intel/brw: Remove Gfx8- code from NIR passes

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27691>
This commit is contained in:
Caio Oliveira 2024-02-16 14:19:13 -08:00 committed by Marge Bot
parent 99f173ddd2
commit a1e694a890
4 changed files with 35 additions and 389 deletions

View file

@ -23,12 +23,9 @@
#include "intel_nir.h"
#include "brw_nir.h"
#include "brw_nir_rt.h"
#include "brw_shader.h"
#include "dev/intel_debug.h"
#include "compiler/glsl_types.h"
#include "compiler/nir/nir_builder.h"
#include "util/u_math.h"
/*
* Returns the minimum number of vec4 (as_vec4 == true) or dvec4 (as_vec4 ==
@ -622,15 +619,6 @@ brw_nir_lower_fs_inputs(nir_shader *nir,
var->data.interpolation = flat ? INTERP_MODE_FLAT
: INTERP_MODE_SMOOTH;
}
/* On Ironlake and below, there is only one interpolation mode.
* Centroid interpolation doesn't mean anything on this hardware --
* there is no multisampling.
*/
if (devinfo->ver < 6) {
var->data.centroid = false;
var->data.sample = false;
}
}
nir_lower_io(nir, nir_var_shader_in, type_size_vec4,
@ -779,17 +767,13 @@ brw_nir_optimize(nir_shader *nir,
* low. Therefore there shouldn't be a performance benefit to avoid it.
*/
OPT(nir_opt_peephole_select, 0, true, false);
OPT(nir_opt_peephole_select, 8, true, devinfo->ver >= 6);
OPT(nir_opt_peephole_select, 8, true, true);
OPT(nir_opt_intrinsics);
OPT(nir_opt_idiv_const, 32);
OPT(nir_opt_algebraic);
/* BFI2 did not exist until Gfx7, so there's no point in trying to
* optimize an instruction that should not get generated.
*/
if (devinfo->ver >= 7)
OPT(nir_opt_reassociate_bfi);
OPT(nir_opt_reassociate_bfi);
OPT(nir_lower_constant_convert_alu_types);
OPT(nir_opt_constant_folding);
@ -836,9 +820,6 @@ brw_nir_optimize(nir_shader *nir,
static unsigned
lower_bit_size_callback(const nir_instr *instr, UNUSED void *data)
{
const struct brw_compiler *compiler = (const struct brw_compiler *) data;
const struct intel_device_info *devinfo = compiler->devinfo;
switch (instr->type) {
case nir_instr_type_alu: {
nir_alu_instr *alu = nir_instr_as_alu(instr);
@ -884,7 +865,7 @@ lower_bit_size_callback(const nir_instr *instr, UNUSED void *data)
case nir_op_flog2:
case nir_op_fsin:
case nir_op_fcos:
return devinfo->ver < 9 ? 32 : 0;
return 0;
case nir_op_isign:
assert(!"Should have been lowered by nir_opt_algebraic.");
return 0;
@ -1582,30 +1563,23 @@ brw_vectorize_lower_mem_access(nir_shader *nir,
OPT(nir_opt_load_store_vectorize, &options);
/* Only run the blockify optimization on Gfx9+ because although prior HW
* versions have support for block loads, they do have limitations on
* alignment as well as requiring split sends which are not supported
* there.
*/
if (compiler->devinfo->ver >= 9) {
/* Required for nir_divergence_analysis() */
OPT(nir_convert_to_lcssa, true, true);
/* Required for nir_divergence_analysis() */
OPT(nir_convert_to_lcssa, true, true);
/* When HW supports block loads, using the divergence analysis, try
* to find uniform SSBO loads and turn them into block loads.
*
* Rerun the vectorizer after that to make the largest possible block
* loads.
*
* This is a win on 2 fronts :
* - fewer send messages
* - reduced register pressure
*/
nir_divergence_analysis(nir);
if (OPT(intel_nir_blockify_uniform_loads, compiler->devinfo))
OPT(nir_opt_load_store_vectorize, &options);
OPT(nir_opt_remove_phis);
}
/* When HW supports block loads, using the divergence analysis, try
* to find uniform SSBO loads and turn them into block loads.
*
* Rerun the vectorizer after that to make the largest possible block
