mesa/es3.1: Allow GL_DEPTH_STENCIL_TEXTURE_MODE

GLES 3.1 must support the parameter GL_DEPTH_STENCIL_TEXTURE_MODE.

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Marta Lofstedt 2015-05-11 15:03:51 +02:00 committed by Tapani Pälli
parent 4f8e4a95db
commit a4bde371c7

View file

@ -500,7 +500,9 @@ set_tex_parameteri(struct gl_context *ctx,
goto invalid_pname;
case GL_DEPTH_STENCIL_TEXTURE_MODE:
if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_stencil_texturing) {
if ((_mesa_is_desktop_gl(ctx) &&
ctx->Extensions.ARB_stencil_texturing) ||
_mesa_is_gles31(ctx)) {
bool stencil = params[0] == GL_STENCIL_INDEX;
if (!stencil && params[0] != GL_DEPTH_COMPONENT)
goto invalid_param;