st/nine: Use the texture memory helper

Switch to the new texture RAM memory API.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9377>
This commit is contained in:
Axel Davy 2020-05-21 21:52:46 +02:00 committed by Marge Bot
parent 90a7573a65
commit a179ea2e6d
9 changed files with 108 additions and 49 deletions

View file

@ -24,6 +24,7 @@
#include "device9.h"
#include "cubetexture9.h"
#include "nine_memory_helper.h"
#include "nine_helpers.h"
#include "nine_pipe.h"
@ -45,7 +46,7 @@ NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
unsigned i, l, f, offset, face_size = 0;
unsigned *level_offsets = NULL;
D3DSURFACE_DESC sfdesc;
void *p;
struct nine_allocation *p;
HRESULT hr;
DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d "
@ -118,7 +119,7 @@ NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
face_size = nine_format_get_size_and_offsets(pf, level_offsets,
EdgeLength, EdgeLength,
This->base.level_count-1);
This->managed_buffer = align_calloc(6 * face_size, 32);
This->managed_buffer = nine_allocate(pParams->device->allocator, 6 * face_size);
if (!This->managed_buffer)
return E_OUTOFMEMORY;
}
@ -145,8 +146,8 @@ NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
offset = f * face_size;
for (l = 0; l < This->base.level_count; l++) {
sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, l);
p = This->managed_buffer ? This->managed_buffer + offset +
level_offsets[l] : NULL;
p = This->managed_buffer ?
nine_suballocate(pParams->device->allocator, This->managed_buffer, offset + level_offsets[l]) : NULL;
hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
This->base.base.resource, p, D3DRTYPE_CUBETEXTURE,
@ -170,6 +171,7 @@ static void
NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
{
unsigned i;
bool is_worker = nine_context_is_worker(This->base.base.base.device);
DBG("This=%p\n", This);
@ -179,8 +181,12 @@ NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
FREE(This->surfaces);
}
if (This->managed_buffer)
align_free(This->managed_buffer);
if (This->managed_buffer) {
if (is_worker)
nine_free_worker(This->base.base.base.device->allocator, This->managed_buffer);
else
nine_free(This->base.base.base.device->allocator, This->managed_buffer);
}
NineBaseTexture9_dtor(&This->base);
}

View file

@ -24,6 +24,7 @@
#define _NINE_CUBETEXTURE9_H_
#include "basetexture9.h"
#include "nine_memory_helper.h"
#include "surface9.h"
struct NineCubeTexture9
@ -31,7 +32,7 @@ struct NineCubeTexture9
struct NineBaseTexture9 base;
struct NineSurface9 **surfaces;
struct pipe_box dirty_rect[6]; /* covers all mip levels */
uint8_t *managed_buffer;
struct nine_allocation *managed_buffer;
};
static inline struct NineCubeTexture9 *
NineCubeTexture9( void *data )

View file

@ -36,6 +36,7 @@
#include "volumetexture9.h"
#include "nine_buffer_upload.h"
#include "nine_helpers.h"
#include "nine_memory_helper.h"
#include "nine_pipe.h"
#include "nine_ff.h"
#include "nine_dump.h"
@ -235,6 +236,8 @@ NineDevice9_ctor( struct NineDevice9 *This,
/* Create first, it messes up our state. */
This->hud = hud_create(This->context.cso, NULL, NULL); /* NULL result is fine */
This->allocator = nine_allocator_create(This);
/* Available memory counter. Updated only for allocations with this device
* instance. This is the Win 7 behavior.
* Win XP shares this counter across multiple devices. */
@ -599,6 +602,9 @@ NineDevice9_dtor( struct NineDevice9 *This )
if (This->buffer_upload)
nine_upload_destroy(This->buffer_upload);
if (This->allocator)
nine_allocator_destroy(This->allocator);
/* Destroy cso first */
if (This->context.cso) { cso_destroy_context(This->context.cso); }
if (This->cso_sw) { cso_destroy_context(This->cso_sw); }

View file

@ -29,6 +29,7 @@
#include "adapter9.h"
#include "nine_helpers.h"
#include "nine_memory_helper.h"
#include "nine_state.h"
struct gen_mipmap_state;
@ -148,6 +149,8 @@ struct NineDevice9
struct hud_context *hud; /* NULL if hud is disabled */
struct nine_allocator *allocator;
/* dummy vbo (containing 0 0 0 0) to bind if vertex shader input
* is not bound to anything by the vertex declaration */
struct pipe_resource *dummy_vbo;

View file

@ -24,6 +24,7 @@
#define _NINE_STATE_H_
#include "d3d9.h"
#include "iunknown.h"
#include "nine_defines.h"
#include "pipe/p_state.h"
#include "util/list.h"

View file

@ -32,6 +32,7 @@
#include "nine_helpers.h"
#include "nine_pipe.h"
#include "nine_dump.h"
#include "nine_memory_helper.h"
#include "nine_state.h"
#include "pipe/p_context.h"
@ -52,7 +53,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
struct NineUnknownParams *pParams,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
void *user_buffer,
struct nine_allocation *user_buffer,
uint8_t TextureType,
unsigned Level,
unsigned Layer,
@ -79,7 +80,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
/* Allocation only from create_zs_or_rt_surface with params 0 0 0 */
assert(!allocate || (Level == 0 && Layer == 0 && TextureType == 0));
This->data = (uint8_t *)user_buffer;
This->data = user_buffer;
multisample_type = pDesc->MultiSampleType;
@ -151,11 +152,11 @@ NineSurface9_ctor( struct NineSurface9 *This,
* Do not use workaround by default as it eats more virtual space */
(pParams->device->workarounds.dynamic_texture_workaround &&
pDesc->Pool == D3DPOOL_DEFAULT && pDesc->Usage & D3DUSAGE_DYNAMIC)) {
This->data_internal = align_calloc(
This->data_internal = nine_allocate(pParams->device->allocator,
nine_format_get_level_alloc_size(This->format_internal,
pDesc->Width,
pDesc->Height,
0), 32);
0));
if (!This->data_internal)
return E_OUTOFMEMORY;
This->stride_internal = nine_format_get_stride(This->format_internal,
@ -165,11 +166,11 @@ NineSurface9_ctor( struct NineSurface9 *This,
if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) {
/* Ram buffer with no parent. Has to allocate the resource itself */
assert(!user_buffer);
This->data = align_calloc(
This->data = nine_allocate(pParams->device->allocator,
nine_format_get_level_alloc_size(This->base.info.format,
pDesc->Width,
pDesc->Height,
0), 32);
0));
if (!This->data)
return E_OUTOFMEMORY;
}
@ -209,6 +210,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
void
NineSurface9_dtor( struct NineSurface9 *This )
{
bool is_worker = nine_context_is_worker(This->base.base.device);
DBG("This=%p\n", This);
if (This->transfer) {
@ -226,11 +228,25 @@ NineSurface9_dtor( struct NineSurface9 *This )
pipe_surface_reference(&This->surface[0], NULL);
pipe_surface_reference(&This->surface[1], NULL);
if (!is_worker && This->lock_count && (This->data_internal || This->data)) {
/* For is_worker nine_free_worker will handle it */
nine_pointer_strongrelease(This->base.base.device->allocator,
This->data_internal ? This->data_internal : This->data);
}
/* Release system memory when we have to manage it (no parent) */
if (!This->base.base.container && This->data)
align_free(This->data);
if (This->data_internal)
align_free(This->data_internal);
if (This->data) {
if (is_worker)
nine_free_worker(This->base.base.device->allocator, This->data);
else
nine_free(This->base.base.device->allocator, This->data);
}
if (This->data_internal) {
if (is_worker)
nine_free_worker(This->base.base.device->allocator, This->data_internal);
else
nine_free(This->base.base.device->allocator, This->data_internal);
}
NineResource9_dtor(&This->base);
}
@ -489,11 +505,10 @@ NineSurface9_LockRect( struct NineSurface9 *This,
if (This->data_internal || This->data) {
enum pipe_format format = This->base.info.format;
unsigned stride = This->stride;
uint8_t *data = This->data;
uint8_t *data = nine_get_pointer(This->base.base.device->allocator, This->data_internal ? This->data_internal : This->data);
if (This->data_internal) {
format = This->format_internal;
stride = This->stride_internal;
data = This->data_internal;
}
/* ATI1 and ATI2 need special handling, because of d3d9 bug.
* We must advertise to the application as if it is uncompressed
@ -562,15 +577,19 @@ NineSurface9_UnlockRect( struct NineSurface9 *This )
--This->lock_count;
if (This->data_internal) {
nine_pointer_weakrelease(This->base.base.device->allocator, This->data_internal);
if (This->data) {
(void) util_format_translate(This->base.info.format,
This->data, This->stride,
nine_get_pointer(This->base.base.device->allocator, This->data),
This->stride,
0, 0,
This->format_internal,
This->data_internal,
nine_get_pointer(This->base.base.device->allocator, This->data_internal),
This->stride_internal,
0, 0,
This->desc.Width, This->desc.Height);
nine_pointer_weakrelease(This->base.base.device->allocator, This->data);
nine_pointer_strongrelease(This->base.base.device->allocator, This->data_internal);
} else {
u_box_2d_zslice(0, 0, This->layer,
This->desc.Width, This->desc.Height, &dst_box);
@ -584,12 +603,16 @@ NineSurface9_UnlockRect( struct NineSurface9 *This )
This->level,
&dst_box,
This->format_internal,
This->data_internal,
nine_get_pointer(This->base.base.device->allocator, This->data_internal),
This->stride_internal,
0, /* depth = 1 */
&src_box);
nine_pointer_delayedstrongrelease(This->base.base.device->allocator, This->data_internal, &This->pending_uploads_counter);
}
} else if (This->data) {
nine_pointer_weakrelease(This->base.base.device->allocator, This->data);
}
return D3D_OK;
}
@ -667,6 +690,20 @@ NineSurface9_CopyMemToDefault( struct NineSurface9 *This,
u_box_2d_zslice(src_x, src_y, 0,
copy_width, copy_height, &src_box);
if (This->data_internal) {
(void) util_format_translate(This->format_internal,
nine_get_pointer(This->base.base.device->allocator, This->data_internal),
This->stride_internal,
dst_x, dst_y,
From->base.info.format,
nine_get_pointer(This->base.base.device->allocator, From->data),
From->stride,
src_x, src_y,
copy_width, copy_height);
nine_pointer_weakrelease(This->base.base.device->allocator, From->data);
nine_pointer_strongrelease(This->base.base.device->allocator, This->data_internal);
}
nine_context_box_upload(This->base.base.device,
&From->pending_uploads_counter,
(struct NineUnknown *)From,
@ -674,9 +711,12 @@ NineSurface9_CopyMemToDefault( struct NineSurface9 *This,
This->level,
&dst_box,
From->base.info.format,
From->data, From->stride,
nine_get_pointer(This->base.base.device->allocator, From->data),
From->stride,
0, /* depth = 1 */
&src_box);
nine_pointer_delayedstrongrelease(This->base.base.device->allocator, From->data, &From->pending_uploads_counter);
if (From->texture == D3DRTYPE_TEXTURE) {
struct NineTexture9 *tex =
NineTexture9(From->base.base.container);
@ -691,16 +731,6 @@ NineSurface9_CopyMemToDefault( struct NineSurface9 *This,
nine_csmt_process(This->base.base.device);
}
if (This->data_internal)
(void) util_format_translate(This->format_internal,
This->data_internal,
This->stride_internal,
dst_x, dst_y,
From->base.info.format,
From->data, From->stride,
src_x, src_y,
copy_width, copy_height);
NineSurface9_MarkContainerDirty(This);
}
@ -731,7 +761,7 @@ NineSurface9_CopyDefaultToMem( struct NineSurface9 *This,
p_src = pipe->transfer_map(pipe, r_src, From->level,
PIPE_MAP_READ,
&src_box, &transfer);
p_dst = This->data;
p_dst = nine_get_pointer(This->base.base.device->allocator, This->data);
assert (p_src && p_dst);
@ -742,6 +772,8 @@ NineSurface9_CopyDefaultToMem( struct NineSurface9 *This,
transfer->stride, 0, 0);
pipe->transfer_unmap(pipe, transfer);
nine_pointer_weakrelease(This->base.base.device->allocator, This->data);
}
@ -779,9 +811,11 @@ NineSurface9_UploadSelf( struct NineSurface9 *This,
This->level,
&box,
res->format,
This->data, This->stride,
nine_get_pointer(This->base.base.device->allocator, This->data),
This->stride,
0, /* depth = 1 */
&box);
nine_pointer_delayedstrongrelease(This->base.base.device->allocator, This->data, &This->pending_uploads_counter);
return D3D_OK;
}
@ -850,7 +884,7 @@ HRESULT
NineSurface9_new( struct NineDevice9 *pDevice,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
void *user_buffer,
struct nine_allocation *user_buffer,
uint8_t TextureType,
unsigned Level,
unsigned Layer,

View file

@ -23,6 +23,7 @@
#ifndef _NINE_SURFACE9_H_
#define _NINE_SURFACE9_H_
#include "nine_memory_helper.h"
#include "resource9.h"
#include "pipe/p_state.h"
@ -46,8 +47,8 @@ struct NineSurface9
unsigned layer;
D3DSURFACE_DESC desc;
uint8_t *data; /* system memory backing */
uint8_t *data_internal; /* for conversions */
struct nine_allocation *data; /* system memory backing */
struct nine_allocation *data_internal; /* for conversions */
enum pipe_format format_internal;
unsigned stride; /* for system memory backing */
unsigned stride_internal;
@ -64,7 +65,7 @@ HRESULT
NineSurface9_new( struct NineDevice9 *pDevice,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
void *user_buffer,
struct nine_allocation *user_buffer,
uint8_t TextureType, /* 0 if pContainer isn't BaseTexure9 */
unsigned Level,
unsigned Layer,
@ -76,7 +77,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
struct NineUnknownParams *pParams,
struct NineUnknown *pContainer,
struct pipe_resource *pResource,
void *user_buffer,
struct nine_allocation *user_buffer,
uint8_t TextureType,
unsigned Level,
unsigned Layer,

View file

@ -26,6 +26,7 @@
#include "surface9.h"
#include "texture9.h"
#include "nine_helpers.h"
#include "nine_memory_helper.h"
#include "nine_pipe.h"
#include "nine_dump.h"
@ -53,7 +54,7 @@ NineTexture9_ctor( struct NineTexture9 *This,
unsigned l;
D3DSURFACE_DESC sfdesc;
HRESULT hr;
void *user_buffer = NULL, *user_buffer_for_level;
struct nine_allocation *user_buffer = NULL, *user_buffer_for_level;
DBG("(%p) Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
"pSharedHandle=%p\n", This, Width, Height, Levels,
@ -155,17 +156,17 @@ NineTexture9_ctor( struct NineTexture9 *This,
This->base.pstype = (Height == 1) ? 1 : 0;
if (pSharedHandle && *pSharedHandle) { /* Pool == D3DPOOL_SYSTEMMEM */
user_buffer = (void *)*pSharedHandle;
user_buffer = nine_wrap_external_pointer(pParams->device->allocator, (void *)*pSharedHandle);
level_offsets = alloca(sizeof(unsigned) * This->base.level_count);
(void) nine_format_get_size_and_offsets(pf, level_offsets,
Width, Height,
This->base.level_count-1);
} else if (Pool != D3DPOOL_DEFAULT) {
level_offsets = alloca(sizeof(unsigned) * This->base.level_count);
user_buffer = align_calloc(
user_buffer = nine_allocate(pParams->device->allocator,
nine_format_get_size_and_offsets(pf, level_offsets,
Width, Height,
This->base.level_count-1), 32);
This->base.level_count-1));
This->managed_buffer = user_buffer;
if (!This->managed_buffer)
return E_OUTOFMEMORY;
@ -191,8 +192,8 @@ NineTexture9_ctor( struct NineTexture9 *This,
sfdesc.Height = u_minify(Height, l);
/* Some apps expect the memory to be allocated in
* continous blocks */
user_buffer_for_level = user_buffer ? user_buffer +
level_offsets[l] : NULL;
user_buffer_for_level = user_buffer ?
nine_suballocate(pParams->device->allocator, user_buffer, level_offsets[l]) : NULL;
hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
This->base.base.resource, user_buffer_for_level,
@ -217,6 +218,7 @@ NineTexture9_ctor( struct NineTexture9 *This,
static void
NineTexture9_dtor( struct NineTexture9 *This )
{
bool is_worker = nine_context_is_worker(This->base.base.base.device);
unsigned l;
DBG("This=%p\n", This);
@ -229,8 +231,12 @@ NineTexture9_dtor( struct NineTexture9 *This )
FREE(This->surfaces);
}
if (This->managed_buffer)
align_free(This->managed_buffer);
if (This->managed_buffer) {
if (is_worker)
nine_free_worker(This->base.base.base.device->allocator, This->managed_buffer);
else
nine_free(This->base.base.base.device->allocator, This->managed_buffer);
}
NineBaseTexture9_dtor(&This->base);
}

View file

@ -24,6 +24,7 @@
#define _NINE_TEXTURE9_H_
#include "basetexture9.h"
#include "nine_memory_helper.h"
#include "surface9.h"
struct NineTexture9
@ -31,7 +32,7 @@ struct NineTexture9
struct NineBaseTexture9 base;
struct NineSurface9 **surfaces;
struct pipe_box dirty_rect; /* covers all mip levels */
uint8_t *managed_buffer;
struct nine_allocation *managed_buffer;
};
static inline struct NineTexture9 *
NineTexture9( void *data )