mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_format

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Jin Yang <jin.a.yang@intel.com>
This commit is contained in:
Ian Romanick 2011-09-12 11:36:53 -05:00
parent 4e7079ed54
commit a454c835fa

View file

@ -1068,6 +1068,19 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
return ctx->Extensions.EXT_texture_compression_latc;
case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
return ctx->Extensions.ATI_texture_compression_3dc;
#if FEATURE_ES
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_RGBA8_OES:
case GL_PALETTE4_R5_G6_B5_OES:
case GL_PALETTE4_RGBA4_OES:
case GL_PALETTE4_RGB5_A1_OES:
case GL_PALETTE8_RGB8_OES:
case GL_PALETTE8_RGBA8_OES:
case GL_PALETTE8_R5_G6_B5_OES:
case GL_PALETTE8_RGBA4_OES:
case GL_PALETTE8_RGB5_A1_OES:
return ctx->API == API_OPENGLES;
#endif
default:
return GL_FALSE;
}