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u_vbuf: remove u_vbuf_resource
This commit is contained in:
parent
7d36478d88
commit
a52b3338c6
20 changed files with 165 additions and 181 deletions
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@ -35,7 +35,6 @@
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#include "pipe/p_context.h"
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#include "pipe/p_state.h"
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#include "util/u_transfer.h"
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/* Hardware vertex fetcher limitations can be described by this structure. */
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struct u_vbuf_caps {
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@ -78,12 +77,6 @@ struct u_vbuf {
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void *vertex_elements;
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};
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/* XXX this is no longer needed and can be removed */
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struct u_vbuf_resource {
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struct u_resource b;
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uint8_t *user_ptr;
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};
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enum u_fetch_alignment {
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U_VERTEX_FETCH_BYTE_ALIGNED,
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U_VERTEX_FETCH_DWORD_ALIGNED
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@ -101,10 +94,4 @@ void u_vbuf_destroy(struct u_vbuf *mgr);
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unsigned u_vbuf_draw_max_vertex_count(struct u_vbuf *mgr);
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static INLINE struct u_vbuf_resource *u_vbuf_resource(struct pipe_resource *r)
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{
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return (struct u_vbuf_resource*)r;
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}
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#endif
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@ -383,7 +383,7 @@ struct r300_texture_desc {
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struct r300_resource
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{
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struct u_vbuf_resource b;
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struct u_resource b;
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/* Winsys buffer backing this resource. */
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struct pb_buffer *buf;
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@ -120,9 +120,9 @@ static void get_rc_constant_state(
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case RC_STATE_R300_TEXSCALE_FACTOR:
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tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture);
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/* Add a small number to the texture size to work around rounding errors in hw. */
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vec[0] = tex->b.b.b.width0 / (tex->tex.width0 + 0.001f);
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vec[1] = tex->b.b.b.height0 / (tex->tex.height0 + 0.001f);
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vec[2] = tex->b.b.b.depth0 / (tex->tex.depth0 + 0.001f);
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vec[0] = tex->b.b.width0 / (tex->tex.width0 + 0.001f);
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vec[1] = tex->b.b.height0 / (tex->tex.height0 + 0.001f);
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vec[2] = tex->b.b.depth0 / (tex->tex.depth0 + 0.001f);
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vec[3] = 1;
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break;
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@ -212,7 +212,7 @@ static void get_external_state(
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state->unit[i].wrap_mode = RC_WRAP_NONE;
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}
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if (t->b.b.b.target == PIPE_TEXTURE_3D)
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if (t->b.b.target == PIPE_TEXTURE_3D)
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state->unit[i].clamp_and_scale_before_fetch = TRUE;
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}
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}
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@ -529,7 +529,7 @@ static void r300_draw_elements_immediate(struct r300_context *r300,
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switch (index_size) {
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case 1:
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ptr1 = r300_resource(r300->index_buffer.buffer)->b.user_ptr;
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ptr1 = r300->index_buffer.buffer->user_ptr;
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ptr1 += info->start;
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OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) |
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@ -553,7 +553,7 @@ static void r300_draw_elements_immediate(struct r300_context *r300,
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break;
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case 2:
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ptr2 = (uint16_t*)r300_resource(r300->index_buffer.buffer)->b.user_ptr;
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ptr2 = (uint16_t*)r300->index_buffer.buffer->user_ptr;
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ptr2 += info->start;
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OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) |
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@ -572,7 +572,7 @@ static void r300_draw_elements_immediate(struct r300_context *r300,
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break;
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case 4:
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ptr4 = (uint32_t*)r300_resource(r300->index_buffer.buffer)->b.user_ptr;
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ptr4 = (uint32_t*)r300->index_buffer.buffer->user_ptr;
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ptr4 += info->start;
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OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) |
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@ -614,7 +614,7 @@ static void r300_draw_elements(struct r300_context *r300,
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/* Fallback for misaligned ushort indices. */
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if (indexSize == 2 && (start & 1) &&
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!r300_resource(indexBuffer)->b.user_ptr) {
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!indexBuffer->user_ptr) {
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/* If we got here, then orgIndexBuffer == indexBuffer. */
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uint16_t *ptr = r300->rws->buffer_map(r300_resource(orgIndexBuffer)->buf,
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r300->cs,
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@ -632,10 +632,10 @@ static void r300_draw_elements(struct r300_context *r300,
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}
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r300->rws->buffer_unmap(r300_resource(orgIndexBuffer)->buf);
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} else {
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if (r300_resource(indexBuffer)->b.user_ptr)
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if (indexBuffer->user_ptr)
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r300_upload_index_buffer(r300, &indexBuffer, indexSize,
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&start, count,
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r300_resource(indexBuffer)->b.user_ptr);
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indexBuffer->user_ptr);
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}
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/* 19 dwords for emit_draw_elements. Give up if the function fails. */
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@ -775,7 +775,7 @@ static void r300_draw_vbo(struct pipe_context* pipe,
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if (info.instance_count <= 1) {
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if (info.count <= 8 &&
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r300_resource(r300->index_buffer.buffer)->b.user_ptr) {
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r300->index_buffer.buffer->user_ptr) {
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r300_draw_elements_immediate(r300, &info);
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} else {
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r300_draw_elements(r300, &info, -1);
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@ -108,8 +108,8 @@ r300_buffer_transfer_map( struct pipe_context *pipe,
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uint8_t *map;
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enum pipe_transfer_usage usage;
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if (rbuf->b.user_ptr)
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return (uint8_t *) rbuf->b.user_ptr + transfer->box.x;
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if (rbuf->b.b.user_ptr)
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return rbuf->b.b.user_ptr + transfer->box.x;
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if (rbuf->constant_buffer)
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return (uint8_t *) rbuf->constant_buffer + transfer->box.x;
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@ -158,7 +158,7 @@ static void r300_buffer_transfer_inline_write(struct pipe_context *pipe,
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memcpy(rbuf->constant_buffer + box->x, data, box->width);
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return;
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}
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assert(rbuf->b.user_ptr == NULL);
