Mesa 19.0.4 Release Notes / May 9, 2019
+ ++Mesa 19.0.4 is a bug fix release which fixes bugs found since the 19.0.3 release. +
++Mesa 19.0.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+ +N/A
+ +Bug fixes
+ +-
+
+
- Bug 99781 - Some Unity games fail assertion on startup in glXCreateContextAttribsARB + +
- Bug 100239 - Incorrect rendering in CS:GO + +
- Bug 108540 - vkAcquireNextImageKHR blocks when timeout=0 in Wayland + +
- Bug 110143 - Doom 3: BFG Edition - Steam and GOG.com - white flickering screen + +
- Bug 110291 - Vega 64 GPU hang running Space Engineers + +
- Bug 110355 - radeonsi: GTK elements become invisible in some applications (GIMP, LibreOffice) + +
- Bug 110573 - Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV) + +
- Bug 110590 - [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig + +
- Bug 110632 - "glx: Fix synthetic error generation in __glXSendError" broke wine games on 32-bit + +
Changes
+ +Alejandro Piñeiro (1):
+-
+
- docs: document MESA_GLSL=errors keyword +
Andrii Simiklit (1):
+-
+
- egl: return correct error code for a case req ver < 3 with forward-compatible +
Axel Davy (1):
+-
+
- st/nine: Fix D3DWindowBuffer_release for old wine nine support +
Bas Nieuwenhuizen (1):
+-
+
- radv: Disable VK_EXT_descriptor_indexing. +
Brian Paul (1):
+-
+
- svga: add SVGA_NO_LOGGING env var (v2) +
Caio Marcelo de Oliveira Filho (1):
+-
+
- spirv: Handle SpvOpDecorateId +
Charmaine Lee (1):
+-
+
- svga: move host logging to winsys +
Chuck Atkins (1):
+-
+
- meson: Fix missing glproto dependency for gallium-glx +
Daniel Stone (1):
+-
+
- vulkan/wsi/wayland: Respect non-blocking AcquireNextImage +
Dave Airlie (2):
+-
+
- r600: reset tex array override even when no view bound +
- util/bitset: fix bitset range mask calculations. +
Dylan Baker (7):
+-
+
- docs: Add SHA256 sums for mesa 19.0.3 +
- cherry-ignore: Add a patch that was manually backported +
- cherry-ignore: Add more backported patches +
- cherry-ignore: Add another patch +
- cherry-ignore: Add more patches +
- meson: Force the use of config-tool for llvm +
- VERSION: bump for 19.0.4 release +
Emil Velikov (3):
+-
+
- vulkan/wsi: check if the display_fd given is master +
- vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles +
- configure.ac: check for libdrm when using VL with X11 +
Erik Faye-Lund (2):
+-
+
- softpipe: setup pixel_offset for all primitive types +
- draw: flush when setting stream-out targets +
Francisco Jerez (2):
+-
+
- intel/fs: Lower integer multiply correctly when destination stride equals 4. +
- intel/fs: Cap dst-aligned region stride to maximum representable hstride value. +
Hal Gentz (1):
+-
+
- glx: Fix synthetic error generation in __glXSendError +
Ian Romanick (2):
+-
+
- glsl: Silence may unused parameter warnings in glsl/ir.h +
- mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE +
Jason Ekstrand (1):
+-
+
- anv/descriptor_set: Destroy sets before pool finalization +
Jon Turney (1):
+-
+
- meson: Force '.so' extension for DRI drivers +
Juan A. Suarez Romero (2):
+-
+
- spirv: add missing SPV_EXT_descriptor_indexing capabilities +
- radv: enable descriptor indexing capabilities +
Kenneth Graunke (6):
+-
+
- glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program +
- glsl: Don't look at sampler uniform storage for internal vars +
- i965: Ignore uniform storage for samplers or images, use binding info +
- i965: Fix BRW_MEMZONE_LOW_4G heap size. +
- i965: Force VMA alignment to be a multiple of the page size. +
- i965: leave the top 4Gb of the high heap VMA unused +
Lionel Landwerlin (4):
+-
+
- anv: store heap address bounds when initializing physical device +
- anv: leave the top 4Gb of the high heap VMA unused +
- anv: fix argument name for vkCmdEndQuery +
- anv: rework queries writes to ensure ordering memory writes +
Marek Olšák (2):
+-
+
- radeonsi/gfx9: set that window_rectangles always roll the context +
- radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2) +
Nicolai Hähnle (1):
+-
+
- radeonsi: add si_debug_options for convenient adding/removing of options +
Rhys Perry (1):
+-
+
- radv: fix set_output_usage_mask() with composite and 64-bit types +
Ross Burton (1):
+-
+
- Revert "meson: drop GLESv1 .so version back to 1.0.0" +
Samuel Pitoiset (8):
+-
+
- radv: add missing VEGA20 chip in radv_get_device_name() +
- radv: do not need to force emit the TCS regs on Vega20 +
- radv: fix color conversions for normalized uint/sint formats +
- radv: implement a workaround for VK_EXT_conditional_rendering +
- radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream output buffer +
- radv: only need to force emit the TCS regs on Vega10 and Raven1 +
- radv: apply the indexing workaround for atomic buffer operations on GFX9 +
- radv: fix setting the number of rectangles when it's dyanmic +
Tapani Pälli (1):
+-
+
- anv: expose VK_EXT_queue_family_foreign on Android +
Timothy Arceri (4):
+-
+
- nir: fix nir_remove_unused_varyings() +
- util/drirc: add workarounds for bugs in Doom 3: BFG +
- radeonsi: add config entry for Counter-Strike Global Offensive +
- Revert "glx: Fix synthetic error generation in __glXSendError" +