* loads.
*
* This is a win on 2 fronts :
* - fewer send messages
* - reduced register pressure
*/
nir_divergence_analysis(nir);
if (OPT(intel_nir_blockify_uniform_loads, compiler->devinfo))
OPT(nir_opt_load_store_vectorize, &options);
OPT(nir_opt_remove_phis);
nir_lower_mem_access_bit_sizes_options mem_access_options = {
.modes = nir_var_mem_ssbo |
@ -1696,21 +1670,19 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
if (OPT(nir_lower_int64))
brw_nir_optimize(nir, devinfo);
if (devinfo->ver >= 6) {
/* Try and fuse multiply-adds, if successful, run shrink_vectors to
* avoid peephole_ffma to generate things like this :
* vec16 ssa_0 = ...
* vec16 ssa_1 = fneg ssa_0
* vec1 ssa_2 = ffma ssa_1, ...
*
* We want this instead :
* vec16 ssa_0 = ...
* vec1 ssa_1 = fneg ssa_0.x
* vec1 ssa_2 = ffma ssa_1, ...
*/
if (OPT(intel_nir_opt_peephole_ffma))
OPT(nir_opt_shrink_vectors);
}
/* Try and fuse multiply-adds, if successful, run shrink_vectors to
* avoid peephole_ffma to generate things like this :
* vec16 ssa_0 = ...
* vec16 ssa_1 = fneg ssa_0
* vec1 ssa_2 = ffma ssa_1, ...
*
* We want this instead :
* vec16 ssa_0 = ...
* vec1 ssa_1 = fneg ssa_0.x
* vec1 ssa_2 = ffma ssa_1, ...
*/
if (OPT(intel_nir_opt_peephole_ffma))
OPT(nir_opt_shrink_vectors);
OPT(intel_nir_opt_peephole_imul32x16);
@ -1725,7 +1697,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
* might be under the threshold of conversion to bcsel.
*/
OPT(nir_opt_peephole_select, 0, false, false);
OPT(nir_opt_peephole_select, 1, false, compiler->devinfo->ver >= 6);
OPT(nir_opt_peephole_select, 1, false, true);
}
do {
@ -1853,14 +1825,6 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
nir_trivialize_registers(nir);
/* This is the last pass we run before we start emitting stuff. It
* determines when we need to insert boolean resolves on Gen <= 5. We
* run it last because it stashes data in instr->pass_flags and we don't
* want that to be squashed by other NIR passes.
*/
if (devinfo->ver <= 5)
brw_nir_analyze_boolean_resolves(nir);
nir_sweep(nir);
if (unlikely(debug_enabled)) {
@ -1875,7 +1839,6 @@ brw_nir_apply_sampler_key(nir_shader *nir,
const struct brw_compiler *compiler,
const struct brw_sampler_prog_key_data *key_tex)
{
const struct intel_device_info *devinfo = compiler->devinfo;
nir_lower_tex_options tex_options = {
.lower_txd_clamp_bindless_sampler = true,
.lower_txd_clamp_if_sampler_index_not_lt_16 = true,
@ -1883,20 +1846,6 @@ brw_nir_apply_sampler_key(nir_shader *nir,
.lower_index_to_offset = true,
};
/* Iron Lake and prior require lowering of all rectangle textures */
if (devinfo->ver < 6)
tex_options.lower_rect = true;
/* Prior to Broadwell, our hardware can't actually do GL_CLAMP */
if (devinfo->ver < 8) {
tex_options.saturate_s = key_tex->gl_clamp_mask[0];
tex_options.saturate_t = key_tex->gl_clamp_mask[1];
tex_options.saturate_r = key_tex->gl_clamp_mask[2];
}
/* Prior to Haswell, we have to lower gradients on shadow samplers */
tex_options.lower_txd_shadow = devinfo->verx10 <= 70;
return nir_lower_tex(nir, &tex_options);
}
@ -2111,9 +2060,9 @@ brw_type_for_nir_type(const struct intel_device_info *devinfo,
case nir_type_float64:
return BRW_REGISTER_TYPE_DF;
case nir_type_int64:
return devinfo->ver < 8 ? BRW_REGISTER_TYPE_DF : BRW_REGISTER_TYPE_Q;
return BRW_REGISTER_TYPE_Q;
case nir_type_uint64:
return devinfo->ver < 8 ? BRW_REGISTER_TYPE_DF : BRW_REGISTER_TYPE_UQ;
return BRW_REGISTER_TYPE_UQ;
case nir_type_int16:
return BRW_REGISTER_TYPE_W;
case nir_type_uint16:

View file

@ -50,50 +50,6 @@ type_size_vec4_bytes(const struct glsl_type *type, bool bindless)
return type_size_vec4(type, bindless) * 16;
}
/* Flags set in the instr->pass_flags field by i965 analysis passes */
enum {
BRW_NIR_NON_BOOLEAN = 0x0,
/* Indicates that the given instruction's destination is a boolean
* value but that it needs to be resolved before it can be used.
* On Gen <= 5, CMP instructions return a 32-bit value where the bottom
* bit represents the actual true/false value of the compare and the top
* 31 bits are undefined. In order to use this value, we have to do a
* "resolve" operation by replacing the value of the CMP with -(x & 1)
* to sign-extend the bottom bit to 0/~0.
*/
BRW_NIR_BOOLEAN_NEEDS_RESOLVE = 0x1,
/* Indicates that the given instruction's destination is a boolean
* value that has intentionally been left unresolved. Not all boolean
* values need to be resolved immediately. For instance, if we have
*
* CMP r1 r2 r3
* CMP r4 r5 r6
* AND r7 r1 r4
*
* We don't have to resolve the result of the two CMP instructions
* immediately because the AND still does an AND of the bottom bits.
* Instead, we can save ourselves instructions by delaying the resolve
* until after the AND. The result of the two CMP instructions is left
* as BRW_NIR_BOOLEAN_UNRESOLVED.
*/
BRW_NIR_BOOLEAN_UNRESOLVED = 0x2,
/* Indicates a that the given instruction's destination is a boolean
* value that does not need a resolve. For instance, if you AND two
* values that are BRW_NIR_BOOLEAN_NEEDS_RESOLVE then we know that both
* values will be 0/~0 before we get them and the result of the AND is
* also guaranteed to be 0/~0 and does not need a resolve.
*/
BRW_NIR_BOOLEAN_NO_RESOLVE = 0x3,
/* A mask to mask the boolean status values off of instr->pass_flags */
BRW_NIR_BOOLEAN_MASK = 0x3,
};
void brw_nir_analyze_boolean_resolves(nir_shader *nir);
struct brw_nir_compiler_opts {
/* Soft floating point implementation shader */
const nir_shader *softfp64;

View file

@ -1,258 +0,0 @@
/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "brw_nir.h"
/*
* This file implements an analysis pass that determines when we have to do
* a boolean resolve on Gen <= 5. Instructions that need a boolean resolve
* will have the booleans portion of the instr->pass_flags field set to
* BRW_NIR_BOOLEAN_NEEDS_RESOLVE.
*/
/** Returns the resolve status for the given source
*
* If the source has a parent instruction then the resolve status is the
* status of the parent instruction. If the source does not have a parent
* instruction then we don't know so we return NON_BOOLEAN.
*/
static uint8_t
get_resolve_status_for_src(nir_src *src)
{
nir_instr *src_instr = src->ssa->parent_instr;
uint8_t resolve_status = src_instr->pass_flags & BRW_NIR_BOOLEAN_MASK;
/* If the source instruction needs resolve, then from the perspective
* of the user, it's a true boolean.
*/
if (resolve_status == BRW_NIR_BOOLEAN_NEEDS_RESOLVE)
resolve_status = BRW_NIR_BOOLEAN_NO_RESOLVE;
return resolve_status;
}
/** Marks the given source as needing a resolve
*
* If the given source corresponds to an unresolved boolean it marks it as
* needing a resolve. Otherwise, we leave it alone.
*/
static bool
src_mark_needs_resolve(nir_src *src, void *void_state)
{
nir_instr *src_instr = src->ssa->parent_instr;
uint8_t resolve_status = src_instr->pass_flags & BRW_NIR_BOOLEAN_MASK;
/* If the source instruction is unresolved, then mark it as needing
* to be resolved.
*/
if (resolve_status == BRW_NIR_BOOLEAN_UNRESOLVED) {
src_instr->pass_flags &= ~BRW_NIR_BOOLEAN_MASK;
src_instr->pass_flags |= BRW_NIR_BOOLEAN_NEEDS_RESOLVE;
}
return true;
}
static bool
analyze_boolean_resolves_block(nir_block *block)
{
nir_foreach_instr(instr, block) {
switch (instr->type) {
case nir_instr_type_alu: {
/* For ALU instructions, the resolve status is handled in a
* three-step process.
*
* 1) Look at the instruction type and sources and determine if it
* can be left unresolved.
*
* 2) Look at the destination and see if we have to resolve
* anyway. (This is the case if this instruction is not the
* only instruction writing to a given register.)
*
* 3) If the instruction has a resolve status other than
* BOOL_UNRESOLVED or BOOL_NEEDS_RESOLVE then we walk through
* the sources and ensure that they are also resolved. This
* ensures that we don't end up with any stray unresolved
* booleans going into ADDs or something like that.
*/
uint8_t resolve_status;
nir_alu_instr *alu = nir_instr_as_alu(instr);
switch (alu->op) {
case nir_op_b32all_fequal2:
case nir_op_b32all_iequal2:
case nir_op_b32all_fequal3:
case nir_op_b32all_iequal3:
case nir_op_b32all_fequal4:
case nir_op_b32all_iequal4:
case nir_op_b32any_fnequal2:
case nir_op_b32any_inequal2:
case nir_op_b32any_fnequal3:
case nir_op_b32any_inequal3:
case nir_op_b32any_fnequal4:
case nir_op_b32any_inequal4:
/* These are only implemented by the vec4 backend and its
* implementation emits resolved booleans. At some point in the
* future, this may change and we'll have to remove some of the
* above cases.
*/
resolve_status = BRW_NIR_BOOLEAN_NO_RESOLVE;
break;
case nir_op_mov:
case nir_op_inot:
/* This is a single-source instruction. Just copy the resolve
* status from the source.
*/
resolve_status = get_resolve_status_for_src(&alu->src[0].src);
break;
case nir_op_b32csel:
case nir_op_iand:
case nir_op_ior:
case nir_op_ixor: {
const unsigned first = alu->op == nir_op_b32csel ? 1 : 0;
uint8_t src0_status = get_resolve_status_for_src(&alu->src[first + 0].src);
uint8_t src1_status = get_resolve_status_for_src(&alu->src[first + 1].src);
/* src0 of a bcsel is evaluated as a Boolean with the expectation
* that it has already been resolved. Mark it as such.
*/
if (alu->op == nir_op_b32csel)
src_mark_needs_resolve(&alu->src[0].src, NULL);
if (src0_status == src1_status) {
resolve_status = src0_status;
} else if (src0_status == BRW_NIR_NON_BOOLEAN ||
src1_status == BRW_NIR_NON_BOOLEAN) {
/* If one of the sources is a non-boolean then the whole
* thing is a non-boolean.
*/
resolve_status = BRW_NIR_NON_BOOLEAN;
} else {
/* At this point one of them is a true boolean and one is a
* boolean that needs a resolve. We could either resolve the
* unresolved source or we could resolve here. If we resolve
* the unresolved source then we get two resolves for the price
* of one. Just set this one to BOOLEAN_NO_RESOLVE and we'll
* let the code below force a resolve on the unresolved source.
*/
resolve_status = BRW_NIR_BOOLEAN_NO_RESOLVE;
}
break;
}
default:
if (nir_alu_type_get_base_type(nir_op_infos[alu->op].output_type) == nir_type_bool) {
/* This instructions will turn into a CMP when we actually emit
* them so the result will have to be resolved before it can be
* used.
*/
resolve_status = BRW_NIR_BOOLEAN_UNRESOLVED;
/* Even though the destination is allowed to be left
* unresolved, the sources are treated as regular integers or
* floats so they need to be resolved.
*/
nir_foreach_src(instr, src_mark_needs_resolve, NULL);
} else {
resolve_status = BRW_NIR_NON_BOOLEAN;
}
}
/* Go ahead allow unresolved booleans. */
instr->pass_flags = (instr->pass_flags & ~BRW_NIR_BOOLEAN_MASK) |
resolve_status;
/* Finally, resolve sources if it's needed */
switch (resolve_status) {
case BRW_NIR_BOOLEAN_NEEDS_RESOLVE:
case BRW_NIR_BOOLEAN_UNRESOLVED:
/* This instruction is either unresolved or we're doing the
* resolve here; leave the sources alone.
*/
break;
case BRW_NIR_BOOLEAN_NO_RESOLVE:
case BRW_NIR_NON_BOOLEAN:
nir_foreach_src(instr, src_mark_needs_resolve, NULL);
break;
default:
unreachable("Invalid boolean flag");
}
break;
}
case nir_instr_type_load_const: {
nir_load_const_instr *load = nir_instr_as_load_const(instr);
/* For load_const instructions, it's a boolean exactly when it holds
* one of the values NIR_TRUE or NIR_FALSE.
*
* Since load_const instructions don't have any sources, we don't
* have to worry about resolving them.
*/
instr->pass_flags &= ~BRW_NIR_BOOLEAN_MASK;
if (load->value[0].u32 == NIR_TRUE || load->value[0].u32 == NIR_FALSE) {
instr->pass_flags |= BRW_NIR_BOOLEAN_NO_RESOLVE;
} else {
instr->pass_flags |= BRW_NIR_NON_BOOLEAN;
}
continue;
}
default:
/* Everything else is an unknown non-boolean value and needs to
* have all sources resolved.
*/
instr->pass_flags = (instr->pass_flags & ~BRW_NIR_BOOLEAN_MASK) |
BRW_NIR_NON_BOOLEAN;
nir_foreach_src(instr, src_mark_needs_resolve, NULL);
continue;
}
}
nir_if *following_if = nir_block_get_following_if(block);
if (following_if)
src_mark_needs_resolve(&following_if->condition, NULL);
return true;
}
static void
analyze_boolean_resolves_impl(nir_function_impl *impl)
{
nir_foreach_block(block, impl) {
analyze_boolean_resolves_block(block);
}
}
void
brw_nir_analyze_boolean_resolves(nir_shader *shader)
{
nir_foreach_function_impl(impl, shader) {
analyze_boolean_resolves_impl(impl);
}
}

View file

@ -100,7 +100,6 @@ libintel_compiler_brw_files = files(
'brw_mesh.cpp',
'brw_nir.h',
'brw_nir.c',
'brw_nir_analyze_boolean_resolves.c',
'brw_nir_analyze_ubo_ranges.c',
'brw_nir_attribute_workarounds.c',
'brw_nir_lower_cooperative_matrix.c',