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assert(rbuf->b.b.user_ptr == NULL);
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map = rws->buffer_map(rbuf->buf, r300->cs,
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PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE | usage);
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@ -189,12 +189,11 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
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rbuf = util_slab_alloc(&r300screen->pool_buffers);
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rbuf->b.b.b = *templ;
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rbuf->b.b.vtbl = &r300_buffer_vtbl;
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pipe_reference_init(&rbuf->b.b.b.reference, 1);
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rbuf->b.b.b.screen = screen;
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rbuf->b.b.b.user_ptr = NULL;
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rbuf->b.user_ptr = NULL;
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rbuf->b.b = *templ;
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rbuf->b.vtbl = &r300_buffer_vtbl;
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pipe_reference_init(&rbuf->b.b.reference, 1);
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rbuf->b.b.screen = screen;
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rbuf->b.b.user_ptr = NULL;
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rbuf->domain = RADEON_DOMAIN_GTT;
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rbuf->buf = NULL;
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rbuf->constant_buffer = NULL;
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@ -202,13 +201,13 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
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/* Alloc constant buffers in RAM. */
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if (templ->bind & PIPE_BIND_CONSTANT_BUFFER) {
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rbuf->constant_buffer = MALLOC(templ->width0);
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return &rbuf->b.b.b;
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return &rbuf->b.b;
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}
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rbuf->buf =
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r300screen->rws->buffer_create(r300screen->rws,
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rbuf->b.b.b.width0, alignment,
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rbuf->b.b.b.bind, rbuf->domain);
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rbuf->b.b.width0, alignment,
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rbuf->b.b.bind, rbuf->domain);
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if (!rbuf->buf) {
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util_slab_free(&r300screen->pool_buffers, rbuf);
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return NULL;
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@ -217,7 +216,7 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
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rbuf->cs_buf =
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r300screen->rws->buffer_get_cs_handle(rbuf->buf);
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return &rbuf->b.b.b;
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return &rbuf->b.b;
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}
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struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
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@ -229,22 +228,21 @@ struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
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rbuf = util_slab_alloc(&r300screen->pool_buffers);
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pipe_reference_init(&rbuf->b.b.b.reference, 1);
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rbuf->b.b.b.screen = screen;
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rbuf->b.b.b.target = PIPE_BUFFER;
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rbuf->b.b.b.format = PIPE_FORMAT_R8_UNORM;
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rbuf->b.b.b.usage = PIPE_USAGE_IMMUTABLE;
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rbuf->b.b.b.bind = bind;
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rbuf->b.b.b.width0 = ~0;
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rbuf->b.b.b.height0 = 1;
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rbuf->b.b.b.depth0 = 1;
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rbuf->b.b.b.array_size = 1;
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rbuf->b.b.b.flags = 0;
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rbuf->b.b.b.user_ptr = ptr;
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rbuf->b.b.vtbl = &r300_buffer_vtbl;
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rbuf->b.user_ptr = ptr;
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pipe_reference_init(&rbuf->b.b.reference, 1);
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rbuf->b.b.screen = screen;
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rbuf->b.b.target = PIPE_BUFFER;
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rbuf->b.b.format = PIPE_FORMAT_R8_UNORM;
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rbuf->b.b.usage = PIPE_USAGE_IMMUTABLE;
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rbuf->b.b.bind = bind;
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rbuf->b.b.width0 = ~0;
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rbuf->b.b.height0 = 1;
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rbuf->b.b.depth0 = 1;
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rbuf->b.b.array_size = 1;
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rbuf->b.b.flags = 0;
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rbuf->b.b.user_ptr = ptr;
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rbuf->b.vtbl = &r300_buffer_vtbl;
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rbuf->domain = RADEON_DOMAIN_GTT;
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rbuf->buf = NULL;
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rbuf->constant_buffer = NULL;
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return &rbuf->b.b.b;
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return &rbuf->b.b;
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}
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@ -1840,8 +1840,8 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
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if (buf == NULL || buf->width0 == 0)
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return;
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if (rbuf->b.user_ptr)
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mapped = (uint32_t*)rbuf->b.user_ptr;
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if (rbuf->b.b.user_ptr)
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mapped = (uint32_t*)rbuf->b.b.user_ptr;
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else if (rbuf->constant_buffer)
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mapped = (uint32_t*)rbuf->constant_buffer;
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else
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@ -769,7 +769,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
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base_level = view->base.u.tex.first_level;
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min_level = sampler->min_lod;
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level_count = MIN3(sampler->max_lod,
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tex->b.b.b.last_level - base_level,
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tex->b.b.last_level - base_level,
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view->base.u.tex.last_level - base_level);
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if (base_level + min_level) {
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@ -832,14 +832,14 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
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}
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/* to emulate 1D textures through 2D ones correctly */
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if (tex->b.b.b.target == PIPE_TEXTURE_1D) {
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if (tex->b.b.target == PIPE_TEXTURE_1D) {
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texstate->filter0 &= ~R300_TX_WRAP_T_MASK;
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texstate->filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
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}
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/* The hardware doesn't like CLAMP and CLAMP_TO_BORDER
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* for the 3rd coordinate if the texture isn't 3D. */
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if (tex->b.b.b.target != PIPE_TEXTURE_3D) {
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if (tex->b.b.target != PIPE_TEXTURE_3D) {
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texstate->filter0 &= ~R300_TX_WRAP_R_MASK;
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}
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@ -728,7 +728,7 @@ void r300_texture_setup_format_state(struct r300_screen *screen,
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unsigned height0_override,
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struct r300_texture_format_state *out)
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{
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struct pipe_resource *pt = &tex->b.b.b;
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struct pipe_resource *pt = &tex->b.b;
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struct r300_texture_desc *desc = &tex->tex;
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boolean is_r500 = screen->caps.is_r500;
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unsigned width, height, depth;
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@ -886,12 +886,12 @@ r300_texture_create_object(struct r300_screen *rscreen,
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if (base->nr_samples > 1)
