += info->start;
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) |
@ -572,7 +572,7 @@ static void r300_draw_elements_immediate(struct r300_context *r300,
break;
case 4:
ptr4 = (uint32_t*)r300_resource(r300->index_buffer.buffer)->b.user_ptr;
ptr4 = (uint32_t*)r300->index_buffer.buffer->user_ptr;
ptr4 += info->start;
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) |
@ -614,7 +614,7 @@ static void r300_draw_elements(struct r300_context *r300,
/* Fallback for misaligned ushort indices. */
if (indexSize == 2 && (start & 1) &&
!r300_resource(indexBuffer)->b.user_ptr) {
!indexBuffer->user_ptr) {
/* If we got here, then orgIndexBuffer == indexBuffer. */
uint16_t *ptr = r300->rws->buffer_map(r300_resource(orgIndexBuffer)->buf,
r300->cs,
@ -632,10 +632,10 @@ static void r300_draw_elements(struct r300_context *r300,
}
r300->rws->buffer_unmap(r300_resource(orgIndexBuffer)->buf);
} else {
if (r300_resource(indexBuffer)->b.user_ptr)
if (indexBuffer->user_ptr)
r300_upload_index_buffer(r300, &indexBuffer, indexSize,
&start, count,
r300_resource(indexBuffer)->b.user_ptr);
indexBuffer->user_ptr);
}
/* 19 dwords for emit_draw_elements. Give up if the function fails. */
@ -775,7 +775,7 @@ static void r300_draw_vbo(struct pipe_context* pipe,
if (info.instance_count <= 1) {
if (info.count <= 8 &&
r300_resource(r300->index_buffer.buffer)->b.user_ptr) {
r300->index_buffer.buffer->user_ptr) {
r300_draw_elements_immediate(r300, &info);
} else {
r300_draw_elements(r300, &info, -1);

View file

@ -108,8 +108,8 @@ r300_buffer_transfer_map( struct pipe_context *pipe,
uint8_t *map;
enum pipe_transfer_usage usage;
if (rbuf->b.user_ptr)
return (uint8_t *) rbuf->b.user_ptr + transfer->box.x;
if (rbuf->b.b.user_ptr)
return rbuf->b.b.user_ptr + transfer->box.x;
if (rbuf->constant_buffer)
return (uint8_t *) rbuf->constant_buffer + transfer->box.x;
@ -158,7 +158,7 @@ static void r300_buffer_transfer_inline_write(struct pipe_context *pipe,
memcpy(rbuf->constant_buffer + box->x, data, box->width);
return;
}
assert(rbuf->b.user_ptr == NULL);
assert(rbuf->b.b.user_ptr == NULL);
map = rws->buffer_map(rbuf->buf, r300->cs,
PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE | usage);
@ -189,12 +189,11 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
rbuf = util_slab_alloc(&r300screen->pool_buffers);
rbuf->b.b.b = *templ;
rbuf->b.b.vtbl = &r300_buffer_vtbl;
pipe_reference_init(&rbuf->b.b.b.reference, 1);
rbuf->b.b.b.screen = screen;
rbuf->b.b.b.user_ptr = NULL;
rbuf->b.user_ptr = NULL;
rbuf->b.b = *templ;
rbuf->b.vtbl = &r300_buffer_vtbl;
pipe_reference_init(&rbuf->b.b.reference, 1);
rbuf->b.b.screen = screen;
rbuf->b.b.user_ptr = NULL;
rbuf->domain = RADEON_DOMAIN_GTT;
rbuf->buf = NULL;
rbuf->constant_buffer = NULL;
@ -202,13 +201,13 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
/* Alloc constant buffers in RAM. */
if (templ->bind & PIPE_BIND_CONSTANT_BUFFER) {
rbuf->constant_buffer = MALLOC(templ->width0);
return &rbuf->b.b.b;
return &rbuf->b.b;
}
rbuf->buf =
r300screen->rws->buffer_create(r300screen->rws,
rbuf->b.b.b.width0, alignment,
rbuf->b.b.b.bind, rbuf->domain);
rbuf->b.b.width0, alignment,
rbuf->b.b.bind, rbuf->domain);
if (!rbuf->buf) {
util_slab_free(&r300screen->pool_buffers, rbuf);
return NULL;
@ -217,7 +216,7 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
rbuf->cs_buf =
r300screen->rws->buffer_get_cs_handle(rbuf->buf);
return &rbuf->b.b.b;
return &rbuf->b.b;
}
struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
@ -229,22 +228,21 @@ struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
rbuf = util_slab_alloc(&r300screen->pool_buffers);
pipe_reference_init(&rbuf->b.b.b.reference, 1);
rbuf->b.b.b.screen = screen;
rbuf->b.b.b.target = PIPE_BUFFER;
rbuf->b.b.b.format = PIPE_FORMAT_R8_UNORM;
rbuf->b.b.b.usage = PIPE_USAGE_IMMUTABLE;
rbuf->b.b.b.bind = bind;
rbuf->b.b.b.width0 = ~0;
rbuf->b.b.b.height0 = 1;
rbuf->b.b.b.depth0 = 1;
rbuf->b.b.b.array_size = 1;
rbuf->b.b.b.flags = 0;
rbuf->b.b.b.user_ptr = ptr;
rbuf->b.b.vtbl = &r300_buffer_vtbl;
rbuf->b.user_ptr = ptr;
pipe_reference_init(&rbuf->b.b.reference, 1);
rbuf->b.b.screen = screen;
rbuf->b.b.target = PIPE_BUFFER;
rbuf->b.b.format = PIPE_FORMAT_R8_UNORM;
rbuf->b.b.usage = PIPE_USAGE_IMMUTABLE;
rbuf->b.b.bind = bind;
rbuf->b.b.width0 = ~0;
rbuf->b.b.height0 = 1;
rbuf->b.b.depth0 = 1;
rbuf->b.b.array_size = 1;
rbuf->b.b.flags = 0;
rbuf->b.b.user_ptr = ptr;
rbuf->b.vtbl = &r300_buffer_vtbl;
rbuf->domain = RADEON_DOMAIN_GTT;
rbuf->buf = NULL;
rbuf->constant_buffer = NULL;
return &rbuf->b.b.b;
return &rbuf->b.b;
}

