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intel: fix dependency for internal CL shaders
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: db11165c07 ("intel/cl: switch to SPIRV as shader storage")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Antonio Ospite <antonio.ospite@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33233>
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1 changed files with 1 additions and 1 deletions
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@ -58,7 +58,7 @@ foreach gen : intel_shaders_gens
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'-I' + join_paths(meson.project_build_root(), 'src/intel'),
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'-I' + join_paths(dir_source_root, 'src/intel/genxml'),
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],
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depends : [gen_cl_xml_pack],
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depends : [gen_cl_xml_pack, intel_dev_wa_src],
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)
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intel_shaders += custom_target(
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