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return NULL;
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pipe_reference_init(&tex->b.b.b.reference, 1);
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tex->b.b.b.screen = &rscreen->screen;
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tex->b.b.b.usage = base->usage;
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tex->b.b.b.bind = base->bind;
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tex->b.b.b.flags = base->flags;
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tex->b.b.vtbl = &r300_texture_vtbl;
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pipe_reference_init(&tex->b.b.reference, 1);
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tex->b.b.screen = &rscreen->screen;
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tex->b.b.usage = base->usage;
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tex->b.b.bind = base->bind;
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tex->b.b.flags = base->flags;
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tex->b.vtbl = &r300_texture_vtbl;
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tex->tex.microtile = microtile;
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tex->tex.macrotile[0] = macrotile;
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tex->tex.stride_in_bytes_override = stride_in_bytes_override;
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@ -1033,7 +1033,7 @@ struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
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/* Height must be aligned to the size of a tile. */
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tile_height = r300_get_pixel_alignment(surface->base.format,
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tex->b.b.b.nr_samples,
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tex->b.b.nr_samples,
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tex->tex.microtile,
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tex->tex.macrotile[level],
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DIM_HEIGHT, 0);
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@ -95,7 +95,7 @@ static boolean r300_texture_macro_switch(struct r300_resource *tex,
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{
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unsigned tile, texdim;
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tile = r300_get_pixel_alignment(tex->b.b.b.format, tex->b.b.b.nr_samples,
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tile = r300_get_pixel_alignment(tex->b.b.format, tex->b.b.nr_samples,
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tex->tex.microtile, RADEON_LAYOUT_TILED, dim, 0);
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if (dim == DIM_WIDTH) {
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texdim = u_minify(tex->tex.width0, level);
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@ -128,27 +128,27 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
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return tex->tex.stride_in_bytes_override;
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/* Check the level. */
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if (level > tex->b.b.b.last_level) {
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if (level > tex->b.b.last_level) {
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SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
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__FUNCTION__, level, tex->b.b.b.last_level);
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__FUNCTION__, level, tex->b.b.last_level);
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return 0;
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}
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width = u_minify(tex->tex.width0, level);
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if (util_format_is_plain(tex->b.b.b.format)) {
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tile_width = r300_get_pixel_alignment(tex->b.b.b.format,
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tex->b.b.b.nr_samples,
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if (util_format_is_plain(tex->b.b.format)) {
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tile_width = r300_get_pixel_alignment(tex->b.b.format,
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tex->b.b.nr_samples,
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tex->tex.microtile,
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tex->tex.macrotile[level],
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DIM_WIDTH, is_rs690);
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width = align(width, tile_width);
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stride = util_format_get_stride(tex->b.b.b.format, width);
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stride = util_format_get_stride(tex->b.b.format, width);
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/* The alignment to 32 bytes is sort of implied by the layout... */
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return stride;
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} else {
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return align(util_format_get_stride(tex->b.b.b.format, width), is_rs690 ? 64 : 32);
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return align(util_format_get_stride(tex->b.b.format, width), is_rs690 ? 64 : 32);
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}
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}
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@ -161,16 +161,16 @@ static unsigned r300_texture_get_nblocksy(struct r300_resource *tex,
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height = u_minify(tex->tex.height0, level);
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/* Mipmapped and 3D textures must have their height aligned to POT. */
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if ((tex->b.b.b.target != PIPE_TEXTURE_1D &&
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tex->b.b.b.target != PIPE_TEXTURE_2D &&
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tex->b.b.b.target != PIPE_TEXTURE_RECT) ||
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tex->b.b.b.last_level != 0) {
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if ((tex->b.b.target != PIPE_TEXTURE_1D &&
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tex->b.b.target != PIPE_TEXTURE_2D &&
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tex->b.b.target != PIPE_TEXTURE_RECT) ||
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tex->b.b.last_level != 0) {
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height = util_next_power_of_two(height);
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}
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if (util_format_is_plain(tex->b.b.b.format)) {
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tile_height = r300_get_pixel_alignment(tex->b.b.b.format,
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tex->b.b.b.nr_samples,
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if (util_format_is_plain(tex->b.b.format)) {
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tile_height = r300_get_pixel_alignment(tex->b.b.format,
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tex->b.b.nr_samples,
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tex->tex.microtile,
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tex->tex.macrotile[level],
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DIM_HEIGHT, 0);
|
||||
|
|
@ -187,10 +187,10 @@ static unsigned r300_texture_get_nblocksy(struct r300_resource *tex,
|
|||
|
||||
/* Align the height so that there is an even number of macrotiles.
|
||||
* Do so for 3 or more macrotiles in the Y direction. */
|
||||
if (level == 0 && tex->b.b.b.last_level == 0 &&
|
||||
(tex->b.b.b.target == PIPE_TEXTURE_1D ||
|
||||
tex->b.b.b.target == PIPE_TEXTURE_2D ||
|
||||
tex->b.b.b.target == PIPE_TEXTURE_RECT) &&
|
||||
if (level == 0 && tex->b.b.last_level == 0 &&
|
||||
(tex->b.b.target == PIPE_TEXTURE_1D ||
|
||||
tex->b.b.target == PIPE_TEXTURE_2D ||
|
||||
tex->b.b.target == PIPE_TEXTURE_RECT) &&
|
||||
height >= tile_height * 3) {
|
||||
height = align(height, tile_height * 2);
|
||||
}
|
||||
|
|
@ -202,7 +202,7 @@ static unsigned r300_texture_get_nblocksy(struct r300_resource *tex,
|
|||
}
|
||||
}
|
||||
|
||||
return util_format_get_nblocksy(tex->b.b.b.format, height);
|
||||
return util_format_get_nblocksy(tex->b.b.format, height);
|
||||
}
|
||||
|
||||
/* Get a width in pixels from a stride in bytes. */
|
||||
|
|
@ -217,7 +217,7 @@ static void r300_setup_miptree(struct r300_screen *screen,
|
|||
struct r300_resource *tex,
|
||||
boolean align_for_cbzb)
|
||||
{
|
||||
struct pipe_resource *base = &tex->b.b.b;
|
||||
struct pipe_resource *base = &tex->b.b;
|
||||
unsigned stride, size, layer_size, nblocksy, i;
|
||||
boolean rv350_mode = screen->caps.family >= CHIP_FAMILY_R350;
|
||||
boolean aligned_for_cbzb;
|
||||
|
|
@ -274,15 +274,15 @@ static void r300_setup_miptree(struct r300_screen *screen,
|
|||
static void r300_setup_flags(struct r300_resource *tex)
|
||||
{
|
||||
tex->tex.uses_stride_addressing =
|
||||
!util_is_power_of_two(tex->b.b.b.width0) ||
|
||||
!util_is_power_of_two(tex->b.b.width0) ||
|
||||
(tex->tex.stride_in_bytes_override &&
|
||||
r300_stride_to_width(tex->b.b.b.format,
|
||||
tex->tex.stride_in_bytes_override) != tex->b.b.b.width0);
|
||||
r300_stride_to_width(tex->b.b.format,
|
||||
tex->tex.stride_in_bytes_override) != tex->b.b.width0);
|
||||
|
||||
tex->tex.is_npot =
|
||||
tex->tex.uses_stride_addressing ||
|
||||
!util_is_power_of_two(tex->b.b.b.height0) ||
|
||||
!util_is_power_of_two(tex->b.b.b.depth0);
|
||||
!util_is_power_of_two(tex->b.b.height0) ||
|
||||
!util_is_power_of_two(tex->b.b.depth0);
|
||||
}
|
||||
|
||||
static void r300_setup_cbzb_flags(struct r300_screen *rscreen,
|
||||
|
|
@ -291,20 +291,20 @@ static void r300_setup_cbzb_flags(struct r300_screen *rscreen,
|
|||
unsigned i, bpp;
|
||||
boolean first_level_valid;
|
||||
|
||||
bpp = util_format_get_blocksizebits(tex->b.b.b.format);
|
||||
bpp = util_format_get_blocksizebits(tex->b.b.format);
|
||||
|
||||
/* 1) The texture must be point-sampled,
|
||||
* 2) The depth must be 16 or 32 bits.
