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i965/vec4: Fix indentation in vec4_visitor::evaluate_spill_costs
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
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f246aa6bca
commit
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1 changed files with 12 additions and 12 deletions
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@ -280,15 +280,15 @@ vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill)
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*/
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foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
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for (unsigned int i = 0; i < 3; i++) {
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if (inst->src[i].file == GRF) {
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spill_costs[inst->src[i].reg] += loop_scale;
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if (inst->src[i].file == GRF) {
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spill_costs[inst->src[i].reg] += loop_scale;
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if (inst->src[i].reladdr)
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no_spill[inst->src[i].reg] = true;
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}
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}
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}
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if (inst->dst.file == GRF) {
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spill_costs[inst->dst.reg] += loop_scale;
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spill_costs[inst->dst.reg] += loop_scale;
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if (inst->dst.reladdr)
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no_spill[inst->dst.reg] = true;
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}
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@ -296,12 +296,12 @@ vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill)
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switch (inst->opcode) {
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case BRW_OPCODE_DO:
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loop_scale *= 10;
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break;
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loop_scale *= 10;
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break;
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case BRW_OPCODE_WHILE:
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loop_scale /= 10;
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break;
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loop_scale /= 10;
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break;
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case SHADER_OPCODE_GEN4_SCRATCH_READ:
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case SHADER_OPCODE_GEN4_SCRATCH_WRITE:
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@ -309,12 +309,12 @@ vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill)
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if (inst->src[i].file == GRF)
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no_spill[inst->src[i].reg] = true;
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}
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if (inst->dst.file == GRF)
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no_spill[inst->dst.reg] = true;
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break;
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if (inst->dst.file == GRF)
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no_spill[inst->dst.reg] = true;
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break;
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default:
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break;
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break;
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}
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}
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}
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