v3d: Drop unused vir_SAT() operation.

We lower saturates in NIR.
This commit is contained in:
Eric Anholt 2018-07-20 12:10:08 -07:00
parent 8dfc6ee317
commit a1beb333d8

View file

@ -244,14 +244,6 @@ ntq_get_alu_src(struct v3d_compile *c, nir_alu_instr *instr,
return r;
};
static inline struct qreg
vir_SAT(struct v3d_compile *c, struct qreg val)
{
return vir_FMAX(c,
vir_FMIN(c, val, vir_uniform_f(c, 1.0)),
vir_uniform_f(c, 0.0));
}
static struct qreg
ntq_minify(struct v3d_compile *c, struct qreg size, struct qreg level)
{