|
||||
* 3) If the midpoint ZB offset is not aligned to 2048, it returns garbage
|
||||
* with certain texture sizes. Macrotiling ensures the alignment. */
|
||||
first_level_valid = tex->b.b.b.nr_samples <= 1 &&
|
||||
first_level_valid = tex->b.b.nr_samples <= 1 &&
|
||||
(bpp == 16 || bpp == 32) &&
|
||||
tex->tex.macrotile[0];
|
||||
|
||||
if (SCREEN_DBG_ON(rscreen, DBG_NO_CBZB))
|
||||
first_level_valid = FALSE;
|
||||
|
||||
for (i = 0; i <= tex->b.b.b.last_level; i++)
|
||||
for (i = 0; i <= tex->b.b.last_level; i++)
|
||||
tex->tex.cbzb_allowed[i] = first_level_valid && tex->tex.macrotile[i];
|
||||
}
|
||||
|
||||
|
|
@ -353,8 +353,8 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen,
|
|||
static unsigned hiz_align_x[4] = {8, 32, 48, 32};
|
||||
static unsigned hiz_align_y[4] = {8, 8, 8, 32};
|
||||
|
||||
if (util_format_is_depth_or_stencil(tex->b.b.b.format) &&
|
||||
util_format_get_blocksizebits(tex->b.b.b.format) == 32 &&
|
||||
if (util_format_is_depth_or_stencil(tex->b.b.format) &&
|
||||
util_format_get_blocksizebits(tex->b.b.format) == 32 &&
|
||||
tex->tex.microtile) {
|
||||
unsigned i, pipes;
|
||||
|
||||
|
|
@ -364,18 +364,18 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen,
|
|||
pipes = screen->info.r300_num_gb_pipes;
|
||||
}
|
||||
|
||||
for (i = 0; i <= tex->b.b.b.last_level; i++) {
|
||||
for (i = 0; i <= tex->b.b.last_level; i++) {
|
||||
unsigned zcomp_numdw, zcompsize, hiz_numdw, stride, height;
|
||||
|
||||
stride = r300_stride_to_width(tex->b.b.b.format,
|
||||
stride = r300_stride_to_width(tex->b.b.format,
|
||||
tex->tex.stride_in_bytes[i]);
|
||||
stride = align(stride, 16);
|
||||
height = u_minify(tex->b.b.b.height0, i);
|
||||
height = u_minify(tex->b.b.height0, i);
|
||||
|
||||
/* The 8x8 compression mode needs macrotiling. */
|
||||
zcompsize = screen->caps.z_compress == R300_ZCOMP_8X8 &&
|
||||
tex->tex.macrotile[i] &&
|
||||
tex->b.b.b.nr_samples <= 1 ? 8 : 4;
|
||||
tex->b.b.nr_samples <= 1 ? 8 : 4;
|
||||
|
||||
/* Get the ZMASK buffer size in dwords. */
|
||||
zcomp_numdw = r300_pixels_to_dwords(stride, height,
|
||||
|
|
@ -383,7 +383,7 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen,
|
|||
zmask_blocks_y_per_dw[pipes-1] * zcompsize);
|
||||
|
||||
/* Check whether we have enough ZMASK memory. */
|
||||
if (util_format_get_blocksizebits(tex->b.b.b.format) == 32 &&
|
||||
if (util_format_get_blocksizebits(tex->b.b.format) == 32 &&
|
||||
zcomp_numdw <= screen->caps.zmask_ram * pipes) {
|
||||
tex->tex.zmask_dwords[i] = zcomp_numdw;
|
||||
tex->tex.zcomp8x8[i] = zcompsize == 8;
|
||||
|
|
@ -418,7 +418,7 @@ static void r300_setup_hyperz_properties(struct r300_screen *screen,
|
|||
static void r300_setup_tiling(struct r300_screen *screen,
|
||||
struct r300_resource *tex)
|
||||
{
|
||||
enum pipe_format format = tex->b.b.b.format;
|
||||
enum pipe_format format = tex->b.b.format;
|
||||
boolean rv350_mode = screen->caps.family >= CHIP_FAMILY_R350;
|
||||
boolean is_zb = util_format_is_depth_or_stencil(format);
|
||||
boolean dbg_no_tiling = SCREEN_DBG_ON(screen, DBG_NO_TILING);
|
||||
|
|
@ -431,7 +431,7 @@ static void r300_setup_tiling(struct r300_screen *screen,
|
|||
}
|
||||
|
||||
/* If height == 1, disable microtiling except for zbuffer. */
|
||||
if (!is_zb && (tex->b.b.b.height0 == 1 || dbg_no_tiling)) {
|
||||
if (!is_zb && (tex->b.b.height0 == 1 || dbg_no_tiling)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -468,24 +468,24 @@ static void r300_tex_print_info(struct r300_resource *tex,
|
|||
func,
|
||||
tex->tex.macrotile[0] ? "YES" : " NO",
|
||||
tex->tex.microtile ? "YES" : " NO",
|
||||
r300_stride_to_width(tex->b.b.b.format, tex->tex.stride_in_bytes[0]),
|
||||
tex->b.b.b.width0, tex->b.b.b.height0, tex->b.b.b.depth0,
|
||||
tex->b.b.b.last_level, tex->tex.size_in_bytes,
|
||||
util_format_short_name(tex->b.b.b.format));
|
||||
r300_stride_to_width(tex->b.b.format, tex->tex.stride_in_bytes[0]),
|
||||
tex->b.b.width0, tex->b.b.height0, tex->b.b.depth0,
|
||||
tex->b.b.last_level, tex->tex.size_in_bytes,
|
||||
util_format_short_name(tex->b.b.format));
|
||||
}
|
||||
|
||||
void r300_texture_desc_init(struct r300_screen *rscreen,
|
||||
struct r300_resource *tex,
|
||||
const struct pipe_resource *base)
|
||||
{
|
||||
tex->b.b.b.target = base->target;
|
||||
tex->b.b.b.format = base->format;
|
||||
tex->b.b.b.width0 = base->width0;
|
||||
tex->b.b.b.height0 = base->height0;
|
||||
tex->b.b.b.depth0 = base->depth0;
|
||||
tex->b.b.b.array_size = base->array_size;
|
||||
tex->b.b.b.last_level = base->last_level;
|
||||