View file

@ -1840,8 +1840,8 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
if (buf == NULL || buf->width0 == 0)
return;
if (rbuf->b.user_ptr)
mapped = (uint32_t*)rbuf->b.user_ptr;
if (rbuf->b.b.user_ptr)
mapped = (uint32_t*)rbuf->b.b.user_ptr;
else if (rbuf->constant_buffer)
mapped = (uint32_t*)rbuf->constant_buffer;
else

View file

@ -769,7 +769,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
base_level = view->base.u.tex.first_level;
min_level = sampler->min_lod;
level_count = MIN3(sampler->max_lod,
tex->b.b.b.last_level - base_level,
tex->b.b.last_level - base_level,
view->base.u.tex.last_level - base_level);
if (base_level + min_level) {
@ -832,14 +832,14 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
}
/* to emulate 1D textures through 2D ones correctly */
if (tex->b.b.b.target == PIPE_TEXTURE_1D) {
if (tex->b.b.target == PIPE_TEXTURE_1D) {
texstate->filter0 &= ~R300_TX_WRAP_T_MASK;
texstate->filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
}
/* The hardware doesn't like CLAMP and CLAMP_TO_BORDER
* for the 3rd coordinate if the texture isn't 3D. */
if (tex->b.b.b.target != PIPE_TEXTURE_3D) {
if (tex->b.b.target != PIPE_TEXTURE_3D) {
texstate->filter0 &= ~R300_TX_WRAP_R_MASK;
}

View file

@ -728,7 +728,7 @@ void r300_texture_setup_format_state(struct r300_screen *screen,
unsigned height0_override,
struct r300_texture_format_state *out)
{
struct pipe_resource *pt = &tex->b.b.b;
struct pipe_resource *pt = &tex->b.b;
struct r300_texture_desc *desc = &tex->tex;
boolean is_r500 = screen->caps.is_r500;
unsigned width, height, depth;
@ -886,12 +886,12 @@ r300_texture_create_object(struct r300_screen *rscreen,
if (base->nr_samples > 1)
return NULL;
pipe_reference_init(&tex->b.b.b.reference, 1);
tex->b.b.b.screen = &rscreen->screen;
tex->b.b.b.usage = base->usage;
tex->b.b.b.bind = base->bind;
tex->b.b.b.flags = base->flags;
tex->b.b.vtbl = &r300_texture_vtbl;
pipe_reference_init(&tex->b.b.reference, 1);
tex->b.b.screen = &rscreen->screen;
tex->b.b.usage = base->usage;
tex->b.b.bind = base->bind;
tex->b.b.flags = base->flags;
tex->b.vtbl = &r300_texture_vtbl;
tex->tex.microtile = microtile;
tex->tex.macrotile[0] = macrotile;
tex->tex.stride_in_bytes_override = stride_in_bytes_override;
@ -1033,7 +1033,7 @@ struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
/* Height must be aligned to the size of a tile. */
tile_height = r300_get_pixel_alignment(surface->base.format,
tex->b.b.b.nr_samples,
tex->b.b.nr_samples,
tex->tex.microtile,
tex->tex.macrotile[level],
DIM_HEIGHT, 0);

