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r600c: add reloc for CB_COLOR0_ATTRIB
We'll need a reloc for tiling eventually, so add it now.
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1 changed files with 11 additions and 3 deletions
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@ -1415,9 +1415,17 @@ static void evergreenSendCB(GLcontext *ctx, struct radeon_state_atom *atom)
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R600_OUT_BATCH(evergreen->render_target[id].CB_COLOR0_VIEW.u32All);
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END_BATCH();
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BEGIN_BATCH_NO_AUTOSTATE(4);
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EVERGREEN_OUT_BATCH_REGSEQ(EG_CB_COLOR0_ATTRIB, 2);
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BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
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EVERGREEN_OUT_BATCH_REGSEQ(EG_CB_COLOR0_ATTRIB, 1);
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R600_OUT_BATCH(evergreen->render_target[id].CB_COLOR0_ATTRIB.u32All);
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R600_OUT_BATCH_RELOC(0,
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rrb->bo,
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0,
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0, RADEON_GEM_DOMAIN_VRAM, 0);
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END_BATCH();
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BEGIN_BATCH_NO_AUTOSTATE(3);
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EVERGREEN_OUT_BATCH_REGSEQ(EG_CB_COLOR0_DIM, 1);
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R600_OUT_BATCH(evergreen->render_target[id].CB_COLOR0_DIM.u32All);
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/*
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R600_OUT_BATCH(evergreen->render_target[id].CB_COLOR0_CMASK.u32All);
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@ -1523,7 +1531,7 @@ void evergreenInitAtoms(context_t *context)
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EVERGREEN_ALLOC_STATE(sx, always, 9, evergreenSendSX);
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EVERGREEN_ALLOC_STATE(tx, evergreen_tx, (R700_TEXTURE_NUMBERUNITS * (21+5) + 6), evergreenSendTexState); /* 21 for resource, 5 for sampler */
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EVERGREEN_ALLOC_STATE(db, always, 65, evergreenSendDB);
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EVERGREEN_ALLOC_STATE(cb, always, 33, evergreenSendCB);
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EVERGREEN_ALLOC_STATE(cb, always, 37, evergreenSendCB);
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EVERGREEN_ALLOC_STATE(vgt, always, 29, evergreenSendVGT);
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evergreen_init_query_stateobj(&context->radeon, 6 * 2);
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