tex->b.b.b.nr_samples = base->nr_samples;
|
||||
tex->b.b.target = base->target;
|
||||
tex->b.b.format = base->format;
|
||||
tex->b.b.width0 = base->width0;
|
||||
tex->b.b.height0 = base->height0;
|
||||
tex->b.b.depth0 = base->depth0;
|
||||
tex->b.b.array_size = base->array_size;
|
||||
tex->b.b.last_level = base->last_level;
|
||||
tex->b.b.nr_samples = base->nr_samples;
|
||||
tex->tex.width0 = base->width0;
|
||||
tex->tex.height0 = base->height0;
|
||||
tex->tex.depth0 = base->depth0;
|
||||
|
|
@ -538,7 +538,7 @@ unsigned r300_texture_get_offset(struct r300_resource *tex,
|
|||
{
|
||||
unsigned offset = tex->tex.offset_in_bytes[level];
|
||||
|
||||
switch (tex->b.b.b.target) {
|
||||
switch (tex->b.b.target) {
|
||||
case PIPE_TEXTURE_3D:
|
||||
case PIPE_TEXTURE_CUBE:
|
||||
return offset + layer * tex->tex.layer_size_in_bytes[level];
|
||||
|
|
|
|||
|
|
@ -54,7 +54,7 @@ static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
|
|||
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
|
||||
struct pipe_resource *tex = transfer->resource;
|
||||
|
||||
ctx->resource_copy_region(ctx, &r300transfer->linear_texture->b.b.b, 0,
|
||||
ctx->resource_copy_region(ctx, &r300transfer->linear_texture->b.b, 0,
|
||||
0, 0, 0,
|
||||
tex, transfer->level, &transfer->box);
|
||||
}
|
||||
|
|
@ -70,7 +70,7 @@ static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
|
|||
|
||||
ctx->resource_copy_region(ctx, tex, transfer->level,
|
||||
transfer->box.x, transfer->box.y, transfer->box.z,
|
||||
&r300transfer->linear_texture->b.b.b, 0, &src_box);
|
||||
&r300transfer->linear_texture->b.b, 0, &src_box);
|
||||
|
||||
/* XXX remove this. */
|
||||
r300_flush(ctx, 0, NULL);
|
||||
|
|
@ -230,7 +230,7 @@ void* r300_texture_transfer_map(struct pipe_context *ctx,
|
|||
struct r300_transfer *r300transfer = r300_transfer(transfer);
|
||||
struct r300_resource *tex = r300_resource(transfer->resource);
|
||||
char *map;
|
||||
enum pipe_format format = tex->b.b.b.format;
|
||||
enum pipe_format format = tex->b.b.format;
|
||||
|
||||
if (r300transfer->linear_texture) {
|
||||
/* The detiled texture is of the same size as the region being mapped
|
||||
|
|
|
|||
|
|
@ -1408,7 +1408,7 @@ static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rsta
|
|||
|
||||
format = r600_translate_colorformat(surf->base.format);
|
||||
swap = r600_translate_colorswap(surf->base.format);
|
||||
if (rtex->resource.b.b.b.usage == PIPE_USAGE_STAGING) {
|
||||
if (rtex->resource.b.b.usage == PIPE_USAGE_STAGING) {
|
||||
endian = ENDIAN_NONE;
|
||||
} else {
|
||||
endian = r600_colorformat_endian_swap(format);
|
||||
|
|
@ -1725,7 +1725,7 @@ static void evergreen_emit_vertex_buffers(struct r600_context *rctx, struct r600
|
|||
continue;
|
||||
}
|
||||
|
||||
va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b.b);
|
||||
va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b);
|
||||
va += vb[i].buffer_offset;
|
||||
|
||||
/* fetch resources start at index 992 */
|
||||
|
|
@ -1771,7 +1771,7 @@ static void evergreen_emit_constant_buffer(struct r600_context *rctx,
|
|||
rbuffer = (struct r600_resource*)cb->buffer;
|
||||
assert(rbuffer);
|
||||
|
||||
va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b.b);
|
||||
va = r600_resource_va(&rctx->screen->screen, &rbuffer->b.b);
|
||||
va += cb->buffer_offset;
|
||||
|
||||
r600_write_context_reg(cs, reg_alu_constbuf_size + buffer_index * 4,
|
||||
|
|
|
|||
|
|
@ -28,6 +28,7 @@
|
|||
|
||||
#include "../../winsys/radeon/drm/radeon_winsys.h"
|
||||
#include "util/u_double_list.h"
|
||||
#include "util/u_transfer.h"
|
||||
#include "util/u_vbuf.h"
|
||||
|
||||
#define R600_ERR(fmt, args...) \
|
||||
|
|
@ -79,7 +80,7 @@ struct r600_tiling_info {
|
|||
};
|
||||
|
||||
struct r600_resource {
|
||||
struct u_vbuf_resource b;
|
||||
struct u_resource b;
|
||||
|
||||
/* Winsys objects. */
|
||||
struct pb_buffer *buf;
|
||||
|
|
|
|||
|
|
@ -127,8 +127,8 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_t
|
|||
rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
|
||||
depth = 0.0f;
|
||||
|
||||
for (level = 0; level <= texture->resource.b.b.b.last_level; level++) {
|
||||
unsigned num_layers = u_num_layers(&texture->resource.b.b.b, level);
|
||||
for (level = 0; level <= texture->resource.b.b.last_level; level++) {
|
||||
unsigned num_layers = u_num_layers(&texture->resource.b.b, level);
|
||||
|
||||
for (layer = 0; layer < num_layers; layer++) {
|
||||
struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
|
||||
|
|
@ -139,7 +139,7 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_t
