freedreno/a6xx: larger gmem_page_align from tile align instead of gpu id

The larger page alignment is directly related to the 96 tile alignment,
so check for that instead of a specific gpu id.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11790>
This commit is contained in:
Jonathan Marek 2021-05-19 21:56:53 -04:00 committed by Marge Bot
parent d34b18a6ce
commit a37460e7ec
2 changed files with 1 additions and 7 deletions

View file

@ -516,7 +516,7 @@ gmem_key_init(struct fd_batch *batch, bool assume_zs, bool no_scis_opt)
*/
key->gmem_page_align = 8;
} else if (is_a6xx(screen)) {
key->gmem_page_align = is_a650(screen) ? 3 : 1;
key->gmem_page_align = (screen->info.tile_align_w == 96) ? 3 : 1;
} else {
// TODO re-check this across gens.. maybe it should only
// be a single page in some cases:

View file

@ -223,12 +223,6 @@ is_a6xx(struct fd_screen *screen)
return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
}
static inline boolean
is_a650(struct fd_screen *screen)
{
return screen->gpu_id == 650;
}
/* is it using the ir3 compiler (shader isa introduced with a3xx)? */
static inline boolean
is_ir3(struct fd_screen *screen)