i965: write layer if gl_Layer is used in VS

This is enabled by the AMD_vertex_shader_layer extension.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Jordan Justen 2013-04-17 16:17:50 -07:00
parent 220f70667d
commit a16a2d7147

View file

@ -2597,6 +2597,10 @@ vec4_visitor::emit_psiz_and_flags(struct brw_reg reg)
emit(MOV(brw_writemask(reg, WRITEMASK_W),
src_reg(output_reg[VARYING_SLOT_PSIZ])));
}
if (prog_data->vue_map.slots_valid & VARYING_BIT_LAYER) {
emit(MOV(retype(brw_writemask(reg, WRITEMASK_Y), BRW_REGISTER_TYPE_D),
src_reg(output_reg[VARYING_SLOT_LAYER])));
}
}
}