|
|||
surf_tmpl.u.tex.last_layer = layer;
|
||||
surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
|
||||
|
||||
zsurf = ctx->create_surface(ctx, &texture->resource.b.b.b, &surf_tmpl);
|
||||
zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
|
||||
|
||||
surf_tmpl.format = texture->flushed_depth_texture->real_format;
|
||||
surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
|
||||
|
|
@ -390,8 +390,8 @@ void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture
|
|||
struct pipe_box sbox;
|
||||
|
||||
sbox.x = sbox.y = sbox.z = 0;
|
||||
sbox.width = texture->resource.b.b.b.width0;
|
||||
sbox.height = texture->resource.b.b.b.height0;
|
||||
sbox.width = texture->resource.b.b.width0;
|
||||
sbox.height = texture->resource.b.b.height0;
|
||||
/* XXX that might be wrong */
|
||||
sbox.depth = 1;
|
||||
|
||||
|
|
|
|||
|
|
@ -69,7 +69,7 @@ static void r600_set_constants_dirty_if_bound(struct r600_context *rctx,
|
|||
|
||||
while (mask) {
|
||||
unsigned i = u_bit_scan(&mask);
|
||||
if (state->cb[i].buffer == &rbuffer->b.b.b) {
|
||||
if (state->cb[i].buffer == &rbuffer->b.b) {
|
||||
found = true;
|
||||
state->dirty_mask |= 1 << i;
|
||||
}
|
||||
|
|
@ -101,20 +101,20 @@ static void *r600_buffer_transfer_map(struct pipe_context *pipe,
|
|||
|
||||
/* Create a new one in the same pipe_resource. */
|
||||
/* XXX We probably want a different alignment for buffers and textures. */
|
||||
r600_init_resource(rctx->screen, rbuffer, rbuffer->b.b.b.width0, 4096,
|
||||
rbuffer->b.b.b.bind, rbuffer->b.b.b.usage);
|
||||
r600_init_resource(rctx->screen, rbuffer, rbuffer->b.b.width0, 4096,
|
||||
rbuffer->b.b.bind, rbuffer->b.b.usage);
|
||||
|
||||
/* We changed the buffer, now we need to bind it where the old one was bound. */
|
||||
/* Vertex buffers. */
|
||||
for (i = 0; i < rctx->vbuf_mgr->nr_vertex_buffers; i++) {
|
||||
if (rctx->vbuf_mgr->vertex_buffer[i].buffer == &rbuffer->b.b.b) {
|
||||
if (rctx->vbuf_mgr->vertex_buffer[i].buffer == &rbuffer->b.b) {
|
||||
r600_inval_vertex_cache(rctx);
|
||||
r600_atom_dirty(rctx, &rctx->vertex_buffer_state);
|
||||
}
|
||||
}
|
||||
/* Streamout buffers. */
|
||||
for (i = 0; i < rctx->num_so_targets; i++) {
|
||||
if (rctx->so_targets[i]->b.buffer == &rbuffer->b.b.b) {
|
||||
if (rctx->so_targets[i]->b.buffer == &rbuffer->b.b) {
|
||||
r600_context_streamout_end(rctx);
|
||||
rctx->streamout_start = TRUE;
|
||||
rctx->streamout_append_bitmask = ~0;
|
||||
|
|
@ -126,8 +126,8 @@ static void *r600_buffer_transfer_map(struct pipe_context *pipe,
|
|||
}
|
||||
}
|
||||
|
||||
if (rbuffer->b.user_ptr)
|
||||
return (uint8_t*)rbuffer->b.user_ptr + transfer->box.x;
|
||||
if (rbuffer->b.b.user_ptr)
|
||||
return rbuffer->b.b.user_ptr + transfer->box.x;
|
||||
|
||||
data = rctx->ws->buffer_map(rbuffer->buf, rctx->cs, transfer->usage);
|
||||
if (!data)
|
||||
|
|
@ -142,7 +142,7 @@ static void r600_buffer_transfer_unmap(struct pipe_context *pipe,
|
|||
struct r600_resource *rbuffer = r600_resource(transfer->resource);
|
||||
struct r600_context *rctx = (struct r600_context*)pipe;
|
||||
|
||||
if (rbuffer->b.user_ptr)
|
||||
if (rbuffer->b.b.user_ptr)
|
||||
return;
|
||||
|
||||
rctx->ws->buffer_unmap(rbuffer->buf);
|
||||
|
|
@ -219,18 +219,17 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
|
|||
|
||||
rbuffer = util_slab_alloc(&rscreen->pool_buffers);
|
||||
|
||||
rbuffer->b.b.b = *templ;
|
||||
pipe_reference_init(&rbuffer->b.b.b.reference, 1);
|
||||
rbuffer->b.b.b.screen = screen;
|
||||
rbuffer->b.b.b.user_ptr = NULL;
|
||||
rbuffer->b.b.vtbl = &r600_buffer_vtbl;
|
||||
rbuffer->b.user_ptr = NULL;
|
||||
rbuffer->b.b = *templ;
|
||||
pipe_reference_init(&rbuffer->b.b.reference, 1);
|
||||
rbuffer->b.b.screen = screen;
|
||||
rbuffer->b.b.user_ptr = NULL;
|
||||
rbuffer->b.vtbl = &r600_buffer_vtbl;
|
||||
|
||||
if (!r600_init_resource(rscreen, rbuffer, templ->width0, alignment, templ->bind, templ->usage)) {
|
||||
util_slab_free(&rscreen->pool_buffers, rbuffer);
|
||||
return NULL;
|
||||
}
|
||||
return &rbuffer->b.b.b;
|
||||
return &rbuffer->b.b;
|
||||
}
|
||||
|
||||
struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
|
||||
|
|
@ -242,20 +241,19 @@ struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
|
|||
|
||||
rbuffer = util_slab_alloc(&rscreen->pool_buffers);
|
||||
|
||||
pipe_reference_init(&rbuffer->b.b.b.reference, 1);
|
||||
rbuffer->b.b.vtbl = &r600_buffer_vtbl;
|
||||
rbuffer->b.b.b.screen = screen;
|
||||
rbuffer->b.b.b.target = PIPE_BUFFER;
|
||||
rbuffer->b.b.b.format = PIPE_FORMAT_R8_UNORM;
