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Fix invalid enums passed to MapBuffer
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1 changed files with 1 additions and 1 deletions
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@ -152,7 +152,7 @@ static void vbo_save_loopback_vertex_list( GLcontext *ctx,
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{
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const char *buffer = ctx->Driver.MapBuffer(ctx,
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GL_ARRAY_BUFFER_ARB,
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GL_DYNAMIC_READ_ARB, /* ? */
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GL_READ_ONLY, /* ? */
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list->vertex_store->bufferobj);
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vbo_loopback_vertex_list( ctx,
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