View file

@ -95,7 +95,7 @@ static boolean r300_texture_macro_switch(struct r300_resource *tex,
{
unsigned tile, texdim;
tile = r300_get_pixel_alignment(tex->b.b.b.format, tex->b.b.b.nr_samples,
tile = r300_get_pixel_alignment(tex->b.b.format, tex->b.b.nr_samples,
tex->tex.microtile, RADEON_LAYOUT_TILED, dim, 0);
if (dim == DIM_WIDTH) {
texdim = u_minify(tex->tex.width0, level);
@ -128,27 +128,27 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
return tex->tex.stride_in_bytes_override;
/* Check the level. */
if (level > tex->b.b.b.last_level) {
if (level > tex->b.b.last_level) {
SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
__FUNCTION__, level, tex->b.b.b.last_level);
__FUNCTION__, level, tex->b.b.last_level);
return 0;
}
width = u_minify(tex->tex.width0, level);
if (util_format_is_plain(tex->b.b.b.format)) {
tile_width = r300_get_pixel_alignment(tex->b.b.b.format,
tex->b.b.b.nr_samples,
if (util_format_is_plain(tex->b.b.format)) {
tile_width = r300_get_pixel_alignment(tex->b.b.format,
tex->b.b.nr_samples,
tex->tex.microtile,
tex->tex.macrotile[level],
DIM_WIDTH, is_rs690);
width = align(width, tile_width);
stride = util_format_get_stride(tex->b.b.b.format, width);
stride = util_format_get_stride(tex->b.b.format, width);
/* The alignment to 32 bytes is sort of implied by the layout... */
return stride;
} else {
return align(util_format_get_stride(tex->b.b.b.format, width), is_rs690 ? 64 : 32);
return align(util_format_get_stride(tex->b.b.format, width), is_rs690 ? 64 : 32);
}
}
@ -161,16 +161,16 @@ static unsigned r300_texture_get_nblocksy(struct r300_resource *tex,
height = u_minify(tex->tex.height0, level);
/* Mipmapped and 3D textures must have their height aligned to POT. */
if ((tex->b.b.b.target != PIPE_TEXTURE_1D &&
tex->b.b.b.target != PIPE_TEXTURE_2D &&
tex->b.b.b.target != PIPE_TEXTURE_RECT) ||
tex->b.b.b.last_level != 0) {
if ((tex->b.b.target != PIPE_TEXTURE_1D &&
tex->b.b.target != PIPE_TEXTURE_2D &&
tex->b.b.target != PIPE_TEXTURE_RECT) ||
tex->b.b.last_level != 0) {
height = util_next_power_of_two(height);
}
if (util_format_is_plain(tex->b.b.b.format)) {
tile_height = r300_get_pixel_alignment(tex->b.b.b.format,
tex->b.b.b.nr_samples,
if (util_format_is_plain(tex->b.b.format)) {
tile_height = r300_get_pixel_alignment(tex->b.b.format,
tex->b.b.nr_samples,
tex->tex.microtile,
tex->tex.macrotile[level],
DIM_HEIGHT, 0);
@ -187,10 +187,10 @@ static unsigned r300_texture_get_nblocksy(struct r300_resource *tex,
/* Align the height so that there is an even number of macrotiles.
* Do so for 3 or more macrotiles in the Y direction. */
if (level == 0 && tex->b.b.b.last_level == 0 &&
(tex->b.b.b.target == PIPE_TEXTURE_1D ||
tex->b.b.b.target == PIPE_TEXTURE_2D ||
tex->b.b.b.target == PIPE_TEXTURE_RECT) &&
if (level == 0 && tex->b.b.last_level == 0 &&
(tex->b.b.target == PIPE_TEXTURE_1D ||
tex->b.b.target == PIPE_TEXTURE_2D ||
tex->b.b.target == PIPE_TEXTURE_RECT) &&
height >= tile_height * 3) {
height = align(height, tile_height * 2);
}
@ -202,7 +202,7 @@ static unsigned r300_texture_get_nblocksy(struct r300_resource *tex,
}
}
return util_format_get_nblocksy(tex->b.b.b.format, height);
return util_format_get_nblocksy(tex->b.b.format, height);
}
/* Get a width in pixels from a stride in bytes. */
@ -217,7 +217,7 @@ static void r300_setup_miptree(struct r300_screen *screen,
struct r300_resource *tex,
boolean align_for_cbzb)
{
struct pipe_resource *base = &tex->b.b.b;
struct pipe_resource *base = &tex->b.b;
unsigned stride, size, layer_size, nblocksy, i;
boolean rv350_mode = screen->caps.family >= CHIP_FAMILY_R350;
boolean aligned_for_cbzb;
@ -274,15 +274,15 @@ static void r300_setup_miptree(struct r300_screen *screen,
static void r300_setup_flags(struct r300_resource *tex)
{
tex->tex.uses_stride_addressing =
!util_is_power_of_two(tex->b.b.b.width0) ||
!util_is_power_of_two(tex->b.b.width0) ||
(tex->tex.stride_in_bytes_override &&
r300_stride_to_width(tex->b.b.b.format,
tex->tex.stride_in_bytes_override) != tex->b.b.b.width0);
r300_stride_to_width(tex->b.b.format,
tex->tex.stride_in_bytes_override) != tex->b.b.width0);
tex->tex.is_npot =
tex->tex.uses_stride_addressing ||
!util_is_power_of_two(tex->b.b.b.height0) ||
!util_is_power_of_two(tex->b.b.b.depth0);
!util_is_power_of_two(tex->b.b.height0) ||
!util_is_power_of_two(tex->b.b.depth0);
}
static void r300_setup_cbzb_flags(struct r300_screen *rscreen,
@ -291,20 +291,20 @@ static void r300_setup_cbzb_flags(struct r300_screen *rscreen,
unsigned i, bpp;
boolean first_level_valid;
bpp = util_format_get_blocksizebits(tex->b.b.b.format);
bpp = util_format_get_blocksizebits(tex->b.b.format);
