mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-07 07:08:04 +02:00
r300: move common fp functions to seperate file
This commit is contained in:
parent
300661d12a
commit
a2d49eeaeb
11 changed files with 358 additions and 390 deletions
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@ -48,6 +48,7 @@ DRIVER_SOURCES = \
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radeon_program_pair.c \
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radeon_nqssadce.c \
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r300_vertprog.c \
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r300_fragprog_common.c \
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r300_fragprog.c \
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r300_fragprog_swizzle.c \
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r300_fragprog_emit.c \
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@ -614,7 +614,6 @@ struct r300_swtcl_info {
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struct r300_vtable {
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void (* SetupRSUnit)(GLcontext *ctx);
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void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings);
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void (* TranslateFragmentShader)(GLcontext *ctx, struct gl_fragment_program *fp);
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GLboolean (* FragmentProgramEmit)(struct r300_fragment_program_compiler *compiler);
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void (* FragmentProgramDump)(union rX00_fragment_program_code *code);
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GLboolean (* SetupPixelShader)(GLcontext *ctx);
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@ -25,21 +25,6 @@
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*
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*/
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/**
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* \file
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*
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* Fragment program compiler. Perform transformations on the intermediate
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* representation until the program is in a form where we can translate
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* it more or less directly into machine-readable form.
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*
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* \author Ben Skeggs <darktama@iinet.net.au>
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* \author Jerome Glisse <j.glisse@gmail.com>
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*/
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#include "main/glheader.h"
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#include "main/macros.h"
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#include "main/enums.h"
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#include "shader/prog_instruction.h"
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#include "shader/prog_parameter.h"
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#include "shader/prog_print.h"
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@ -49,8 +34,6 @@
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#include "r300_state.h"
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#include "radeon_nqssadce.h"
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#include "radeon_program_alu.h"
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static void reset_srcreg(struct prog_src_register* reg)
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{
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@ -81,7 +64,7 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t
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* \todo If/when r5xx uses the radeon_program architecture, this can probably
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* be reused.
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*/
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static GLboolean transform_TEX(
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GLboolean r300_transform_TEX(
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struct radeon_transform_context *t,
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struct prog_instruction* orig_inst, void* data)
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{
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@ -246,231 +229,6 @@ static GLboolean transform_TEX(
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return GL_TRUE;
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}
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static void update_params(GLcontext *ctx, struct gl_fragment_program *fp)
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{
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/* Ask Mesa nicely to fill in ParameterValues for us */
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if (fp->Base.Parameters)
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_mesa_load_state_parameters(ctx, fp->Base.Parameters);
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}
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/**
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* Transform the program to support fragment.position.
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*
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* Introduce a small fragment at the start of the program that will be
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* the only code that directly reads the FRAG_ATTRIB_WPOS input.
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* All other code pieces that reference that input will be rewritten
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* to read from a newly allocated temporary.
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*
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*/
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void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
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{
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GLuint InputsRead = compiler->fp->Base.Base.InputsRead;
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if (!(InputsRead & FRAG_BIT_WPOS))
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return;
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static gl_state_index tokens[STATE_LENGTH] = {
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STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
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};
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struct prog_instruction *fpi;
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GLuint window_index;
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int i = 0;
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GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
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_mesa_insert_instructions(compiler->program, 0, 3);
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fpi = compiler->program->Instructions;
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/* perspective divide */
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fpi[i].Opcode = OPCODE_RCP;
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fpi[i].DstReg.File = PROGRAM_TEMPORARY;
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fpi[i].DstReg.Index = tempregi;
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fpi[i].DstReg.WriteMask = WRITEMASK_W;
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fpi[i].DstReg.CondMask = COND_TR;
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fpi[i].SrcReg[0].File = PROGRAM_INPUT;
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fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
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fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
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i++;
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fpi[i].Opcode = OPCODE_MUL;
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fpi[i].DstReg.File = PROGRAM_TEMPORARY;
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fpi[i].DstReg.Index = tempregi;
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fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
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fpi[i].DstReg.CondMask = COND_TR;
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fpi[i].SrcReg[0].File = PROGRAM_INPUT;
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fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
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fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
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fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
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fpi[i].SrcReg[1].Index = tempregi;
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fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
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i++;
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/* viewport transformation */
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window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
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fpi[i].Opcode = OPCODE_MAD;
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fpi[i].DstReg.File = PROGRAM_TEMPORARY;
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fpi[i].DstReg.Index = tempregi;
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fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
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fpi[i].DstReg.CondMask = COND_TR;
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fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
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fpi[i].SrcReg[0].Index = tempregi;
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fpi[i].SrcReg[0].Swizzle =
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MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
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fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
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fpi[i].SrcReg[1].Index = window_index;
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fpi[i].SrcReg[1].Swizzle =
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MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
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fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
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fpi[i].SrcReg[2].Index = window_index;
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fpi[i].SrcReg[2].Swizzle =
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MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
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i++;
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for (; i < compiler->program->NumInstructions; ++i) {
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int reg;
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for (reg = 0; reg < 3; reg++) {
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if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
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fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
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fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
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fpi[i].SrcReg[reg].Index = tempregi;
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}
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}
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}
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}
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static void nqssadce_init(struct nqssadce_state* s)
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{
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s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
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s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
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}
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static GLuint build_dtm(GLuint depthmode)
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{
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switch(depthmode) {
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default:
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case GL_LUMINANCE: return 0;
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case GL_INTENSITY: return 1;
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case GL_ALPHA: return 2;
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}
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}
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static GLuint build_func(GLuint comparefunc)
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{
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return comparefunc - GL_NEVER;
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}
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/**
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* Collect all external state that is relevant for compiling the given
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* fragment program.
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*/
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static void build_state(
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r300ContextPtr r300,
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struct r300_fragment_program *fp,
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struct r300_fragment_program_external_state *state)
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{
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int unit;
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_mesa_bzero(state, sizeof(*state));
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for(unit = 0; unit < 16; ++unit) {
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if (fp->Base.Base.ShadowSamplers & (1 << unit)) {
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struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
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state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
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state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
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}
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}
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}
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void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp)
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{
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r300ContextPtr r300 = R300_CONTEXT(ctx);
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struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp;
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struct r300_fragment_program_external_state state;
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build_state(r300, r300_fp, &state);
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if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) {
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/* TODO: cache compiled programs */
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r300_fp->translated = GL_FALSE;
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_mesa_memcpy(&r300_fp->state, &state, sizeof(state));
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}
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if (!r300_fp->translated) {
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struct r300_fragment_program_compiler compiler;
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compiler.r300 = r300;
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compiler.fp = r300_fp;
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compiler.code = &r300_fp->code;
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compiler.program = _mesa_clone_program(ctx, &fp->Base);
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if (RADEON_DEBUG & DEBUG_PIXEL) {
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_mesa_printf("Fragment Program: Initial program:\n");
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_mesa_print_program(compiler.program);
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}
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insert_WPOS_trailer(&compiler);
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struct radeon_program_transformation transformations[] = {
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{ &transform_TEX, &compiler },
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{ &radeonTransformALU, 0 },
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{ &radeonTransformTrigSimple, 0 }
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};
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radeonLocalTransform(ctx, compiler.program, 3, transformations);
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if (RADEON_DEBUG & DEBUG_PIXEL) {
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_mesa_printf("Fragment Program: After native rewrite:\n");
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_mesa_print_program(compiler.program);
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}
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struct radeon_nqssadce_descr nqssadce = {
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.Init = &nqssadce_init,
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.IsNativeSwizzle = &r300FPIsNativeSwizzle,
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.BuildSwizzle = &r300FPBuildSwizzle,
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.RewriteDepthOut = GL_TRUE
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};
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radeonNqssaDce(ctx, compiler.program, &nqssadce);
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if (RADEON_DEBUG & DEBUG_PIXEL) {
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_mesa_printf("Compiler: after NqSSA-DCE:\n");
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_mesa_print_program(compiler.program);
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}
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if (!r300->vtbl.FragmentProgramEmit(&compiler))
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r300_fp->error = GL_TRUE;
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/* Subtle: Rescue any parameters that have been added during transformations */
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_mesa_free_parameter_list(fp->Base.Parameters);
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fp->Base.Parameters = compiler.program->Parameters;
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compiler.program->Parameters = 0;
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_mesa_reference_program(ctx, &compiler.program, NULL);
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r300_fp->translated = GL_TRUE;
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r300UpdateStateParameters(ctx, _NEW_PROGRAM);
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if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
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r300->vtbl.FragmentProgramDump(&r300_fp->code);
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}
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update_params(ctx, fp);
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}
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/* just some random things... */
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void r300FragmentProgramDump(union rX00_fragment_program_code *c)
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{
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@ -105,12 +105,10 @@
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#endif
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extern void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler);
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extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
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extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler);
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extern void r300FragmentProgramDump(union rX00_fragment_program_code *c);
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extern GLboolean r300_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
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#endif
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282
src/mesa/drivers/dri/r300/r300_fragprog_common.c
Normal file
282
src/mesa/drivers/dri/r300/r300_fragprog_common.c
Normal file
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@ -0,0 +1,282 @@
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/*
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* Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
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*
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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/**
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* \file
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*
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* Fragment program compiler. Perform transformations on the intermediate
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* representation until the program is in a form where we can translate
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* it more or less directly into machine-readable form.
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*
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* \author Ben Skeggs <darktama@iinet.net.au>
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* \author Jerome Glisse <j.glisse@gmail.com>
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*/
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#include "r300_fragprog_common.h"
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#include "r300_fragprog.h"
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#include "r300_fragprog_swizzle.h"
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#include "r500_fragprog.h"
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#include "radeon_program.h"
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#include "radeon_program_alu.h"
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static void update_params(GLcontext *ctx, struct gl_fragment_program *fp)
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{
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/* Ask Mesa nicely to fill in ParameterValues for us */
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if (fp->Base.Parameters)
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_mesa_load_state_parameters(ctx, fp->Base.Parameters);
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}
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static void nqssadce_init(struct nqssadce_state* s)
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{
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s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
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s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
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}
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/**
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* Transform the program to support fragment.position.
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*
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* Introduce a small fragment at the start of the program that will be
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* the only code that directly reads the FRAG_ATTRIB_WPOS input.
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* All other code pieces that reference that input will be rewritten
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* to read from a newly allocated temporary.
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*
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*/
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static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
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{
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GLuint InputsRead = compiler->fp->Base.Base.InputsRead;
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if (!(InputsRead & FRAG_BIT_WPOS))
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return;
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static gl_state_index tokens[STATE_LENGTH] = {
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STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
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};
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struct prog_instruction *fpi;
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GLuint window_index;
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int i = 0;
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GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
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_mesa_insert_instructions(compiler->program, 0, 3);
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fpi = compiler->program->Instructions;
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/* perspective divide */
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fpi[i].Opcode = OPCODE_RCP;
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fpi[i].DstReg.File = PROGRAM_TEMPORARY;
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fpi[i].DstReg.Index = tempregi;
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fpi[i].DstReg.WriteMask = WRITEMASK_W;
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fpi[i].DstReg.CondMask = COND_TR;
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fpi[i].SrcReg[0].File = PROGRAM_INPUT;
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fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
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fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
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i++;
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fpi[i].Opcode = OPCODE_MUL;
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fpi[i].DstReg.File = PROGRAM_TEMPORARY;
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fpi[i].DstReg.Index = tempregi;
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fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
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fpi[i].DstReg.CondMask = COND_TR;
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fpi[i].SrcReg[0].File = PROGRAM_INPUT;
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fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
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fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
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fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
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fpi[i].SrcReg[1].Index = tempregi;
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fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
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i++;
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/* viewport transformation */
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window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
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fpi[i].Opcode = OPCODE_MAD;
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fpi[i].DstReg.File = PROGRAM_TEMPORARY;
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fpi[i].DstReg.Index = tempregi;
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fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
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fpi[i].DstReg.CondMask = COND_TR;
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fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
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fpi[i].SrcReg[0].Index = tempregi;
|
||||
fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
|
||||
|
||||
fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
|
||||
fpi[i].SrcReg[1].Index = window_index;
|
||||
fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
|
||||
|
||||
fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
|
||||
fpi[i].SrcReg[2].Index = window_index;
|
||||
fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
|
||||
i++;
|
||||
|
||||
for (; i < compiler->program->NumInstructions; ++i) {
|
||||
int reg;
|
||||
for (reg = 0; reg < 3; reg++) {
|
||||
if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
|
||||
fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
|
||||
fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
|
||||
fpi[i].SrcReg[reg].Index = tempregi;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static GLuint build_dtm(GLuint depthmode)
|
||||
{
|
||||
switch(depthmode) {
|
||||
default:
|
||||
case GL_LUMINANCE: return 0;
|
||||
case GL_INTENSITY: return 1;
|
||||
case GL_ALPHA: return 2;
|
||||
}
|
||||
}
|
||||
|
||||
static GLuint build_func(GLuint comparefunc)
|
||||
{
|
||||
return comparefunc - GL_NEVER;
|
||||
}
|
||||
|
||||
/**
|
||||
* Collect all external state that is relevant for compiling the given
|
||||
* fragment program.
|
||||
*/
|
||||
static void build_state(
|
||||
r300ContextPtr r300,
|
||||
struct r300_fragment_program *fp,
|
||||
struct r300_fragment_program_external_state *state)
|
||||
{
|
||||
int unit;
|
||||
|
||||
_mesa_bzero(state, sizeof(*state));
|
||||
|
||||
for(unit = 0; unit < 16; ++unit) {
|
||||
if (fp->Base.Base.ShadowSamplers & (1 << unit)) {
|
||||
struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
|
||||
|
||||
state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
|
||||
state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp)
|
||||
{
|
||||
r300ContextPtr r300 = R300_CONTEXT(ctx);
|
||||
struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp;
|
||||
struct r300_fragment_program_external_state state;
|
||||
|
||||
build_state(r300, r300_fp, &state);
|
||||
if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) {
|
||||
/* TODO: cache compiled programs */
|
||||
r300_fp->translated = GL_FALSE;
|
||||
_mesa_memcpy(&r300_fp->state, &state, sizeof(state));
|
||||
}
|
||||
|
||||
if (!r300_fp->translated) {
|
||||
struct r300_fragment_program_compiler compiler;
|
||||
|
||||
compiler.r300 = r300;
|
||||
compiler.fp = r300_fp;
|
||||
compiler.code = &r300_fp->code;
|
||||
compiler.program = _mesa_clone_program(ctx, &fp->Base);
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_PIXEL) {
|
||||
_mesa_printf("Fragment Program: Initial program:\n");
|
||||
_mesa_print_program(compiler.program);
|
||||
}
|
||||
|
||||
insert_WPOS_trailer(&compiler);
|
||||
|
||||
if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
|
||||
struct radeon_program_transformation transformations[] = {
|
||||
{ &r500_transform_TEX, &compiler },
|
||||
{ &radeonTransformALU, 0 },
|
||||
{ &radeonTransformDeriv, 0 },
|
||||
{ &radeonTransformTrigScale, 0 }
|
||||
};
|
||||
radeonLocalTransform(ctx, compiler.program, 4, transformations);
|
||||
} else {
|
||||
struct radeon_program_transformation transformations[] = {
|
||||
{ &r300_transform_TEX, &compiler },
|
||||
{ &radeonTransformALU, 0 },
|
||||
{ &radeonTransformTrigSimple, 0 }
|
||||
};
|
||||
radeonLocalTransform(ctx, compiler.program, 3, transformations);
|
||||
}
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_PIXEL) {
|
||||
_mesa_printf("Fragment Program: After native rewrite:\n");
|
||||
_mesa_print_program(compiler.program);
|
||||
}
|
||||
|
||||
if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
|
||||
struct radeon_nqssadce_descr nqssadce = {
|
||||
.Init = &nqssadce_init,
|
||||
.IsNativeSwizzle = &r500FPIsNativeSwizzle,
|
||||
.BuildSwizzle = &r500FPBuildSwizzle,
|
||||
.RewriteDepthOut = GL_TRUE
|
||||
};
|
||||
radeonNqssaDce(ctx, compiler.program, &nqssadce);
|
||||
} else {
|
||||
struct radeon_nqssadce_descr nqssadce = {
|
||||
.Init = &nqssadce_init,
|
||||
.IsNativeSwizzle = &r300FPIsNativeSwizzle,
|
||||
.BuildSwizzle = &r300FPBuildSwizzle,
|
||||
.RewriteDepthOut = GL_TRUE
|
||||
};
|
||||
radeonNqssaDce(ctx, compiler.program, &nqssadce);
|
||||
}
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_PIXEL) {
|
||||
_mesa_printf("Compiler: after NqSSA-DCE:\n");
|
||||
_mesa_print_program(compiler.program);
|
||||
}
|
||||
|
||||
if (!r300->vtbl.FragmentProgramEmit(&compiler))
|
||||
r300_fp->error = GL_TRUE;
|
||||
|
||||
/* Subtle: Rescue any parameters that have been added during transformations */
|
||||
_mesa_free_parameter_list(fp->Base.Parameters);
|
||||
fp->Base.Parameters = compiler.program->Parameters;
|
||||
compiler.program->Parameters = 0;
|
||||
|
||||
_mesa_reference_program(ctx, &compiler.program, NULL);
|
||||
|
||||
r300_fp->translated = GL_TRUE;
|
||||
|
||||
r300UpdateStateParameters(ctx, _NEW_PROGRAM);
|
||||
|
||||
if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
|
||||
r300->vtbl.FragmentProgramDump(&r300_fp->code);
|
||||
}
|
||||
|
||||
update_params(ctx, fp);
|
||||
}
|
||||
35
src/mesa/drivers/dri/r300/r300_fragprog_common.h
Normal file
35
src/mesa/drivers/dri/r300/r300_fragprog_common.h
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
* Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
|
||||
*
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial
|
||||
* portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
|
||||
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __R300_FRAGPROG_COMMON_H_
|
||||
#define __R300_FRAGPROG_COMMON_H_
|
||||
|
||||
#include "main/mtypes.h"
|
||||
|
||||
extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
|
||||
|
||||
#endif
|
||||
|
|
@ -72,7 +72,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include "r300_reg.h"
|
||||
#include "r300_tex.h"
|
||||
#include "r300_emit.h"
|
||||
#include "r300_fragprog.h"
|
||||
#include "r300_fragprog_common.h"
|
||||
|
||||
extern int future_hw_tcl_on;
|
||||
|
||||
/**
|
||||
|
|
@ -432,7 +433,7 @@ static int r300Fallback(GLcontext * ctx)
|
|||
|
||||
struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
|
||||
if (fp && !fp->translated) {
|
||||
r300->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current);
|
||||
r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current);
|
||||
FALLBACK_IF(fp->error);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,36 @@
|
|||
/*
|
||||
* Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
|
||||
*
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial
|
||||
* portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
|
||||
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "main/glheader.h"
|
||||
|
||||
#include "shader/program.h"
|
||||
#include "tnl/tnl.h"
|
||||
#include "r300_context.h"
|
||||
#include "r300_fragprog.h"
|
||||
#include "r300_fragprog_common.h"
|
||||
|
||||
static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
|
||||
GLuint id)
|
||||
|
|
@ -59,10 +85,9 @@ static GLboolean
|
|||
r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
|
||||
{
|
||||
if (target == GL_FRAGMENT_PROGRAM_ARB) {
|
||||
r300ContextPtr rmesa = R300_CONTEXT(ctx);
|
||||
struct r300_fragment_program *fp = (struct r300_fragment_program *)prog;
|
||||
if (!fp->translated)
|
||||
rmesa->vtbl.TranslateFragmentShader(ctx, &fp->Base);
|
||||
r300TranslateFragmentShader(ctx, &fp->Base);
|
||||
|
||||
return !fp->error;
|
||||
} else
|
||||
|
|
|
|||
|
|
@ -59,8 +59,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|||
#include "r300_state.h"
|
||||
#include "r300_reg.h"
|
||||
#include "r300_emit.h"
|
||||
#include "r300_fragprog.h"
|
||||
#include "r300_tex.h"
|
||||
#include "r300_fragprog_common.h"
|
||||
#include "r300_fragprog.h"
|
||||
#include "r500_fragprog.h"
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
|
|
@ -2458,7 +2459,7 @@ void r300UpdateShaderStates(r300ContextPtr rmesa)
|
|||
rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc;
|
||||
}
|
||||
|
||||
rmesa->vtbl.TranslateFragmentShader(ctx, ctx->FragmentProgram._Current);
|
||||
r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current);
|
||||
|
||||
if (!rmesa->vtbl.SetupPixelShader(ctx))
|
||||
return;
|
||||
|
|
@ -2582,14 +2583,12 @@ void r300InitShaderFunctions(r300ContextPtr r300)
|
|||
r300->vtbl.SetupRSUnit = r500SetupRSUnit;
|
||||
r300->vtbl.SetupPixelShader = r500SetupPixelShader;
|
||||
r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures;
|
||||
r300->vtbl.TranslateFragmentShader = r500TranslateFragmentShader;
|
||||
r300->vtbl.FragmentProgramEmit = r500FragmentProgramEmit;
|
||||
r300->vtbl.FragmentProgramDump = r500FragmentProgramDump;
|
||||
} else {
|
||||
r300->vtbl.SetupRSUnit = r300SetupRSUnit;
|
||||
r300->vtbl.SetupPixelShader = r300SetupPixelShader;
|
||||
r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures;
|
||||
r300->vtbl.TranslateFragmentShader = r300TranslateFragmentShader;
|
||||
r300->vtbl.FragmentProgramEmit = r300FragmentProgramEmit;
|
||||
r300->vtbl.FragmentProgramDump = r300FragmentProgramDump;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -31,7 +31,6 @@
|
|||
#include "radeon_program_alu.h"
|
||||
#include "r300_fragprog.h"
|
||||
|
||||
|
||||
static void reset_srcreg(struct prog_src_register* reg)
|
||||
{
|
||||
_mesa_bzero(reg, sizeof(*reg));
|
||||
|
|
@ -59,7 +58,7 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t
|
|||
* - introduce a temporary register when write masks are needed
|
||||
*
|
||||
*/
|
||||
static GLboolean transform_TEX(
|
||||
GLboolean r500_transform_TEX(
|
||||
struct radeon_transform_context *t,
|
||||
struct prog_instruction* orig_inst, void* data)
|
||||
{
|
||||
|
|
@ -189,21 +188,6 @@ static GLboolean transform_TEX(
|
|||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
static void update_params(GLcontext *ctx, struct gl_fragment_program *fp)
|
||||
{
|
||||
/* Ask Mesa nicely to fill in ParameterValues for us */
|
||||
if (fp->Base.Parameters)
|
||||
_mesa_load_state_parameters(ctx, fp->Base.Parameters);
|
||||
}
|
||||
|
||||
|
||||
static void nqssadce_init(struct nqssadce_state* s)
|
||||
{
|
||||
s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
|
||||
s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
|
||||
}
|
||||
|
||||
GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
|
||||
{
|
||||
GLuint relevant;
|
||||
|
|
@ -299,120 +283,6 @@ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
|
|||
}
|
||||
}
|
||||
|
||||
static GLuint build_dtm(GLuint depthmode)
|
||||
{
|
||||
switch(depthmode) {
|
||||
default:
|
||||
case GL_LUMINANCE: return 0;
|
||||
case GL_INTENSITY: return 1;
|
||||
case GL_ALPHA: return 2;
|
||||
}
|
||||
}
|
||||
|
||||
static GLuint build_func(GLuint comparefunc)
|
||||
{
|
||||
return comparefunc - GL_NEVER;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Collect all external state that is relevant for compiling the given
|
||||
* fragment program.
|
||||
*/
|
||||
static void build_state(
|
||||
r300ContextPtr r300,
|
||||
struct r300_fragment_program *fp,
|
||||
struct r300_fragment_program_external_state *state)
|
||||
{
|
||||
int unit;
|
||||
|
||||
_mesa_bzero(state, sizeof(*state));
|
||||
|
||||
for(unit = 0; unit < 16; ++unit) {
|
||||
if (fp->Base.Base.ShadowSamplers & (1 << unit)) {
|
||||
struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
|
||||
|
||||
state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
|
||||
state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp)
|
||||
{
|
||||
r300ContextPtr r300 = R300_CONTEXT(ctx);
|
||||
struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp;
|
||||
struct r300_fragment_program_external_state state;
|
||||
|
||||
build_state(r300, r300_fp, &state);
|
||||
if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) {
|
||||
/* TODO: cache compiled programs */
|
||||
r300_fp->translated = GL_FALSE;
|
||||
_mesa_memcpy(&r300_fp->state, &state, sizeof(state));
|
||||
}
|
||||
|
||||
if (!r300_fp->translated) {
|
||||
struct r300_fragment_program_compiler compiler;
|
||||
|
||||
compiler.r300 = r300;
|
||||
compiler.fp = r300_fp;
|
||||
compiler.code = &r300_fp->code;
|
||||
compiler.program = _mesa_clone_program(ctx, &fp->Base);
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_PIXEL) {
|
||||
_mesa_printf("Compiler: Initial program:\n");
|
||||
_mesa_print_program(compiler.program);
|
||||
}
|
||||
|
||||
insert_WPOS_trailer(&compiler);
|
||||
|
||||
struct radeon_program_transformation transformations[] = {
|
||||
{ &transform_TEX, &compiler },
|
||||
{ &radeonTransformALU, 0 },
|
||||
{ &radeonTransformDeriv, 0 },
|
||||
{ &radeonTransformTrigScale, 0 }
|
||||
};
|
||||
radeonLocalTransform(ctx, compiler.program, 4, transformations);
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_PIXEL) {
|
||||
_mesa_printf("Compiler: after native rewrite:\n");
|
||||
_mesa_print_program(compiler.program);
|
||||
}
|
||||
|
||||
struct radeon_nqssadce_descr nqssadce = {
|
||||
.Init = &nqssadce_init,
|
||||
.IsNativeSwizzle = &r500FPIsNativeSwizzle,
|
||||
.BuildSwizzle = &r500FPBuildSwizzle,
|
||||
.RewriteDepthOut = GL_TRUE
|
||||
};
|
||||
radeonNqssaDce(ctx, compiler.program, &nqssadce);
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_PIXEL) {
|
||||
_mesa_printf("Compiler: after NqSSA-DCE:\n");
|
||||
_mesa_print_program(compiler.program);
|
||||
}
|
||||
|
||||
if (!r300->vtbl.FragmentProgramEmit(&compiler))
|
||||
r300_fp->error = GL_TRUE;
|
||||
|
||||
/* Subtle: Rescue any parameters that have been added during transformations */
|
||||
_mesa_free_parameter_list(fp->Base.Parameters);
|
||||
fp->Base.Parameters = compiler.program->Parameters;
|
||||
compiler.program->Parameters = 0;
|
||||
|
||||
_mesa_reference_program(ctx, &compiler.program, NULL);
|
||||
|
||||
r300_fp->translated = GL_TRUE;
|
||||
|
||||
r300UpdateStateParameters(ctx, _NEW_PROGRAM);
|
||||
|
||||
if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
|
||||
r300->vtbl.FragmentProgramDump(&r300_fp->code);
|
||||
}
|
||||
|
||||
update_params(ctx, fp);
|
||||
|
||||
}
|
||||
|
||||
static char *toswiz(int swiz_val) {
|
||||
switch(swiz_val) {
|
||||
|
|
|
|||
|
|
@ -46,8 +46,6 @@
|
|||
#include "radeon_program.h"
|
||||
#include "radeon_nqssadce.h"
|
||||
|
||||
extern void r500TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
|
||||
|
||||
extern GLboolean r500FragmentProgramEmit(struct r300_fragment_program_compiler *compiler);
|
||||
|
||||
extern void r500FragmentProgramDump(union rX00_fragment_program_code *c);
|
||||
|
|
@ -55,4 +53,6 @@ extern void r500FragmentProgramDump(union rX00_fragment_program_code *c);
|
|||
extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg);
|
||||
|
||||
extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src);
|
||||
|
||||
extern GLboolean r500_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue