Re-enable the keyboard functionality.

Add a -db option for doublebuffering.
Add a 'benchmark' keystroke like isosurf.
This commit is contained in:
Keith Whitwell 2000-06-14 23:24:50 +00:00
parent 5b2a619fb2
commit a179cbf0dd

View file

@ -47,11 +47,14 @@
#ifdef GL_VERSION_1_1
GLuint list;
GLint spinx = 0;
GLint spiny = 0;
GLint fill = 1;
GLfloat spinx = 0;
GLfloat spiny = 0;
GLfloat tdist = 0.0;
GLfloat polyfactor = 1.0;
GLfloat polyunits = 1.0;
GLboolean doubleBuffer;
/* display() draws two spheres, one with a gray, diffuse material,
* the other sphere with a magenta material with a specular highlight.
@ -70,22 +73,34 @@ void display (void)
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, gray);
glMaterialfv(GL_FRONT, GL_SPECULAR, black);
glMaterialf(GL_FRONT, GL_SHININESS, 0.0);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(polyfactor, polyunits);
glCallList (list);
glDisable(GL_POLYGON_OFFSET_FILL);
if (fill) {
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(polyfactor, polyunits);
glCallList (list);
glDisable(GL_POLYGON_OFFSET_FILL);
}
glDisable(GL_LIGHTING);
glDisable(GL_LIGHT0);
glColor3f (1.0, 1.0, 1.0);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
glPolygonOffset(-polyfactor, -polyunits);
if (!fill) glEnable(GL_POLYGON_OFFSET_LINE);
glCallList (list);
glDisable(GL_POLYGON_OFFSET_LINE);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
if (!fill) {
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glCallList (list);
}
glPopMatrix ();
glFlush ();
if (doubleBuffer) glutSwapBuffers();
}
/* specify initial properties
@ -130,6 +145,32 @@ void reshape(int width, int height)
gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
}
static void Benchmark( float xdiff, float ydiff )
{
int startTime, endTime;
int draws;
double seconds, fps, triPerSecond;
printf("Benchmarking...\n");
draws = 0;
startTime = glutGet(GLUT_ELAPSED_TIME);
spinx = spiny = 0.0;
do {
spinx += xdiff;
spiny += ydiff;
display();
draws++;
endTime = glutGet(GLUT_ELAPSED_TIME);
} while (endTime - startTime < 5000); /* 5 seconds */
/* Results */
seconds = (double) (endTime - startTime) / 1000.0;
fps = draws / seconds;
printf("Result: fps: %g\n", fps);
}
/* call when mouse button is pressed */
/* ARGSUSED2 */
void mouse(int button, int state, int x, int y) {
@ -137,7 +178,7 @@ void mouse(int button, int state, int x, int y) {
case GLUT_LEFT_BUTTON:
switch (state) {
case GLUT_DOWN:
spinx = (spinx + 5) % 360;
spinx += 5;
glutPostRedisplay();
break;
default:
@ -147,7 +188,7 @@ void mouse(int button, int state, int x, int y) {
case GLUT_MIDDLE_BUTTON:
switch (state) {
case GLUT_DOWN:
spiny = (spiny + 5) % 360;
spiny += 5;
glutPostRedisplay();
break;
default:
@ -204,6 +245,20 @@ void keyboard (unsigned char key, int x, int y)
printf ("polyunits is %f\n", polyunits);
glutPostRedisplay();
break;
case 'b':
Benchmark(5.0, 0);
break;
case 'B':
Benchmark(0, 5.0);
break;
case ' ':
fill = !fill;
printf ("fill/line: %d\n", fill);
glutPostRedisplay();
break;
case 27: /* Escape */
exit(0);
break;
default:
break;
}
@ -222,21 +277,47 @@ key(unsigned char k, int x, int y)
glutPostRedisplay();
}
GLenum Args(int argc, char **argv)
{
GLint i;
doubleBuffer = GL_FALSE;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
} else if (strcmp(argv[i], "-db") == 0) {
doubleBuffer = GL_TRUE;
} else {
printf("%s (Bad option).\n", argv[i]);
return GL_FALSE;
}
}
return GL_TRUE;
}
/* Main Loop
* Open window with initial window size, title bar,
* RGBA display mode, and handle input events.
*/
int main(int argc, char** argv)
{
GLuint type;
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
glutCreateWindow(argv[0]);
Args(argc, argv);
type = GLUT_DEPTH | GLUT_RGB;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
glutCreateWindow("polyoff");
glutReshapeFunc(reshape);
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutKeyboardFunc(keyboard);
gfxinit();
glutKeyboardFunc(key);
glutMainLoop();
return 0;
}