/* 1) The texture must be point-sampled,
* 2) The depth must be 16 or 32 bits.
* 3) If the midpoint ZB offset is not aligned to 2048, it returns garbage
* with certain texture sizes. Macrotiling ensures the alignment. */
first_level_valid = tex->b.b.b.nr_samples <= 1 &&
first_level_valid = tex->b.b.nr_samples <= 1 &&
(bpp == 16 || bpp == 32) &&
tex->tex.macrotile[0];
if (SCREEN_DBG_ON(rscreen, DBG_NO_CBZB))
first_level_valid = FALSE;
for (i = 0; i <= tex->b.b.b.last_level; i++)
for (i = 0; i <= tex->b.b.last_level; i++)
tex->tex.cbzb_allowed[i] = first_level_valid && tex->tex.macrotile[i];
}
@ -353,8 +353,8 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen,
static unsigned hiz_align_x[4] = {8, 32, 48, 32};
static unsigned hiz_align_y[4] = {8, 8, 8, 32};
if (util_format_is_depth_or_stencil(tex->b.b.b.format) &&
util_format_get_blocksizebits(tex->b.b.b.format) == 32 &&
if (util_format_is_depth_or_stencil(tex->b.b.format) &&
util_format_get_blocksizebits(tex->b.b.format) == 32 &&
tex->tex.microtile) {
unsigned i, pipes;
@ -364,18 +364,18 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen,
pipes = screen->info.r300_num_gb_pipes;
}
for (i = 0; i <= tex->b.b.b.last_level; i++) {
for (i = 0; i <= tex->b.b.last_level; i++) {
unsigned zcomp_numdw, zcompsize, hiz_numdw, stride, height;
stride = r300_stride_to_width(tex->b.b.b.format,
stride = r300_stride_to_width(tex->b.b.format,
tex->tex.stride_in_bytes[i]);
stride = align(stride, 16);
height = u_minify(tex->b.b.b.height0, i);
height = u_minify(tex->b.b.height0, i);
/* The 8x8 compression mode needs macrotiling. */
zcompsize = screen->caps.z_compress == R300_ZCOMP_8X8 &&
tex->tex.macrotile[i] &&
tex->b.b.b.nr_samples <= 1 ? 8 : 4;
tex->b.b.nr_samples <= 1 ? 8 : 4;
/* Get the ZMASK buffer size in dwords. */
zcomp_numdw = r300_pixels_to_dwords(stride, height,
@ -383,7 +383,7 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen,
zmask_blocks_y_per_dw[pipes-1] * zcompsize);
/* Check whether we have enough ZMASK memory. */
if (util_format_get_blocksizebits(tex->b.b.b.format) == 32 &&
if (util_format_get_blocksizebits(tex->b.b.format) == 32 &&
zcomp_numdw <= screen->caps.zmask_ram * pipes) {
tex->tex.zmask_dwords[i] = zcomp_numdw;
tex->tex.zcomp8x8[i] = zcompsize == 8;
@ -418,7 +418,7 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen,
static void r300_setup_tiling(struct r300_screen *screen,
struct r300_resource *tex)
{
enum pipe_format format = tex->b.b.b.format;
enum pipe_format format = tex->b.b.format;
boolean rv350_mode = screen->caps.family >= CHIP_FAMILY_R350;
boolean is_zb = util_format_is_depth_or_stencil(format);
boolean dbg_no_tiling = SCREEN_DBG_ON(screen, DBG_NO_TILING);
@ -431,7 +431,7 @@ static void r300_setup_tiling(struct r300_screen *screen,
}
/* If height == 1, disable microtiling except for zbuffer. */
if (!is_zb && (tex->b.b.b.height0 == 1 || dbg_no_tiling)) {
if (!is_zb && (tex->b.b.height0 == 1 || dbg_no_tiling)) {
return;
}
@ -468,24 +468,24 @@ static void r300_tex_print_info(struct r300_resource *tex,
func,
tex->tex.macrotile[0] ? "YES" : " NO",
tex->tex.microtile ? "YES" : " NO",
r300_stride_to_width(tex->b.b.b.format, tex->tex.stride_in_bytes[0]),
tex->b.b.b.width0, tex->b.b.b.height0, tex->b.b.b.depth0,
tex->b.b.b.last_level, tex->tex.size_in_bytes,
util_format_short_name(tex->b.b.b.format));
r300_stride_to_width(tex->b.b.format, tex->tex.stride_in_bytes[0]),
tex->b.b.width0, tex->b.b.height0, tex->b.b.depth0,
tex->b.b.last_level, tex->tex.size_in_bytes,
util_format_short_name(tex->b.b.format));
}
void r300_texture_desc_init(struct r300_screen *rscreen,
struct r300_resource *tex,
const struct pipe_resource *base)
{
tex->b.b.b.target = base->target;
tex->b.b.b.format = base->format;
tex->b.b.b.width0 = base->width0;
tex->b.b.b.height0 = base->height0;
tex->b.b.b.depth0 = base->depth0;
tex->b.b.b.array_size = base->array_size;
tex->b.b.b.last_level = base->last_level;
tex->b.b.b.nr_samples = base->nr_samples;
tex->b.b.target = base->target;
tex->b.b.format = base->format;
tex->b.b.width0 = base->width0;
tex->b.b.height0 = base->height0;
tex->b.b.depth0 = base->depth0;
tex->b.b.array_size = base->array_size;
tex->b.b.last_level = base->last_level;
tex->b.b.nr_samples = base->nr_samples;
tex->tex.width0 = base->width0;
tex->tex.height0 = base->height0;
tex->tex.depth0 = base->depth0;
@ -538,7 +538,7 @@ unsigned r300_texture_get_offset(struct r300_resource *tex,
{
unsigned offset = tex->tex.offset_in_bytes[level];
switch (tex->b.b.b.target) {
switch (tex->b.b.target) {
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_CUBE:
return offset + layer * tex->tex.layer_size_in_bytes[level];

View file

@ -54,7 +54,7 @@ static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_resource *tex = transfer->resource;
ctx->resource_copy_region(ctx, &r300transfer->linear_texture->b.b.b, 0,
ctx->resource_copy_region(ctx, &r300transfer->linear_texture->b.b, 0,
0, 0, 0,
tex, transfer->level, &transfer->box);
}
@ -70,7 +70,7 @@ static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
ctx->resource_copy_region(ctx, tex, transfer->level,
transfer->box.x, transfer->box.y, transfer->box.z,
&r300transfer->linear_texture->b.b.b, 0, &src_box);
&r300transfer->linear_texture->b.b, 0, &src_box);
/* XXX remove this. */
r300_flush(ctx, 0, NULL);
@ -230,7 +230,7 @@ void* r300_texture_transfer_map(struct pipe_context *ctx,
struct r300_transfer *r300transfer = r300_transfer(transfer);
struct r300_resource *tex = r300_resource(transfer->resource);
char *map;
enum pipe_format format = tex->b.b.b.format;
enum pipe_format format = tex->b.b.format;
if (r300transfer->linear_texture) {
/* The detiled texture is of the same size as the region being mapped

View file

@ -1408,7 +1408,7 @@ static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rsta
format = r600_translate_colorformat(surf->base.format);
swap = r600_translate_colorswap(surf->base.format);
if (rtex->resource.b.b.b.usage == PIPE_USAGE_STAGING) {
if (rtex->resource.b.b.usage == PIPE_USAGE_STAGING) {
endian = ENDIAN_NONE;
} else {
endian = r600_colorformat_endian_swap(format);
@ -1725,7 +1725,7 @@ static void evergreen_emit_vertex_buffers(struct r600_context *rctx, struct r600
continue;
}
va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b.b);
va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b);
va += vb[i].buffer_offset;
/* fetch resources start at index 992 */
@ -1771,7 +1771,7 @@ static void evergreen_emit_constant_buffer(struct r600_context *rctx,
rbuffer = (struct r600_resource*)cb->buffer;
assert(rbuffer);
va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b.b);
va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b);
va += cb->buffer_offset;
r600_write_context_reg(cs, reg_alu_constbuf_size + buffer_index * 4,

View file

@ -28,6 +28,7 @@
#include "../../winsys/radeon/drm/radeon_winsys.h"
#include "util/u_double_list.h"
#include "util/u_transfer.h"
#include "util/u_vbuf.h"
#define R600_ERR(fmt, args...) \
@ -79,7 +80,7 @@ struct r600_tiling_info {
};
struct r600_resource {
struct u_vbuf_resource b;
struct u_resource b;
/* Winsys objects. */
struct pb_buffer *buf;

