mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-12 03:30:22 +01:00
st/nine: Use the texture memory helper
Switch to the new texture RAM memory API. Signed-off-by: Axel Davy <davyaxel0@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9377>
This commit is contained in:
parent
90a7573a65
commit
a179ea2e6d
9 changed files with 108 additions and 49 deletions
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@ -24,6 +24,7 @@
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#include "device9.h"
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#include "cubetexture9.h"
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#include "nine_memory_helper.h"
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#include "nine_helpers.h"
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#include "nine_pipe.h"
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@ -45,7 +46,7 @@ NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
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unsigned i, l, f, offset, face_size = 0;
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unsigned *level_offsets = NULL;
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D3DSURFACE_DESC sfdesc;
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void *p;
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struct nine_allocation *p;
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HRESULT hr;
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DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d "
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@ -118,7 +119,7 @@ NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
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face_size = nine_format_get_size_and_offsets(pf, level_offsets,
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EdgeLength, EdgeLength,
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This->base.level_count-1);
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This->managed_buffer = align_calloc(6 * face_size, 32);
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This->managed_buffer = nine_allocate(pParams->device->allocator, 6 * face_size);
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if (!This->managed_buffer)
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return E_OUTOFMEMORY;
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}
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@ -145,8 +146,8 @@ NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
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offset = f * face_size;
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for (l = 0; l < This->base.level_count; l++) {
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sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, l);
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p = This->managed_buffer ? This->managed_buffer + offset +
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level_offsets[l] : NULL;
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p = This->managed_buffer ?
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nine_suballocate(pParams->device->allocator, This->managed_buffer, offset + level_offsets[l]) : NULL;
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hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
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This->base.base.resource, p, D3DRTYPE_CUBETEXTURE,
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@ -170,6 +171,7 @@ static void
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NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
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{
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unsigned i;
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bool is_worker = nine_context_is_worker(This->base.base.base.device);
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DBG("This=%p\n", This);
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@ -179,8 +181,12 @@ NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
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FREE(This->surfaces);
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}
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if (This->managed_buffer)
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align_free(This->managed_buffer);
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if (This->managed_buffer) {
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if (is_worker)
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nine_free_worker(This->base.base.base.device->allocator, This->managed_buffer);
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else
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nine_free(This->base.base.base.device->allocator, This->managed_buffer);
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}
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NineBaseTexture9_dtor(&This->base);
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}
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@ -24,6 +24,7 @@
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#define _NINE_CUBETEXTURE9_H_
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#include "basetexture9.h"
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#include "nine_memory_helper.h"
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#include "surface9.h"
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struct NineCubeTexture9
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@ -31,7 +32,7 @@ struct NineCubeTexture9
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struct NineBaseTexture9 base;
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struct NineSurface9 **surfaces;
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struct pipe_box dirty_rect[6]; /* covers all mip levels */
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uint8_t *managed_buffer;
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struct nine_allocation *managed_buffer;
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};
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static inline struct NineCubeTexture9 *
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NineCubeTexture9( void *data )
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@ -36,6 +36,7 @@
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#include "volumetexture9.h"
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#include "nine_buffer_upload.h"
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#include "nine_helpers.h"
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#include "nine_memory_helper.h"
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#include "nine_pipe.h"
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#include "nine_ff.h"
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#include "nine_dump.h"
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@ -235,6 +236,8 @@ NineDevice9_ctor( struct NineDevice9 *This,
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/* Create first, it messes up our state. */
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This->hud = hud_create(This->context.cso, NULL, NULL); /* NULL result is fine */
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This->allocator = nine_allocator_create(This);
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/* Available memory counter. Updated only for allocations with this device
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* instance. This is the Win 7 behavior.