|
||||
rbuffer->b.b.b.usage = PIPE_USAGE_IMMUTABLE;
|
||||
rbuffer->b.b.b.bind = bind;
|
||||
rbuffer->b.b.b.width0 = bytes;
|
||||
rbuffer->b.b.b.height0 = 1;
|
||||
rbuffer->b.b.b.depth0 = 1;
|
||||
rbuffer->b.b.b.array_size = 1;
|
||||
rbuffer->b.b.b.flags = 0;
|
||||
rbuffer->b.b.b.user_ptr = ptr;
|
||||
rbuffer->b.user_ptr = ptr;
|
||||
pipe_reference_init(&rbuffer->b.b.reference, 1);
|
||||
rbuffer->b.vtbl = &r600_buffer_vtbl;
|
||||
rbuffer->b.b.screen = screen;
|
||||
rbuffer->b.b.target = PIPE_BUFFER;
|
||||
rbuffer->b.b.format = PIPE_FORMAT_R8_UNORM;
|
||||
rbuffer->b.b.usage = PIPE_USAGE_IMMUTABLE;
|
||||
rbuffer->b.b.bind = bind;
|
||||
rbuffer->b.b.width0 = bytes;
|
||||
rbuffer->b.b.height0 = 1;
|
||||
rbuffer->b.b.depth0 = 1;
|
||||
rbuffer->b.b.array_size = 1;
|
||||
rbuffer->b.b.flags = 0;
|
||||
rbuffer->b.b.user_ptr = ptr;
|
||||
rbuffer->buf = NULL;
|
||||
return &rbuffer->b.b.b;
|
||||
return &rbuffer->b.b;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -858,7 +858,7 @@ void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_stat
|
|||
if (block->pm4_bo_index[id]) {
|
||||
/* find relocation */
|
||||
reloc_id = block->pm4_bo_index[id];
|
||||
pipe_resource_reference((struct pipe_resource**)&block->reloc[reloc_id].bo, ®->bo->b.b.b);
|
||||
pipe_resource_reference((struct pipe_resource**)&block->reloc[reloc_id].bo, ®->bo->b.b);
|
||||
block->reloc[reloc_id].bo_usage = reg->bo_usage;
|
||||
/* always force dirty for relocs for now */
|
||||
dirty |= R600_BLOCK_STATUS_DIRTY;
|
||||
|
|
@ -919,9 +919,9 @@ void r600_context_pipe_state_set_resource(struct r600_context *ctx, struct r600_
|
|||
|
||||
if (dirty) {
|
||||
/* TEXTURE RESOURCE */
|
||||
pipe_resource_reference((struct pipe_resource**)&block->reloc[1].bo, &state->bo[0]->b.b.b);
|
||||
pipe_resource_reference((struct pipe_resource**)&block->reloc[1].bo, &state->bo[0]->b.b);
|
||||
block->reloc[1].bo_usage = state->bo_usage[0];
|
||||
pipe_resource_reference((struct pipe_resource**)&block->reloc[2].bo, &state->bo[1]->b.b.b);
|
||||
pipe_resource_reference((struct pipe_resource**)&block->reloc[2].bo, &state->bo[1]->b.b);
|
||||
block->reloc[2].bo_usage = state->bo_usage[1];
|
||||
|
||||
r600_context_dirty_resource_block(ctx, block, dirty, num_regs - 1);
|
||||
|
|
|
|||
|
|
@ -92,7 +92,7 @@ static void r600_emit_query_begin(struct r600_context *ctx, struct r600_query *q
|
|||
r600_need_cs_space(ctx, query->num_cs_dw * 2, TRUE);
|
||||
|
||||
/* Get a new query buffer if needed. */
|
||||
if (query->buffer.results_end + query->result_size > query->buffer.buf->b.b.b.width0) {
|
||||
if (query->buffer.results_end + query->result_size > query->buffer.buf->b.b.width0) {
|
||||
struct r600_query_buffer *qbuf = MALLOC_STRUCT(r600_query_buffer);
|
||||
*qbuf = query->buffer;
|
||||
query->buffer.buf = r600_new_query_buffer(ctx, query->type);
|
||||
|
|
@ -228,7 +228,7 @@ static void r600_emit_query_predication(struct r600_context *ctx, struct r600_qu
|
|||
/* emit predicate packets for all data blocks */
|
||||
for (qbuf = &query->buffer; qbuf; qbuf = qbuf->previous) {
|
||||
unsigned results_base = 0;
|
||||
uint64_t va = r600_resource_va(&ctx->screen->screen, &qbuf->buf->b.b.b);
|
||||
uint64_t va = r600_resource_va(&ctx->screen->screen, &qbuf->buf->b.b);
|
||||
|
||||
while (results_base < qbuf->results_end) {
|
||||
cs->buf[cs->cdw++] = PKT3(PKT3_SET_PREDICATION, 1, 0);
|
||||
|
|
|
|||
|
|
@ -1451,7 +1451,7 @@ static void r600_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
|
|||
|
||||
format = r600_translate_colorformat(surf->base.format);
|
||||
swap = r600_translate_colorswap(surf->base.format);
|
||||
if(rtex->resource.b.b.b.usage == PIPE_USAGE_STAGING) {
|
||||
if(rtex->resource.b.b.usage == PIPE_USAGE_STAGING) {
|
||||
endian = ENDIAN_NONE;
|
||||
} else {
|
||||
endian = r600_colorformat_endian_swap(format);
|
||||
|
|
|
|||
|
|
@ -557,7 +557,7 @@ void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
|
|||
cb = &state->cb[index];
|
||||
cb->buffer_size = buffer->width0;
|
||||
|
||||
ptr = u_vbuf_resource(buffer)->user_ptr;
|
||||
ptr = buffer->user_ptr;
|
||||
|
||||
if (ptr) {
|
||||
/* Upload the user buffer. */
|
||||
|
|
@ -778,7 +778,7 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
|
|||
/* Translate or upload, if needed. */
|
||||
r600_translate_index_buffer(rctx, &ib, info.count);
|
||||
|
||||
ptr = u_vbuf_resource(ib.buffer)->user_ptr;
|
||||
ptr = ib.buffer->user_ptr;
|
||||
if (ptr) {
|
||||
u_upload_data(rctx->vbuf_mgr->uploader, 0, info.count * ib.index_size,
|
||||
ptr, &ib.offset, &ib.buffer);
