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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 09:38:07 +02:00
gallium: Use pipe_buffer_* inlines as much as possible.
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parent
e5085b83d0
commit
a3e39a4aa9
3 changed files with 36 additions and 36 deletions
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@ -138,10 +138,10 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
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/* fragment shader */
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ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader);
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ctx->vbuf = pipe->winsys->buffer_create(pipe->winsys,
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32,
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PIPE_BUFFER_USAGE_VERTEX,
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sizeof(ctx->vertices));
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ctx->vbuf = pipe_buffer_create(pipe->screen,
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32,
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PIPE_BUFFER_USAGE_VERTEX,
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sizeof(ctx->vertices));
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if (!ctx->vbuf) {
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FREE(ctx);
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ctx->pipe->delete_fs_state(ctx->pipe, ctx->fs);
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@ -174,7 +174,7 @@ util_destroy_blit(struct blit_state *ctx)
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FREE((void*) ctx->vert_shader.tokens);
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FREE((void*) ctx->frag_shader.tokens);
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pipe->winsys->buffer_destroy(pipe->winsys, ctx->vbuf);
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pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL);
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FREE(ctx);
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}
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@ -214,12 +214,12 @@ setup_vertex_data(struct blit_state *ctx,
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ctx->vertices[3][1][0] = 0.0f;
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ctx->vertices[3][1][1] = 1.0f;
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buf = ctx->pipe->winsys->buffer_map(ctx->pipe->winsys, ctx->vbuf,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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memcpy(buf, ctx->vertices, sizeof(ctx->vertices));
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ctx->pipe->winsys->buffer_unmap(ctx->pipe->winsys, ctx->vbuf);
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pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf);
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}
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@ -259,12 +259,12 @@ setup_vertex_data_tex(struct blit_state *ctx,
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ctx->vertices[3][1][0] = s0;
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ctx->vertices[3][1][1] = t1;
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buf = ctx->pipe->winsys->buffer_map(ctx->pipe->winsys, ctx->vbuf,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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memcpy(buf, ctx->vertices, sizeof(ctx->vertices));
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ctx->pipe->winsys->buffer_unmap(ctx->pipe->winsys, ctx->vbuf);
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pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf);
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}
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/**
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* Copy pixel block from src surface to dst surface.
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@ -86,11 +86,11 @@ util_draw_texquad(struct pipe_context *pipe,
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vertexBytes = 4 * (4 * numAttribs * sizeof(float));
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/* XXX create one-time */
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vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
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PIPE_BUFFER_USAGE_VERTEX, vertexBytes);
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vbuf = pipe_buffer_create(pipe->screen, 32,
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PIPE_BUFFER_USAGE_VERTEX, vertexBytes);
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if (vbuf) {
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float *v = (float *) pipe->winsys->buffer_map(pipe->winsys, vbuf,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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float *v = (float *) pipe_buffer_map(pipe->screen, vbuf,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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if (v) {
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/*
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* Load vertex buffer
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@ -123,7 +123,7 @@ util_draw_texquad(struct pipe_context *pipe,
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v[28] = 0.0;
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v[29] = 1.0;
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pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
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pipe_buffer_unmap(pipe->screen, vbuf);
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util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2);
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}
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@ -595,19 +595,19 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
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dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer,
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PIPE_BUFFER_USAGE_CPU_READ)
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srcMap = ((ubyte *) pipe_buffer_map(screen, srcSurf->buffer,
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PIPE_BUFFER_USAGE_CPU_READ)
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+ srcSurf->offset);
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dstMap = ((ubyte *) winsys->buffer_map(winsys, dstSurf->buffer,
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PIPE_BUFFER_USAGE_CPU_WRITE)
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dstMap = ((ubyte *) pipe_buffer_map(screen, dstSurf->buffer,
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PIPE_BUFFER_USAGE_CPU_WRITE)
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+ dstSurf->offset);
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reduce_1d(pt->format,
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srcSurf->width, srcMap,
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dstSurf->width, dstMap);
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winsys->buffer_unmap(winsys, srcSurf->buffer);
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winsys->buffer_unmap(winsys, dstSurf->buffer);
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pipe_buffer_unmap(screen, srcSurf->buffer);
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pipe_buffer_unmap(screen, dstSurf->buffer);
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pipe_surface_reference(&srcSurf, NULL);
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pipe_surface_reference(&dstSurf, NULL);
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@ -639,11 +639,11 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
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dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer,
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PIPE_BUFFER_USAGE_CPU_READ)
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srcMap = ((ubyte *) pipe_buffer_map(screen, srcSurf->buffer,
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PIPE_BUFFER_USAGE_CPU_READ)
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+ srcSurf->offset);
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dstMap = ((ubyte *) winsys->buffer_map(winsys, dstSurf->buffer,
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PIPE_BUFFER_USAGE_CPU_WRITE)
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dstMap = ((ubyte *) pipe_buffer_map(screen, dstSurf->buffer,
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PIPE_BUFFER_USAGE_CPU_WRITE)
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+ dstSurf->offset);
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reduce_2d(pt->format,
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@ -652,8 +652,8 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
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dstSurf->width, dstSurf->height,
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dstSurf->stride, dstMap);
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winsys->buffer_unmap(winsys, srcSurf->buffer);
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winsys->buffer_unmap(winsys, dstSurf->buffer);
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pipe_buffer_unmap(screen, srcSurf->buffer);
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pipe_buffer_unmap(screen, dstSurf->buffer);
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pipe_surface_reference(&srcSurf, NULL);
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pipe_surface_reference(&dstSurf, NULL);
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@ -759,10 +759,10 @@ util_create_gen_mipmap(struct pipe_context *pipe,
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/* fragment shader */
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ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader);
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ctx->vbuf = pipe->winsys->buffer_create(pipe->winsys,
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32,
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PIPE_BUFFER_USAGE_VERTEX,
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sizeof(ctx->vertices));
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ctx->vbuf = pipe_buffer_create(pipe->screen,
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32,
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PIPE_BUFFER_USAGE_VERTEX,
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sizeof(ctx->vertices));
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if (!ctx->vbuf) {
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FREE(ctx);
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return NULL;
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@ -805,12 +805,12 @@ set_vertex_data(struct gen_mipmap_state *ctx, float width, float height)
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ctx->vertices[3][1][0] = 0.0f;
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ctx->vertices[3][1][1] = 1.0f;
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buf = ctx->pipe->winsys->buffer_map(ctx->pipe->winsys, ctx->vbuf,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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memcpy(buf, ctx->vertices, sizeof(ctx->vertices));
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ctx->pipe->winsys->buffer_unmap(ctx->pipe->winsys, ctx->vbuf);
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pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf);
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}
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@ -829,7 +829,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
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FREE((void*) ctx->vert_shader.tokens);
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FREE((void*) ctx->frag_shader.tokens);
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pipe->winsys->buffer_destroy(pipe->winsys, ctx->vbuf);
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pipe_buffer_reference(pipe->winsys, &ctx->vbuf, NULL);
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FREE(ctx);
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}
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