intel: fix dependency for internal CL shaders

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: db11165c07 ("intel/cl: switch to SPIRV as shader storage")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Antonio Ospite <antonio.ospite@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33233>
This commit is contained in:
Lionel Landwerlin 2025-01-27 09:41:41 +02:00 committed by Marge Bot
parent b708e43504
commit a2c19471fe

View file

@ -58,7 +58,7 @@ foreach gen : intel_shaders_gens
'-I' + join_paths(meson.project_build_root(), 'src/intel'),
'-I' + join_paths(dir_source_root, 'src/intel/genxml'),
],
depends : [gen_cl_xml_pack],
depends : [gen_cl_xml_pack, intel_dev_wa_src],
)
intel_shaders += custom_target(