mesa: print enum names rather than hexadecimal values in error messages

Trivial.
This commit is contained in:
Brian Paul 2015-12-03 09:40:38 -07:00
parent 72a913ceb8
commit a0f1bc18e5

View file

@ -2492,8 +2492,8 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
if (!_mesa_source_buffer_exists(ctx, texImage->_BaseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(missing readbuffer, format=0x%x)", caller,
texImage->_BaseFormat);
"%s(missing readbuffer, format=%s)", caller,
_mesa_enum_to_string(texImage->_BaseFormat));
return GL_TRUE;
}
@ -4310,8 +4310,8 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
if (compressedteximage_only_format(ctx, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(format=0x%x cannot be updated)",
callerName, format);
"%s(format=%s cannot be updated)",
callerName, _mesa_enum_to_string(format));
return GL_TRUE;
}
@ -4901,8 +4901,8 @@ _mesa_texture_buffer_range(struct gl_context *ctx,
format = _mesa_validate_texbuffer_format(ctx, internalFormat);
if (format == MESA_FORMAT_NONE) {
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(internalFormat 0x%x)", caller, internalFormat);
_mesa_error(ctx, GL_INVALID_ENUM, "%s(internalFormat %s)",
caller, _mesa_enum_to_string(internalFormat));
return;
}