diff --git a/src/gallium/drivers/zink/zink_program.c b/src/gallium/drivers/zink/zink_program.c index fd7fa93adab..341a09fe716 100644 --- a/src/gallium/drivers/zink/zink_program.c +++ b/src/gallium/drivers/zink/zink_program.c @@ -2425,8 +2425,8 @@ zink_set_primitive_emulation_keys(struct zink_context *ctx) //when using transform feedback primitives must be tessellated lower_filled_quad |= lower_quad_prim && ctx->gfx_stages[prev_vertex_stage]->info.has_transform_feedback_varyings; - if (!ctx->gfx_stages[MESA_SHADER_GEOMETRY] || - (ctx->gfx_stages[MESA_SHADER_GEOMETRY]->info.gs.input_primitive != ctx->gfx_pipeline_state.gfx_prim_mode)) { + if (!ctx->gfx_stages[MESA_SHADER_GEOMETRY] || (ctx->gfx_stages[MESA_SHADER_GEOMETRY]->non_fs.is_generated && + ctx->gfx_stages[MESA_SHADER_GEOMETRY]->info.gs.input_primitive != ctx->gfx_pipeline_state.gfx_prim_mode)) { if (!ctx->gfx_stages[prev_vertex_stage]->non_fs.generated_gs[ctx->gfx_pipeline_state.gfx_prim_mode][zink_prim_type]) { nir_shader *prev_stage = zink_shader_deserialize(screen, ctx->gfx_stages[prev_vertex_stage]);