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* Win XP shares this counter across multiple devices. */
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@ -599,6 +602,9 @@ NineDevice9_dtor( struct NineDevice9 *This )
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if (This->buffer_upload)
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nine_upload_destroy(This->buffer_upload);
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if (This->allocator)
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nine_allocator_destroy(This->allocator);
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/* Destroy cso first */
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if (This->context.cso) { cso_destroy_context(This->context.cso); }
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if (This->cso_sw) { cso_destroy_context(This->cso_sw); }
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@ -29,6 +29,7 @@
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#include "adapter9.h"
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#include "nine_helpers.h"
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#include "nine_memory_helper.h"
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#include "nine_state.h"
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struct gen_mipmap_state;
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@ -148,6 +149,8 @@ struct NineDevice9
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struct hud_context *hud; /* NULL if hud is disabled */
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struct nine_allocator *allocator;
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/* dummy vbo (containing 0 0 0 0) to bind if vertex shader input
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* is not bound to anything by the vertex declaration */
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struct pipe_resource *dummy_vbo;
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@ -24,6 +24,7 @@
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#define _NINE_STATE_H_
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#include "d3d9.h"
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#include "iunknown.h"
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#include "nine_defines.h"
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#include "pipe/p_state.h"
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#include "util/list.h"
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@ -32,6 +32,7 @@
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#include "nine_helpers.h"
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#include "nine_pipe.h"
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#include "nine_dump.h"
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#include "nine_memory_helper.h"
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#include "nine_state.h"
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#include "pipe/p_context.h"
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@ -52,7 +53,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
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struct NineUnknownParams *pParams,
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struct NineUnknown *pContainer,
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struct pipe_resource *pResource,
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void *user_buffer,
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struct nine_allocation *user_buffer,
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uint8_t TextureType,
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unsigned Level,
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unsigned Layer,
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@ -79,7 +80,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
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/* Allocation only from create_zs_or_rt_surface with params 0 0 0 */
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assert(!allocate || (Level == 0 && Layer == 0 && TextureType == 0));
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This->data = (uint8_t *)user_buffer;
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This->data = user_buffer;
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multisample_type = pDesc->MultiSampleType;
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@ -151,11 +152,11 @@ NineSurface9_ctor( struct NineSurface9 *This,
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* Do not use workaround by default as it eats more virtual space */
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(pParams->device->workarounds.dynamic_texture_workaround &&
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pDesc->Pool == D3DPOOL_DEFAULT && pDesc->Usage & D3DUSAGE_DYNAMIC)) {
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This->data_internal = align_calloc(
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This->data_internal = nine_allocate(pParams->device->allocator,
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nine_format_get_level_alloc_size(This->format_internal,
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pDesc->Width,
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pDesc->Height,
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0), 32);
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0));
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if (!This->data_internal)
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return E_OUTOFMEMORY;
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This->stride_internal = nine_format_get_stride(This->format_internal,
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@ -165,11 +166,11 @@ NineSurface9_ctor( struct NineSurface9 *This,
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if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) {
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/* Ram buffer with no parent. Has to allocate the resource itself */
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assert(!user_buffer);
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This->data = align_calloc(
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This->data = nine_allocate(pParams->device->allocator,
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nine_format_get_level_alloc_size(This->base.info.format,
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pDesc->Width,
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pDesc->Height,
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0), 32);
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0));
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if (!This->data)
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return E_OUTOFMEMORY;
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}
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@ -209,6 +210,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
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void
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NineSurface9_dtor( struct NineSurface9 *This )
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{
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bool is_worker = nine_context_is_worker(This->base.base.device);
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DBG("This=%p\n", This);
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if (This->transfer) {
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@ -226,11 +228,25 @@ NineSurface9_dtor( struct NineSurface9 *This )
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pipe_surface_reference(&This->surface[0], NULL);
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pipe_surface_reference(&This->surface[1], NULL);
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if (!is_worker && This->lock_count && (This->data_internal || This->data)) {
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/* For is_worker nine_free_worker will handle it */
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nine_pointer_strongrelease(This->base.base.device->allocator,
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This->data_internal ? This->data_internal : This->data);
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}
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/* Release system memory when we have to manage it (no parent) */
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if (!This->base.base.container && This->data)
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align_free(This->data);
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if (This->data_internal)
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align_free(This->data_internal);
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if (This->data) {
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if (is_worker)
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nine_free_worker(This->base.base.device->allocator, This->data);
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else
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nine_free(This->base.base.device->allocator, This->data);
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}
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if (This->data_internal) {
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if (is_worker)
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nine_free_worker(This->base.base.device->allocator, This->data_internal);
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else
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nine_free(This->base.base.device->allocator, This->data_internal);
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}
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NineResource9_dtor(&This->base);
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}
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@ -489,11 +505,10 @@ NineSurface9_LockRect( struct NineSurface9 *This,
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if (This->data_internal || This->data) {
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enum pipe_format format = This->base.info.format;
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unsigned stride = This->stride;
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uint8_t *data = This->data;
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uint8_t *data = nine_get_pointer(This->base.base.device->allocator, This->data_internal ? This->data_internal : This->data);
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if (This->data_internal) {
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format = This->format_internal;
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stride = This->stride_internal;
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data = This->data_internal;
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}
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/* ATI1 and ATI2 need special handling, because of d3d9 bug.
