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fix bogus fb/drawable information (fixes xdemos/wincopy)
the framebuffer objects attached to drawables can have invalidate state associated with them, since for the window framebuffer this is per-context state and not per-fbo state. Since drivers may rely on that information (otherwise would need to check if currently the window-framebuffer is bound in a lot of places) fix it up in _mesa_make_current (ugly).
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8172f50419
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2 changed files with 14 additions and 2 deletions
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@ -289,8 +289,9 @@ static void
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intelCheckFrontUpdate(GLcontext * ctx)
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{
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struct intel_context *intel = intel_context(ctx);
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if (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0] ==
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BUFFER_BIT_FRONT_LEFT) {
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/* can't use _ColorDrawBufferMask as its value
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might change if a different drawable is bound! */
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if (ctx->Color.DrawBuffer[0] == GL_FRONT_LEFT) {
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intelScreenPrivate *screen = intel->intelScreen;
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__DRIdrawablePrivate *dPriv = intel->driDrawable;
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if (screen->current_rotation != 0) {
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@ -1495,9 +1495,20 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
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*/
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if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
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_mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
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/* fix up the fb fields - these will end up wrong otherwise
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if the DRIdrawable changes, and someone may rely on them.
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*/
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/* What a mess!?! */
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int i;
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GLenum buffers[MAX_DRAW_BUFFERS];
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for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
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buffers[i] = newCtx->Color.DrawBuffer[i];
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}
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_mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL);
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}
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if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
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_mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
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_mesa_ReadBuffer(newCtx->Pixel.ReadBuffer);
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}
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newCtx->NewState |= _NEW_BUFFERS;
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