View file

@ -127,8 +127,8 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_t
rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
depth = 0.0f;
for (level = 0; level <= texture->resource.b.b.b.last_level; level++) {
unsigned num_layers = u_num_layers(&texture->resource.b.b.b, level);
for (level = 0; level <= texture->resource.b.b.last_level; level++) {
unsigned num_layers = u_num_layers(&texture->resource.b.b, level);
for (layer = 0; layer < num_layers; layer++) {
struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
@ -139,7 +139,7 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_t
surf_tmpl.u.tex.last_layer = layer;
surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
zsurf = ctx->create_surface(ctx, &texture->resource.b.b.b, &surf_tmpl);
zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
surf_tmpl.format = texture->flushed_depth_texture->real_format;
surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
@ -390,8 +390,8 @@ void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture
struct pipe_box sbox;
sbox.x = sbox.y = sbox.z = 0;
sbox.width = texture->resource.b.b.b.width0;
sbox.height = texture->resource.b.b.b.height0;
sbox.width = texture->resource.b.b.width0;
sbox.height = texture->resource.b.b.height0;
/* XXX that might be wrong */
sbox.depth = 1;

View file

@ -69,7 +69,7 @@ static void r600_set_constants_dirty_if_bound(struct r600_context *rctx,
while (mask) {
unsigned i = u_bit_scan(&mask);
if (state->cb[i].buffer == &rbuffer->b.b.b) {
if (state->cb[i].buffer == &rbuffer->b.b) {
found = true;
state->dirty_mask |= 1 << i;
}
@ -101,20 +101,20 @@ static void *r600_buffer_transfer_map(struct pipe_context *pipe,
/* Create a new one in the same pipe_resource. */
/* XXX We probably want a different alignment for buffers and textures. */
r600_init_resource(rctx->screen, rbuffer, rbuffer->b.b.b.width0, 4096,
rbuffer->b.b.b.bind, rbuffer->b.b.b.usage);
r600_init_resource(rctx->screen, rbuffer, rbuffer->b.b.width0, 4096,
rbuffer->b.b.bind, rbuffer->b.b.usage);
/* We changed the buffer, now we need to bind it where the old one was bound. */
/* Vertex buffers. */
for (i = 0; i < rctx->vbuf_mgr->nr_vertex_buffers; i++) {
if (rctx->vbuf_mgr->vertex_buffer[i].buffer == &rbuffer->b.b.b) {
if (rctx->vbuf_mgr->vertex_buffer[i].buffer == &rbuffer->b.b) {
r600_inval_vertex_cache(rctx);
r600_atom_dirty(rctx, &rctx->vertex_buffer_state);
}
}
/* Streamout buffers. */
for (i = 0; i < rctx->num_so_targets; i++) {
if (rctx->so_targets[i]->b.buffer == &rbuffer->b.b.b) {
if (rctx->so_targets[i]->b.buffer == &rbuffer->b.b) {
r600_context_streamout_end(rctx);
rctx->streamout_start = TRUE;
rctx->streamout_append_bitmask = ~0;
@ -126,8 +126,8 @@ static void *r600_buffer_transfer_map(struct pipe_context *pipe,
}
}
if (rbuffer->b.user_ptr)
return (uint8_t*)rbuffer->b.user_ptr + transfer->box.x;
if (rbuffer->b.b.user_ptr)
return rbuffer->b.b.user_ptr + transfer->box.x;
data = rctx->ws->buffer_map(rbuffer->buf, rctx->cs, transfer->usage);
if (!data)
@ -142,7 +142,7 @@ static void r600_buffer_transfer_unmap(struct pipe_context *pipe,
struct r600_resource *rbuffer = r600_resource(transfer->resource);
struct r600_context *rctx = (struct r600_context*)pipe;
if (rbuffer->b.user_ptr)
if (rbuffer->b.b.user_ptr)
return;
rctx->ws->buffer_unmap(rbuffer->buf);
@ -219,18 +219,17 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
rbuffer = util_slab_alloc(&rscreen->pool_buffers);
rbuffer->b.b.b = *templ;
pipe_reference_init(&rbuffer->b.b.b.reference, 1);
rbuffer->b.b.b.screen = screen;
rbuffer->b.b.b.user_ptr = NULL;
rbuffer->b.b.vtbl = &r600_buffer_vtbl;
rbuffer->b.user_ptr = NULL;
rbuffer->b.b = *templ;
pipe_reference_init(&rbuffer->b.b.reference, 1);
rbuffer->b.b.screen = screen;
rbuffer->b.b.user_ptr = NULL;
rbuffer->b.vtbl = &r600_buffer_vtbl;
if (!r600_init_resource(rscreen, rbuffer, templ->width0, alignment, templ->bind, templ->usage)) {
util_slab_free(&rscreen->pool_buffers, rbuffer);
return NULL;
}
return &rbuffer->b.b.b;
return &rbuffer->b.b;
}
struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
@ -242,20 +241,19 @@ struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
rbuffer = util_slab_alloc(&rscreen->pool_buffers);
pipe_reference_init(&rbuffer->b.b.b.reference, 1);
rbuffer->b.b.vtbl = &r600_buffer_vtbl;
rbuffer->b.b.b.screen = screen;
rbuffer->b.b.b.target = PIPE_BUFFER;
rbuffer->b.b.b.format = PIPE_FORMAT_R8_UNORM;
rbuffer->b.b.b.usage = PIPE_USAGE_IMMUTABLE;
rbuffer->b.b.b.bind = bind;
rbuffer->b.b.b.width0 = bytes;
rbuffer->b.b.b.height0 = 1;
rbuffer->b.b.b.depth0 = 1;
rbuffer->b.b.b.array_size = 1;
rbuffer->b.b.b.flags = 0;
rbuffer->b.b.b.user_ptr = ptr;
rbuffer->b.user_ptr = ptr;
pipe_reference_init(&rbuffer->b.b.reference, 1);
rbuffer->b.vtbl = &r600_buffer_vtbl;
rbuffer->b.b.screen = screen;
rbuffer->b.b.target = PIPE_BUFFER;
rbuffer->b.b.format = PIPE_FORMAT_R8_UNORM;
rbuffer->b.b.usage = PIPE_USAGE_IMMUTABLE;
rbuffer->b.b.bind = bind;
rbuffer->b.b.width0 = bytes;
rbuffer->b.b.height0 = 1;
rbuffer->b.b.depth0 = 1;
rbuffer->b.b.array_size = 1;
rbuffer->b.b.flags = 0;
rbuffer->b.b.user_ptr = ptr;
rbuffer->buf = NULL;
return &rbuffer->b.b.b;
return &rbuffer->b.b;
}

View file

@ -858,7 +858,7 @@ void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_stat
if (block->pm4_bo_index[id]) {
/* find relocation */
reloc_id = block->pm4_bo_index[id];
pipe_resource_reference((struct pipe_resource**)&block->reloc[reloc_id].bo, &reg->bo->b.b.b);
pipe_resource_reference((struct pipe_resource**)&block->reloc[reloc_id].bo, &reg->bo->b.b);
block->reloc[reloc_id].bo_usage = reg->bo_usage;
/* always force dirty for relocs for now */
dirty |= R600_BLOCK_STATUS_DIRTY;
@ -919,9 +919,9 @@ void r600_context_pipe_state_set_resource(struct r600_context *ctx, struct r600_
if (dirty) {
/* TEXTURE RESOURCE */
pipe_resource_reference((struct pipe_resource**)&block->reloc[1].bo, &state->bo[0]->b.b.b);
pipe_resource_reference((struct pipe_resource**)&block->reloc[1].bo, &state->bo[0]->b.b);
block->reloc[1].bo_usage = state->bo_usage[0];
pipe_resource_reference((struct pipe_resource**)&block->reloc[2].bo, &state->bo[1]->b.b.b);
pipe_resource_reference((struct pipe_resource**)&block->reloc[2].bo, &state->bo[1]->b.b);
block->reloc[2].bo_usage = state->bo_usage[1];
r600_context_dirty_resource_block(ctx, block, dirty, num_regs - 1);

View file

@ -92,7 +92,7 @@ static void r600_emit_query_begin(struct r600_context *ctx, struct r600_query *q
r600_need_cs_space(ctx, query->num_cs_dw * 2, TRUE);
/* Get a new query buffer if needed. */
if (query->buffer.results_end + query->result_size > query->buffer.buf->b.b.b.width0) {
if (query->buffer.results_end + query->result_size > query->buffer.buf->b.b.width0) {
struct r600_query_buffer *qbuf = MALLOC_STRUCT(r600_query_buffer);
*qbuf = query->buffer;
query->buffer.buf = r600_new_query_buffer(ctx, query->type);
@ -228,7 +228,7 @@ static void r600_emit_query_predication(struct r600_context *ctx, struct r600_qu
/* emit predicate packets for all data blocks */
for (qbuf = &query->buffer; qbuf; qbuf = qbuf->previous) {
unsigned results_base = 0;
uint64_t va = r600_resource_va(&ctx->screen->screen, &qbuf->buf->b.b.b);
uint64_t va = r600_resource_va(&ctx->screen->screen, &qbuf->buf->b.b);
while (results_base < qbuf->results_end) {
cs->buf[cs->cdw++] = PKT3(PKT3_SET_PREDICATION, 1, 0);

View file

@ -1451,7 +1451,7 @@ static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
format = r600_translate_colorformat(surf->base.format);
swap = r600_translate_colorswap(surf->base.format);
if(rtex->resource.b.b.b.usage == PIPE_USAGE_STAGING) {
if(rtex->resource.b.b.usage == PIPE_USAGE_STAGING) {
endian = ENDIAN_NONE;
} else {
endian = r600_colorformat_endian_swap(format);

View file

@ -557,7 +557,7 @@ void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
cb = &state->cb[index];
cb->buffer_size = buffer->width0;
ptr = u_vbuf_resource(buffer)->user_ptr;
ptr = buffer->user_ptr;
if (ptr) {
/* Upload the user buffer. */
@ -778,7 +778,7 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
/* Translate or upload, if needed. */
r600_translate_index_buffer(rctx, &ib, info.count);
ptr = u_vbuf_resource(ib.buffer)->user_ptr;
ptr = ib.buffer->user_ptr;
if (ptr) {
u_upload_data(rctx->vbuf_mgr->uploader, 0, info.count * ib.index_size,
ptr, &ib.offset, &ib.buffer);

View file

@ -37,7 +37,7 @@ static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_t
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
ctx->resource_copy_region(ctx, &rtransfer->staging->b.b.b,
ctx->resource_copy_region(ctx, &rtransfer->staging->b.b,
0, 0, 0, 0, texture, transfer->level,
&transfer->box);
}
@ -57,7 +57,7 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600
sbox.depth = 1;
ctx->resource_copy_region(ctx, texture, transfer->level,
transfer->box.x, transfer->box.y, transfer->box.z,
&rtransfer->staging->b.b.b,
&rtransfer->staging->b.b,
0, &sbox);
}
@ -66,7 +66,7 @@ unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
{
unsigned offset = rtex->offset[level];
switch (rtex->resource.b.b.b.target) {
switch (rtex->resource.b.b.target) {
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_CUBE:
default:
@ -163,7 +163,7 @@ static unsigned r600_texture_get_nblocksx(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level)
{
struct pipe_resource *ptex = &rtex->resource.b.b.b;
struct pipe_resource *ptex = &rtex->resource.b.b;
unsigned nblocksx, block_align, width;
unsigned blocksize = util_format_get_blocksize(rtex->real_format);
@ -183,7 +183,7 @@ static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level)
{
struct pipe_resource *ptex = &rtex->resource.b.b.b;
struct pipe_resource *ptex = &rtex->resource.b.b;
unsigned height, tile_height;
height = mip_minify(ptex->height0, level);
@ -208,7 +208,7 @@ static void r600_texture_set_array_mode(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level, unsigned array_mode)
{
struct pipe_resource *ptex = &rtex->resource.b.b.b;
struct pipe_resource *ptex = &rtex->resource.b.b;
switch (array_mode) {
case V_0280A0_ARRAY_LINEAR_GENERAL:
@ -311,7 +311,7 @@ static int r600_setup_surface(struct pipe_screen *screen,
unsigned array_mode,
unsigned pitch_in_bytes_override)
{
struct pipe_resource *ptex = &rtex->resource.b.b.b;
struct pipe_resource *ptex = &rtex->resource.b.b;
struct r600_screen *rscreen = (struct r600_screen*)screen;
unsigned i;
int r;
@ -364,7 +364,7 @@ static void r600_setup_miptree(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned array_mode)
{
struct pipe_resource *ptex = &rtex->resource.b.b.b;
struct pipe_resource *ptex = &rtex->resource.b.b;
enum chip_class chipc = ((struct r600_screen*)screen)->chip_class;
unsigned size, layer_size, i, offset;
unsigned nblocksx, nblocksy;
@ -501,10 +501,10 @@ r600_texture_create_object(struct pipe_screen *screen,
return NULL;
resource = &rtex->resource;
resource->b.b.b = *base;
resource->b.b.vtbl = &r600_texture_vtbl;
pipe_reference_init(&resource->b.b.b.reference, 1);
resource->b.b.b.screen = screen;
resource->b.b = *base;
resource->b.vtbl = &r600_texture_vtbl;
pipe_reference_init(&resource->b.b.reference, 1);
resource->b.b.screen = screen;
rtex->pitch_override = pitch_in_bytes_override;
rtex->real_format = base->format;
@ -573,7 +573,7 @@ r600_texture_create_object(struct pipe_screen *screen,
stencil_align = r600_get_base_alignment(screen, rtex->stencil->real_format, array_mode);
stencil_offset = align(rtex->size, stencil_align);
for (unsigned i = 0; i <= rtex->stencil->resource.b.b.b.last_level; i++)
for (unsigned i = 0; i <= rtex->stencil->resource.b.b.last_level; i++)
rtex->stencil->offset[i] += stencil_offset;
rtex->size = stencil_offset + rtex->stencil->size;
@ -581,7 +581,7 @@ r600_texture_create_object(struct pipe_screen *screen,
/* Now create the backing buffer. */
if (!buf && alloc_bo) {
struct pipe_resource *ptex = &rtex->resource.b.b.b;
struct pipe_resource *ptex = &rtex->resource.b.b;
unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
if (rscreen->use_surface_alloc) {