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* We must advertise to the application as if it is uncompressed
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@ -562,15 +577,19 @@ NineSurface9_UnlockRect( struct NineSurface9 *This )
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--This->lock_count;
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if (This->data_internal) {
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nine_pointer_weakrelease(This->base.base.device->allocator, This->data_internal);
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if (This->data) {
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(void) util_format_translate(This->base.info.format,
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This->data, This->stride,
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nine_get_pointer(This->base.base.device->allocator, This->data),
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This->stride,
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0, 0,
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This->format_internal,
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This->data_internal,
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nine_get_pointer(This->base.base.device->allocator, This->data_internal),
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This->stride_internal,
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0, 0,
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This->desc.Width, This->desc.Height);
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nine_pointer_weakrelease(This->base.base.device->allocator, This->data);
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nine_pointer_strongrelease(This->base.base.device->allocator, This->data_internal);
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} else {
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u_box_2d_zslice(0, 0, This->layer,
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This->desc.Width, This->desc.Height, &dst_box);
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@ -584,12 +603,16 @@ NineSurface9_UnlockRect( struct NineSurface9 *This )
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This->level,
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&dst_box,
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This->format_internal,
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This->data_internal,
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nine_get_pointer(This->base.base.device->allocator, This->data_internal),
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This->stride_internal,
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0, /* depth = 1 */
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&src_box);
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nine_pointer_delayedstrongrelease(This->base.base.device->allocator, This->data_internal, &This->pending_uploads_counter);
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}
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} else if (This->data) {
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nine_pointer_weakrelease(This->base.base.device->allocator, This->data);
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}
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return D3D_OK;
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}
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@ -667,6 +690,20 @@ NineSurface9_CopyMemToDefault( struct NineSurface9 *This,
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u_box_2d_zslice(src_x, src_y, 0,
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copy_width, copy_height, &src_box);
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if (This->data_internal) {
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(void) util_format_translate(This->format_internal,
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nine_get_pointer(This->base.base.device->allocator, This->data_internal),
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This->stride_internal,
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dst_x, dst_y,
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From->base.info.format,
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nine_get_pointer(This->base.base.device->allocator, From->data),
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From->stride,
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src_x, src_y,
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copy_width, copy_height);
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nine_pointer_weakrelease(This->base.base.device->allocator, From->data);
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nine_pointer_strongrelease(This->base.base.device->allocator, This->data_internal);
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}
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nine_context_box_upload(This->base.base.device,
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&From->pending_uploads_counter,
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(struct NineUnknown *)From,
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@ -674,9 +711,12 @@ NineSurface9_CopyMemToDefault( struct NineSurface9 *This,
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This->level,
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&dst_box,
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From->base.info.format,
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From->data, From->stride,
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nine_get_pointer(This->base.base.device->allocator, From->data),
