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asahi: Note unknown field
...used internally with visibility tests, together with a weird vertex/compute-like shader used to zero the visibility buffer. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16512>
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@ -299,6 +299,7 @@
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<field name="Line width" size="8" start="0:8" type="hex"/>
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<field name="Polygon mode" size="2" start="0:18" type="Polygon Mode"/>
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<field name="Disable depth write" size="1" start="0:21" type="bool"/>
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<field name="Unk - visibility test internal" size="2" start="0:22" type="hex"/>
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<field name="Depth function" size="3" start="0:24" type="ZS Func"/>
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<field name="Stencil write mask" size="8" start="1:0" type="hex"/>
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<field name="Stencil read mask" size="8" start="1:8" type="hex"/>
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