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_t
|
|||
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
|
||||
struct pipe_resource *texture = transfer->resource;
|
||||
|
||||
ctx->resource_copy_region(ctx, &rtransfer->staging->b.b.b,
|
||||
ctx->resource_copy_region(ctx, &rtransfer->staging->b.b,
|
||||
0, 0, 0, 0, texture, transfer->level,
|
||||
&transfer->box);
|
||||
}
|
||||
|
|
@ -57,7 +57,7 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600
|
|||
sbox.depth = 1;
|
||||
ctx->resource_copy_region(ctx, texture, transfer->level,
|
||||
transfer->box.x, transfer->box.y, transfer->box.z,
|
||||
&rtransfer->staging->b.b.b,
|
||||
&rtransfer->staging->b.b,
|
||||
0, &sbox);
|
||||
}
|
||||
|
||||
|
|
@ -66,7 +66,7 @@ unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
|
|||
{
|
||||
unsigned offset = rtex->offset[level];
|
||||
|
||||
switch (rtex->resource.b.b.b.target) {
|
||||
switch (rtex->resource.b.b.target) {
|
||||
case PIPE_TEXTURE_3D:
|
||||
case PIPE_TEXTURE_CUBE:
|
||||
default:
|
||||
|
|
@ -163,7 +163,7 @@ static unsigned r600_texture_get_nblocksx(struct pipe_screen *screen,
|
|||
struct r600_resource_texture *rtex,
|
||||
unsigned level)
|
||||
{
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b.b;
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b;
|
||||
unsigned nblocksx, block_align, width;
|
||||
unsigned blocksize = util_format_get_blocksize(rtex->real_format);
|
||||
|
||||
|
|
@ -183,7 +183,7 @@ static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
|
|||
struct r600_resource_texture *rtex,
|
||||
unsigned level)
|
||||
{
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b.b;
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b;
|
||||
unsigned height, tile_height;
|
||||
|
||||
height = mip_minify(ptex->height0, level);
|
||||
|
|
@ -208,7 +208,7 @@ static void r600_texture_set_array_mode(struct pipe_screen *screen,
|
|||
struct r600_resource_texture *rtex,
|
||||
unsigned level, unsigned array_mode)
|
||||
{
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b.b;
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b;
|
||||
|
||||
switch (array_mode) {
|
||||
case V_0280A0_ARRAY_LINEAR_GENERAL:
|
||||
|
|
@ -311,7 +311,7 @@ static int r600_setup_surface(struct pipe_screen *screen,
|
|||
unsigned array_mode,
|
||||
unsigned pitch_in_bytes_override)
|
||||
{
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b.b;
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b;
|
||||
struct r600_screen *rscreen = (struct r600_screen*)screen;
|
||||
unsigned i;
|
||||
int r;
|
||||
|
|
@ -364,7 +364,7 @@ static void r600_setup_miptree(struct pipe_screen *screen,
|
|||
struct r600_resource_texture *rtex,
|
||||
unsigned array_mode)
|
||||
{
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b.b;
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b;
|
||||
enum chip_class chipc = ((struct r600_screen*)screen)->chip_class;
|
||||
unsigned size, layer_size, i, offset;
|
||||
unsigned nblocksx, nblocksy;
|
||||
|
|
@ -501,10 +501,10 @@ r600_texture_create_object(struct pipe_screen *screen,
|
|||
return NULL;
|
||||
|
||||
resource = &rtex->resource;
|
||||
resource->b.b.b = *base;
|
||||
resource->b.b.vtbl = &r600_texture_vtbl;
|
||||
pipe_reference_init(&resource->b.b.b.reference, 1);
|
||||
resource->b.b.b.screen = screen;
|
||||
resource->b.b = *base;
|
||||
resource->b.vtbl = &r600_texture_vtbl;
|
||||
pipe_reference_init(&resource->b.b.reference, 1);
|
||||
resource->b.b.screen = screen;
|
||||
rtex->pitch_override = pitch_in_bytes_override;
|
||||
rtex->real_format = base->format;
|
||||
|
||||
|
|
@ -573,7 +573,7 @@ r600_texture_create_object(struct pipe_screen *screen,
|
|||
stencil_align = r600_get_base_alignment(screen, rtex->stencil->real_format, array_mode);
|
||||
stencil_offset = align(rtex->size, stencil_align);
|
||||
|
||||
for (unsigned i = 0; i <= rtex->stencil->resource.b.b.b.last_level; i++)
|
||||
for (unsigned i = 0; i <= rtex->stencil->resource.b.b.last_level; i++)
|
||||
rtex->stencil->offset[i] += stencil_offset;
|
||||
|
||||
rtex->size = stencil_offset + rtex->stencil->size;
|
||||
|
|
@ -581,7 +581,7 @@ r600_texture_create_object(struct pipe_screen *screen,
|
|||
|
||||
/* Now create the backing buffer. */
|
||||
if (!buf && alloc_bo) {
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b.b;
|
||||
struct pipe_resource *ptex = &rtex->resource.b.b;
|
||||
unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
|
||||
|
||||
if (rscreen->use_surface_alloc) {
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue