agx: use #pragma once

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27616>
This commit is contained in:
Alyssa Rosenzweig 2024-02-07 23:15:34 -04:00 committed by Marge Bot
parent af04176860
commit a296e7ec3a
6 changed files with 7 additions and 24 deletions

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@ -3,8 +3,7 @@
* SPDX-License-Identifier: MIT
*/
#ifndef __AGX_PUBLIC_H_
#define __AGX_PUBLIC_H_
#pragma once
#include "compiler/nir/nir.h"
#include "util/u_dynarray.h"
@ -309,5 +308,3 @@ static const nir_shader_compiler_options agx_nir_options = {
.lower_doubles_options = (nir_lower_doubles_options)(~0),
.lower_fquantize2f16 = true,
};
#endif

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@ -4,8 +4,7 @@
* SPDX-License-Identifier: MIT
*/
#ifndef __AGX_COMPILER_H
#define __AGX_COMPILER_H
#pragma once
#include "compiler/nir/nir.h"
#include "util/half_float.h"
@ -939,5 +938,3 @@ extern int agx_compiler_debug;
#ifdef __cplusplus
} /* extern C */
#endif
#endif

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@ -4,8 +4,7 @@
* SPDX-License-Identifier: MIT
*/
#ifndef __AGX_DEBUG_H
#define __AGX_DEBUG_H
#pragma once
#include "util/macros.h"
@ -35,5 +34,3 @@ uint64_t agx_get_compiler_debug(void);
#ifdef __cplusplus
} /* extern C */
#endif
#endif

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@ -3,8 +3,7 @@
* SPDX-License-Identifier: MIT
*/
#ifndef AGX_INTERNAL_FORMATS_H
#define AGX_INTERNAL_FORMATS_H
#pragma once
#include <stdbool.h>
#include "util/format/u_formats.h"
@ -44,5 +43,3 @@ agx_internal_format_supports_mask(enum agx_internal_formats format)
return true;
}
}
#endif

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@ -3,8 +3,7 @@
* SPDX-License-Identifier: MIT
*/
#ifndef __AGX_MINIFLOAT_H_
#define __AGX_MINIFLOAT_H_
#pragma once
#include <math.h>
#include "util/macros.h"
@ -61,5 +60,3 @@ agx_minifloat_exact(float f)
float f_ = agx_minifloat_decode(agx_minifloat_encode(f));
return memcmp(&f, &f_, sizeof(float)) == 0;
}
#endif

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@ -2,8 +2,8 @@
* Copyright 2023 Alyssa Rosenzweig
* SPDX-License-Identifier: MIT
*/
#ifndef AGX_NIR_H
#define AGX_NIR_H
#pragma once
#include <stdbool.h>
@ -18,5 +18,3 @@ bool agx_nir_lower_layer(struct nir_shader *s);
bool agx_nir_lower_clip_distance(struct nir_shader *s);
bool agx_nir_lower_cull_distance_vs(struct nir_shader *s);
bool agx_nir_lower_subgroups(struct nir_shader *s);
#endif