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From->stride,
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0, /* depth = 1 */
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&src_box);
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nine_pointer_delayedstrongrelease(This->base.base.device->allocator, From->data, &From->pending_uploads_counter);
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if (From->texture == D3DRTYPE_TEXTURE) {
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struct NineTexture9 *tex =
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NineTexture9(From->base.base.container);
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@ -691,16 +731,6 @@ NineSurface9_CopyMemToDefault( struct NineSurface9 *This,
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nine_csmt_process(This->base.base.device);
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}
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if (This->data_internal)
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(void) util_format_translate(This->format_internal,
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This->data_internal,
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This->stride_internal,
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dst_x, dst_y,
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From->base.info.format,
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From->data, From->stride,
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src_x, src_y,
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copy_width, copy_height);
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NineSurface9_MarkContainerDirty(This);
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}
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@ -731,7 +761,7 @@ NineSurface9_CopyDefaultToMem( struct NineSurface9 *This,
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p_src = pipe->transfer_map(pipe, r_src, From->level,
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PIPE_MAP_READ,
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&src_box, &transfer);
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p_dst = This->data;
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p_dst = nine_get_pointer(This->base.base.device->allocator, This->data);
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assert (p_src && p_dst);
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@ -742,6 +772,8 @@ NineSurface9_CopyDefaultToMem( struct NineSurface9 *This,
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transfer->stride, 0, 0);
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pipe->transfer_unmap(pipe, transfer);
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nine_pointer_weakrelease(This->base.base.device->allocator, This->data);
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}
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@ -779,9 +811,11 @@ NineSurface9_UploadSelf( struct NineSurface9 *This,
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This->level,
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&box,
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res->format,
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This->data, This->stride,
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nine_get_pointer(This->base.base.device->allocator, This->data),
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This->stride,
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0, /* depth = 1 */
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&box);
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nine_pointer_delayedstrongrelease(This->base.base.device->allocator, This->data, &This->pending_uploads_counter);
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return D3D_OK;
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}
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@ -850,7 +884,7 @@ HRESULT
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NineSurface9_new( struct NineDevice9 *pDevice,
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struct NineUnknown *pContainer,
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struct pipe_resource *pResource,
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void *user_buffer,
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struct nine_allocation *user_buffer,
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uint8_t TextureType,
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unsigned Level,
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unsigned Layer,
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@ -23,6 +23,7 @@
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#ifndef _NINE_SURFACE9_H_
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#define _NINE_SURFACE9_H_
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#include "nine_memory_helper.h"
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#include "resource9.h"
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#include "pipe/p_state.h"
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@ -46,8 +47,8 @@ struct NineSurface9
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unsigned layer;
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D3DSURFACE_DESC desc;
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uint8_t *data; /* system memory backing */
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uint8_t *data_internal; /* for conversions */
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struct nine_allocation *data; /* system memory backing */
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struct nine_allocation *data_internal; /* for conversions */
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enum pipe_format format_internal;
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unsigned stride; /* for system memory backing */
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unsigned stride_internal;
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@ -64,7 +65,7 @@ HRESULT
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NineSurface9_new( struct NineDevice9 *pDevice,
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struct NineUnknown *pContainer,
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struct pipe_resource *pResource,
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void *user_buffer,
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struct nine_allocation *user_buffer,
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uint8_t TextureType, /* 0 if pContainer isn't BaseTexure9 */
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unsigned Level,
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unsigned Layer,
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@ -76,7 +77,7 @@ NineSurface9_ctor( struct NineSurface9 *This,
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struct NineUnknownParams *pParams,
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struct NineUnknown *pContainer,
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struct pipe_resource *pResource,
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void *user_buffer,
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struct nine_allocation *user_buffer,
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uint8_t TextureType,
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unsigned Level,
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unsigned Layer,
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@ -26,6 +26,7 @@
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#include "surface9.h"
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#include "texture9.h"
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||||
#include "nine_helpers.h"
|
||||
#include "nine_memory_helper.h"
|
||||
#include "nine_pipe.h"
|
||||
#include "nine_dump.h"
|
||||
|
||||
|
|
@ -53,7 +54,7 @@ NineTexture9_ctor( struct NineTexture9 *This,
|
|||
unsigned l;
|
||||
D3DSURFACE_DESC sfdesc;
|
||||
HRESULT hr;
|
||||
void *user_buffer = NULL, *user_buffer_for_level;
|
||||
struct nine_allocation *user_buffer = NULL, *user_buffer_for_level;
|
||||
|
||||
DBG("(%p) Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
|
||||
"pSharedHandle=%p\n", This, Width, Height, Levels,
|
||||
|
|
@ -155,17 +156,17 @@ NineTexture9_ctor( struct NineTexture9 *This,
|
|||
This->base.pstype = (Height == 1) ? 1 : 0;
|
||||
|
||||
if (pSharedHandle && *pSharedHandle) { /* Pool == D3DPOOL_SYSTEMMEM */
|
||||
user_buffer = (void *)*pSharedHandle;
|
||||
user_buffer = nine_wrap_external_pointer(pParams->device->allocator, (void *)*pSharedHandle);
|
||||
level_offsets = alloca(sizeof(unsigned) * This->base.level_count);
|
||||
(void) nine_format_get_size_and_offsets(pf, level_offsets,
|
||||
Width, Height,
|
||||
This->base.level_count-1);
|
||||
} else if (Pool != D3DPOOL_DEFAULT) {
|
||||
level_offsets = alloca(sizeof(unsigned) * This->base.level_count);
|
||||
user_buffer = align_calloc(
|
||||
user_buffer = nine_allocate(pParams->device->allocator,
|
||||
nine_format_get_size_and_offsets(pf, level_offsets,
|
||||
Width, Height,
|
||||
This->base.level_count-1), 32);
|
||||
This->base.level_count-1));
|
||||
This->managed_buffer = user_buffer;
|
||||
if (!This->managed_buffer)
|
||||
return E_OUTOFMEMORY;
|
||||
|
|
@ -191,8 +192,8 @@ NineTexture9_ctor( struct NineTexture9 *This,
|
|||
sfdesc.Height = u_minify(Height, l);
|
||||
/* Some apps expect the memory to be allocated in
|
||||
* continous blocks */
|
||||
user_buffer_for_level = user_buffer ? user_buffer +
|
||||
level_offsets[l] : NULL;
|
||||
user_buffer_for_level = user_buffer ?
|
||||
nine_suballocate(pParams->device->allocator, user_buffer, level_offsets[l]) : NULL;
|
||||
|
||||
hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
|
||||
This->base.base.resource, user_buffer_for_level,
|
||||
|
|
@ -217,6 +218,7 @@ NineTexture9_ctor( struct NineTexture9 *This,
|
|||
static void
|
||||
NineTexture9_dtor( struct NineTexture9 *This )
|
||||
{
|
||||
bool is_worker = nine_context_is_worker(This->base.base.base.device);
|
||||
unsigned l;
|
||||
|
||||
DBG("This=%p\n", This);
|
||||
|
|
@ -229,8 +231,12 @@ NineTexture9_dtor( struct NineTexture9 *This )
|
|||
FREE(This->surfaces);
|
||||
}
|
||||
|
||||
if (This->managed_buffer)
|
||||
align_free(This->managed_buffer);
|
||||
if (This->managed_buffer) {
|
||||
if (is_worker)
|
||||
nine_free_worker(This->base.base.base.device->allocator, This->managed_buffer);
|
||||
else
|
||||
nine_free(This->base.base.base.device->allocator, This->managed_buffer);
|
||||
}
|
||||
|
||||
NineBaseTexture9_dtor(&This->base);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -24,6 +24,7 @@
|
|||
#define _NINE_TEXTURE9_H_
|
||||
|
||||
#include "basetexture9.h"
|
||||
#include "nine_memory_helper.h"
|
||||
#include "surface9.h"
|
||||
|
||||
struct NineTexture9
|
||||
|
|
@ -31,7 +32,7 @@ struct NineTexture9
|
|||
struct NineBaseTexture9 base;
|
||||
struct NineSurface9 **surfaces;
|
||||
struct pipe_box dirty_rect; /* covers all mip levels */
|
||||
uint8_t *managed_buffer;
|
||||
struct nine_allocation *managed_buffer;
|
||||
};
|
||||
static inline struct NineTexture9 *
|
||||
NineTexture9( void *data )
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue