Revert "spirv: Rewrite CFG construction"

This reverts commit fa5a36dbd4.
This commit is contained in:
Jason Ekstrand 2020-04-04 09:47:00 -05:00
parent 51492f20f7
commit a0a4df7e4f
2 changed files with 312 additions and 521 deletions

View file

@ -397,6 +397,41 @@ vtn_cfg_handle_prepass_instruction(struct vtn_builder *b, SpvOp opcode,
return true;
}
static void
vtn_add_case(struct vtn_builder *b, struct vtn_switch *swtch,
struct vtn_block *break_block,
uint32_t block_id, uint64_t val, bool is_default)
{
struct vtn_block *case_block = vtn_block(b, block_id);
/* Don't create dummy cases that just break */
if (case_block == break_block)
return;
if (case_block->switch_case == NULL) {
struct vtn_case *c = ralloc(b, struct vtn_case);
c->node.type = vtn_cf_node_type_case;
c->node.parent = &swtch->node;
list_inithead(&c->body);
c->start_block = case_block;
c->fallthrough = NULL;
util_dynarray_init(&c->values, b);
c->is_default = false;
c->visited = false;
list_addtail(&c->node.link, &swtch->cases);
case_block->switch_case = c;
}
if (is_default) {
case_block->switch_case->is_default = true;
} else {
util_dynarray_append(&case_block->switch_case->values, uint64_t, val);
}
}
/* This function performs a depth-first search of the cases and puts them
* in fall-through order.
*/
@ -426,502 +461,303 @@ vtn_order_case(struct vtn_switch *swtch, struct vtn_case *cse)
}
}
static void
vtn_switch_order_cases(struct vtn_switch *swtch)
{
struct list_head cases;
list_replace(&swtch->cases, &cases);
list_inithead(&swtch->cases);
while (!list_is_empty(&cases)) {
struct vtn_case *cse =
list_first_entry(&cases, struct vtn_case, node.link);
vtn_order_case(swtch, cse);
}
}
static void
vtn_block_set_merge_cf_node(struct vtn_builder *b, struct vtn_block *block,
struct vtn_cf_node *cf_node)
{
vtn_fail_if(block->merge_cf_node != NULL,
"The merge block declared by a header block cannot be a "
"merge block declared by any other header block.");
block->merge_cf_node = cf_node;
}
#define VTN_DECL_CF_NODE_FIND(_type) \
static inline struct vtn_##_type * \
vtn_cf_node_find_##_type(struct vtn_cf_node *node) \
{ \
while (node && node->type != vtn_cf_node_type_##_type) \
node = node->parent; \
return (struct vtn_##_type *)node; \
}
VTN_DECL_CF_NODE_FIND(if)
VTN_DECL_CF_NODE_FIND(loop)
VTN_DECL_CF_NODE_FIND(case)
VTN_DECL_CF_NODE_FIND(switch)
VTN_DECL_CF_NODE_FIND(function)
static enum vtn_branch_type
vtn_handle_branch(struct vtn_builder *b,
struct vtn_cf_node *cf_parent,
struct vtn_block *target_block)
vtn_get_branch_type(struct vtn_builder *b,
struct vtn_block *block,
struct vtn_case *swcase, struct vtn_block *switch_break,
struct vtn_block *loop_break, struct vtn_block *loop_cont)
{
struct vtn_loop *loop = vtn_cf_node_find_loop(cf_parent);
/* Detect a loop back-edge first. That way none of the code below
* accidentally operates on a loop back-edge.
*/
if (loop && target_block == loop->header_block)
return vtn_branch_type_loop_back_edge;
/* Try to detect fall-through */
if (target_block->switch_case) {
/* When it comes to handling switch cases, we can break calls to
* vtn_handle_branch into two cases: calls from within a case construct
* and calls for the jump to each case construct. In the second case,
* cf_parent is the vtn_switch itself and vtn_cf_node_find_case() will
* return the outer switch case in which this switch is contained. It's
* fine if the target block is a switch case from an outer switch as
* long as it is also the switch break for this switch.
*/
struct vtn_case *switch_case = vtn_cf_node_find_case(cf_parent);
/* This doesn't get called for the OpSwitch */
vtn_fail_if(switch_case == NULL,
"A switch case can only be entered through an OpSwitch or "
"falling through from another switch case.");
/* Because block->switch_case is only set on the entry block for a given
* switch case, we only ever get here if we're jumping to the start of a
* switch case. It's possible, however, that a switch case could jump
* to itself via a back-edge. That *should* get caught by the loop
* handling case above but if we have a back edge without a loop merge,
* we could en up here.
*/
vtn_fail_if(target_block->switch_case == switch_case,
"A switch cannot fall-through to itself. Likely, there is "
"a back-edge which is not to a loop header.");
vtn_fail_if(target_block->switch_case->node.parent !=
switch_case->node.parent,
"A switch case fall-through must come from the same "
"OpSwitch construct");
vtn_fail_if(switch_case->fallthrough != NULL &&
switch_case->fallthrough != target_block->switch_case,
"Each case construct can have at most one branch to "
"another case construct");
switch_case->fallthrough = target_block->switch_case;
/* We don't immediately return vtn_branch_type_switch_fallthrough
* because it may also be a loop or switch break for an inner loop or
* switch and that takes precedence.
*/
}
if (loop && target_block == loop->cont_block)
return vtn_branch_type_loop_continue;
/* We walk blocks as a breadth-first search on the control-flow construct
* tree where, when we find a construct, we add the vtn_cf_node for that
* construct and continue iterating at the merge target block (if any).
* Therefore, we want merges whose with parent == cf_parent to be treated
* as regular branches. We only want to consider merges if they break out
* of the current CF construct.
*/
if (target_block->merge_cf_node != NULL &&
target_block->merge_cf_node->parent != cf_parent) {
switch (target_block->merge_cf_node->type) {
case vtn_cf_node_type_if:
for (struct vtn_cf_node *node = cf_parent;
node != target_block->merge_cf_node; node = node->parent) {
vtn_fail_if(node == NULL || node->type != vtn_cf_node_type_if,
"Branching to the merge block of a selection "
"construct can only be used to break out of a "
"selection construct");
struct vtn_if *if_stmt = vtn_cf_node_as_if(node);
/* This should be guaranteed by our iteration */
assert(if_stmt->merge_block != target_block);
vtn_fail_if(if_stmt->merge_block != NULL,
"Branching to the merge block of a selection "
"construct can only be used to break out of the "
"inner most nested selection level");
}
return vtn_branch_type_if_merge;
case vtn_cf_node_type_loop:
vtn_fail_if(target_block->merge_cf_node != &loop->node,
"Loop breaks can only break out of the inner most "
"nested loop level");
return vtn_branch_type_loop_break;
case vtn_cf_node_type_switch: {
struct vtn_switch *swtch = vtn_cf_node_find_switch(cf_parent);
vtn_fail_if(target_block->merge_cf_node != &swtch->node,
"Switch breaks can only break out of the inner most "
"nested switch level");
return vtn_branch_type_switch_break;
}
default:
unreachable("Invalid CF node type for a merge");
}
}
if (target_block->switch_case)
if (block->switch_case) {
/* This branch is actually a fallthrough */
vtn_assert(swcase->fallthrough == NULL ||
swcase->fallthrough == block->switch_case);
swcase->fallthrough = block->switch_case;
return vtn_branch_type_switch_fallthrough;
return vtn_branch_type_none;
} else if (block == loop_break) {
return vtn_branch_type_loop_break;
} else if (block == loop_cont) {
return vtn_branch_type_loop_continue;
} else if (block == switch_break) {
return vtn_branch_type_switch_break;
} else {
return vtn_branch_type_none;
}
}
struct vtn_cfg_work_item {
struct list_head link;
struct vtn_cf_node *cf_parent;
struct list_head *cf_list;
struct vtn_block *start_block;
};
static void
vtn_add_cfg_work_item(struct vtn_builder *b,
struct list_head *work_list,
struct vtn_cf_node *cf_parent,
struct list_head *cf_list,
struct vtn_block *start_block)
vtn_cfg_walk_blocks(struct vtn_builder *b,
struct vtn_cf_node *cf_parent,
struct list_head *cf_list,
struct vtn_block *start, struct vtn_case *switch_case,
struct vtn_block *switch_break,
struct vtn_block *loop_break, struct vtn_block *loop_cont,
struct vtn_block *end)
{
struct vtn_cfg_work_item *work = ralloc(b, struct vtn_cfg_work_item);
work->cf_parent = cf_parent;
work->cf_list = cf_list;
work->start_block = start_block;
list_addtail(&work->link, work_list);
}
struct vtn_block *block = start;
while (block != end) {
if (block->merge && (*block->merge & SpvOpCodeMask) == SpvOpLoopMerge &&
!block->loop) {
struct vtn_loop *loop = ralloc(b, struct vtn_loop);
/* Processes a block and returns the next block to process or NULL if we've
* reached the end of the construct.
*/
static struct vtn_block *
vtn_process_block(struct vtn_builder *b,
struct list_head *work_list,
struct vtn_cf_node *cf_parent,
struct list_head *cf_list,
struct vtn_block *block)
{
if (!list_is_empty(cf_list)) {
/* vtn_process_block() acts like an iterator: it processes the given
* block and then returns the next block to process. For a given
* control-flow construct, vtn_build_cfg() calls vtn_process_block()
* repeatedly until it finally returns NULL. Therefore, we know that
* the only blocks on which vtn_process_block() can be called are either
* the first block in a construct or a block that vtn_process_block()
* returned for the current construct. If cf_list is empty then we know
* that we're processing the first block in the construct and we have to
* add it to the list.
*
* If cf_list is not empty, then it must be the block returned by the
* previous call to vtn_process_block(). We know a priori that
* vtn_process_block only returns either normal branches
* (vtn_branch_type_none) or merge target blocks.
*/
switch (vtn_handle_branch(b, cf_parent, block)) {
case vtn_branch_type_none:
/* For normal branches, we want to process them and add them to the
* current construct. Merge target blocks also look like normal
* branches from the perspective of this construct. See also
* vtn_handle_branch().
loop->node.type = vtn_cf_node_type_loop;
loop->node.parent = cf_parent;
list_inithead(&loop->body);
list_inithead(&loop->cont_body);
loop->control = block->merge[3];
list_addtail(&loop->node.link, cf_list);
block->loop = loop;
struct vtn_block *new_loop_break = vtn_block(b, block->merge[1]);
struct vtn_block *new_loop_cont = vtn_block(b, block->merge[2]);
/* Note: This recursive call will start with the current block as
* its start block. If we weren't careful, we would get here
* again and end up in infinite recursion. This is why we set
* block->loop above and check for it before creating one. This
* way, we only create the loop once and the second call that
* tries to handle this loop goes to the cases below and gets
* handled as a regular block.
*
* Note: When we make the recursive walk calls, we pass NULL for
* the switch break since you have to break out of the loop first.
* We do, however, still pass the current switch case because it's
* possible that the merge block for the loop is the start of
* another case.
*/
break;
vtn_cfg_walk_blocks(b, &loop->node, &loop->body,
block, switch_case, NULL,
new_loop_break, new_loop_cont, NULL );
vtn_cfg_walk_blocks(b, &loop->node, &loop->cont_body,
new_loop_cont, NULL, NULL,
new_loop_break, NULL, block);
case vtn_branch_type_loop_continue:
case vtn_branch_type_switch_fallthrough:
/* The two cases where we can get early exits from a construct that
* are not to that construct's merge target are loop continues and
* switch fall-throughs. In these cases, we need to break out of the
* current construct by returning NULL.
enum vtn_branch_type branch_type =
vtn_get_branch_type(b, new_loop_break, switch_case, switch_break,
loop_break, loop_cont);
if (branch_type != vtn_branch_type_none) {
/* Stop walking through the CFG when this inner loop's break block
* ends up as the same block as the outer loop's continue block
* because we are already going to visit it.
*/
vtn_assert(branch_type == vtn_branch_type_loop_continue);
return;
}
block = new_loop_break;
continue;
}
vtn_assert(block->node.link.next == NULL);
block->node.parent = cf_parent;
list_addtail(&block->node.link, cf_list);
switch (*block->branch & SpvOpCodeMask) {
case SpvOpBranch: {
struct vtn_block *branch_block = vtn_block(b, block->branch[1]);
block->branch_type = vtn_get_branch_type(b, branch_block,
switch_case, switch_break,
loop_break, loop_cont);
if (block->branch_type != vtn_branch_type_none)
return;
block = branch_block;
continue;
}
case SpvOpReturn:
case SpvOpReturnValue:
block->branch_type = vtn_branch_type_return;
return;
case SpvOpKill:
block->branch_type = vtn_branch_type_discard;
return;
case SpvOpBranchConditional: {
struct vtn_block *then_block = vtn_block(b, block->branch[2]);
struct vtn_block *else_block = vtn_block(b, block->branch[3]);
struct vtn_if *if_stmt = ralloc(b, struct vtn_if);
if_stmt->node.type = vtn_cf_node_type_if;
if_stmt->node.parent = cf_parent;
if_stmt->condition = block->branch[1];
list_inithead(&if_stmt->then_body);
list_inithead(&if_stmt->else_body);
list_addtail(&if_stmt->node.link, cf_list);
if (block->merge &&
(*block->merge & SpvOpCodeMask) == SpvOpSelectionMerge) {
if_stmt->control = block->merge[2];
} else {
if_stmt->control = SpvSelectionControlMaskNone;
}
if_stmt->then_type = vtn_get_branch_type(b, then_block,
switch_case, switch_break,
loop_break, loop_cont);
if_stmt->else_type = vtn_get_branch_type(b, else_block,
switch_case, switch_break,
loop_break, loop_cont);
if (then_block == else_block) {
block->branch_type = if_stmt->then_type;
if (block->branch_type == vtn_branch_type_none) {
block = then_block;
continue;
} else {
return;
}
} else if (if_stmt->then_type == vtn_branch_type_none &&
if_stmt->else_type == vtn_branch_type_none) {
/* Neither side of the if is something we can short-circuit. */
vtn_assert((*block->merge & SpvOpCodeMask) == SpvOpSelectionMerge);
struct vtn_block *merge_block = vtn_block(b, block->merge[1]);
vtn_cfg_walk_blocks(b, &if_stmt->node, &if_stmt->then_body,
then_block, switch_case, switch_break,
loop_break, loop_cont, merge_block);
vtn_cfg_walk_blocks(b, &if_stmt->node, &if_stmt->else_body,
else_block, switch_case, switch_break,
loop_break, loop_cont, merge_block);
enum vtn_branch_type merge_type =
vtn_get_branch_type(b, merge_block, switch_case, switch_break,
loop_break, loop_cont);
if (merge_type == vtn_branch_type_none) {
block = merge_block;
continue;
} else {
return;
}
} else if (if_stmt->then_type != vtn_branch_type_none &&
if_stmt->else_type != vtn_branch_type_none) {
/* Both sides were short-circuited. We're done here. */
return;
} else {
/* Exeactly one side of the branch could be short-circuited.
* We set the branch up as a predicated break/continue and we
* continue on with the other side as if it were what comes
* after the if.
*/
if (if_stmt->then_type == vtn_branch_type_none) {
block = then_block;
} else {
block = else_block;
}
continue;
}
vtn_fail("Should have returned or continued");
}
case SpvOpSwitch: {
vtn_assert((*block->merge & SpvOpCodeMask) == SpvOpSelectionMerge);
struct vtn_block *break_block = vtn_block(b, block->merge[1]);
struct vtn_switch *swtch = ralloc(b, struct vtn_switch);
swtch->node.type = vtn_cf_node_type_switch;
swtch->node.parent = cf_parent;
swtch->selector = block->branch[1];
list_inithead(&swtch->cases);
list_addtail(&swtch->node.link, cf_list);
/* First, we go through and record all of the cases. */
const uint32_t *branch_end =
block->branch + (block->branch[0] >> SpvWordCountShift);
struct vtn_value *cond_val = vtn_untyped_value(b, block->branch[1]);
vtn_fail_if(!cond_val->type ||
cond_val->type->base_type != vtn_base_type_scalar,
"Selector of OpSelect must have a type of OpTypeInt");
nir_alu_type cond_type =
nir_get_nir_type_for_glsl_type(cond_val->type->type);
vtn_fail_if(nir_alu_type_get_base_type(cond_type) != nir_type_int &&
nir_alu_type_get_base_type(cond_type) != nir_type_uint,
"Selector of OpSelect must have a type of OpTypeInt");
bool is_default = true;
const unsigned bitsize = nir_alu_type_get_type_size(cond_type);
for (const uint32_t *w = block->branch + 2; w < branch_end;) {
uint64_t literal = 0;
if (!is_default) {
if (bitsize <= 32) {
literal = *(w++);
} else {
assert(bitsize == 64);
literal = vtn_u64_literal(w);
w += 2;
}
}
uint32_t block_id = *(w++);
vtn_add_case(b, swtch, break_block, block_id, literal, is_default);
is_default = false;
}
/* Now, we go through and walk the blocks. While we walk through
* the blocks, we also gather the much-needed fall-through
* information.
*/
return NULL;
vtn_foreach_cf_node(case_node, &swtch->cases) {
struct vtn_case *cse = vtn_cf_node_as_case(case_node);
vtn_assert(cse->start_block != break_block);
vtn_cfg_walk_blocks(b, &cse->node, &cse->body, cse->start_block,
cse, break_block, loop_break, loop_cont, NULL);
}
default:
/* The only way we can get here is if something was used as two kinds
* of merges at the same time and that's illegal.
/* Finally, we walk over all of the cases one more time and put
* them in fall-through order.
*/
vtn_fail("A block was used as a merge target from two or more "
"structured control-flow constructs");
}
}
for (const uint32_t *w = block->branch + 2; w < branch_end;) {
struct vtn_block *case_block = vtn_block(b, *w);
/* Once a block has been processed, it is placed into and the list link
* will point to something non-null. If we see a node we've already
* processed here, it either exists in multiple functions or it's an
* invalid back-edge.
*/
if (block->node.parent != NULL) {
vtn_fail_if(vtn_cf_node_find_function(&block->node) !=
vtn_cf_node_find_function(cf_parent),
"A block cannot exist in two functions at the "
"same time");
vtn_fail("Invalid back or cross-edge in the CFG");
}
if (block->merge && (*block->merge & SpvOpCodeMask) == SpvOpLoopMerge &&
block->loop == NULL) {
vtn_fail_if((*block->branch & SpvOpCodeMask) != SpvOpBranch &&
(*block->branch & SpvOpCodeMask) != SpvOpBranchConditional,
"An OpLoopMerge instruction must immediately precede "
"either an OpBranch or OpBranchConditional instruction.");
struct vtn_loop *loop = rzalloc(b, struct vtn_loop);
loop->node.type = vtn_cf_node_type_loop;
loop->node.parent = cf_parent;
list_inithead(&loop->body);
list_inithead(&loop->cont_body);
loop->header_block = block;
loop->break_block = vtn_block(b, block->merge[1]);
loop->cont_block = vtn_block(b, block->merge[2]);
loop->control = block->merge[3];
list_addtail(&loop->node.link, cf_list);
block->loop = loop;
/* Note: The work item for the main loop body will start with the
* current block as its start block. If we weren't careful, we would
* get here again and end up in an infinite loop. This is why we set
* block->loop above and check for it before creating one. This way,
* we only create the loop once and the second iteration that tries to
* handle this loop goes to the cases below and gets handled as a
* regular block.
*/
vtn_add_cfg_work_item(b, work_list, &loop->node,
&loop->body, loop->header_block);
/* For continue targets, SPIR-V guarantees the following:
*
* - the Continue Target must dominate the back-edge block
* - the back-edge block must post dominate the Continue Target
*
* If the header block is the same as the continue target, this
* condition is trivially satisfied and there is no real continue
* section.
*/
if (loop->cont_block != loop->header_block) {
vtn_add_cfg_work_item(b, work_list, &loop->node,
&loop->cont_body, loop->cont_block);
}
vtn_block_set_merge_cf_node(b, loop->break_block, &loop->node);
return loop->break_block;
}
/* Add the block to the CF list */
block->node.parent = cf_parent;
list_addtail(&block->node.link, cf_list);
switch (*block->branch & SpvOpCodeMask) {
case SpvOpBranch: {
struct vtn_block *branch_block = vtn_block(b, block->branch[1]);
block->branch_type = vtn_handle_branch(b, cf_parent, branch_block);
if (block->branch_type == vtn_branch_type_none)
return branch_block;
else
return NULL;
}
case SpvOpReturn:
case SpvOpReturnValue:
block->branch_type = vtn_branch_type_return;
return NULL;
case SpvOpKill:
block->branch_type = vtn_branch_type_discard;
return NULL;
case SpvOpBranchConditional: {
struct vtn_value *cond_val = vtn_untyped_value(b, block->branch[1]);
vtn_fail_if(!cond_val->type ||
cond_val->type->base_type != vtn_base_type_scalar ||
cond_val->type->type != glsl_bool_type(),
"Condition must be a Boolean type scalar");
struct vtn_block *then_block = vtn_block(b, block->branch[2]);
struct vtn_block *else_block = vtn_block(b, block->branch[3]);
if (then_block == else_block) {
/* This is uncommon but it can happen. We treat this the same way as
* an unconditional branch.
*/
block->branch_type = vtn_handle_branch(b, cf_parent, then_block);
if (block->branch_type == vtn_branch_type_none)
return then_block;
else
return NULL;
}
struct vtn_if *if_stmt = rzalloc(b, struct vtn_if);
if_stmt->node.type = vtn_cf_node_type_if;
if_stmt->node.parent = cf_parent;
if_stmt->condition = block->branch[1];
list_inithead(&if_stmt->then_body);
list_inithead(&if_stmt->else_body);
list_addtail(&if_stmt->node.link, cf_list);
if (block->merge &&
(*block->merge & SpvOpCodeMask) == SpvOpSelectionMerge) {
/* We may not always have a merge block and that merge doesn't
* technically have to be an OpSelectionMerge. We could have a block
* with an OpLoopMerge which ends in an OpBranchConditional.
*/
if_stmt->merge_block = vtn_block(b, block->merge[1]);
vtn_block_set_merge_cf_node(b, if_stmt->merge_block, &if_stmt->node);
if_stmt->control = block->merge[2];
}
if_stmt->then_type = vtn_handle_branch(b, &if_stmt->node, then_block);
if (if_stmt->then_type == vtn_branch_type_none) {
vtn_add_cfg_work_item(b, work_list, &if_stmt->node,
&if_stmt->then_body, then_block);
}
if_stmt->else_type = vtn_handle_branch(b, &if_stmt->node, else_block);
if (if_stmt->else_type == vtn_branch_type_none) {
vtn_add_cfg_work_item(b, work_list, &if_stmt->node,
&if_stmt->else_body, else_block);
}
return if_stmt->merge_block;
}
case SpvOpSwitch: {
struct vtn_value *sel_val = vtn_untyped_value(b, block->branch[1]);
vtn_fail_if(!sel_val->type ||
sel_val->type->base_type != vtn_base_type_scalar,
"Selector of OpSwitch must have a type of OpTypeInt");
nir_alu_type sel_type =
nir_get_nir_type_for_glsl_type(sel_val->type->type);
vtn_fail_if(nir_alu_type_get_base_type(sel_type) != nir_type_int &&
nir_alu_type_get_base_type(sel_type) != nir_type_uint,
"Selector of OpSwitch must have a type of OpTypeInt");
struct vtn_switch *swtch = rzalloc(b, struct vtn_switch);
swtch->node.type = vtn_cf_node_type_switch;
swtch->node.parent = cf_parent;
swtch->selector = block->branch[1];
list_inithead(&swtch->cases);
list_addtail(&swtch->node.link, cf_list);
/* We may not always have a merge block */
if (block->merge) {
vtn_fail_if((*block->merge & SpvOpCodeMask) != SpvOpSelectionMerge,
"An OpLoopMerge instruction must immediately precede "
"either an OpBranch or OpBranchConditional "
"instruction.");
swtch->break_block = vtn_block(b, block->merge[1]);
vtn_block_set_merge_cf_node(b, swtch->break_block, &swtch->node);
}
/* First, we go through and record all of the cases. */
const uint32_t *branch_end =
block->branch + (block->branch[0] >> SpvWordCountShift);
struct hash_table *block_to_case = _mesa_pointer_hash_table_create(b);
bool is_default = true;
const unsigned bitsize = nir_alu_type_get_type_size(sel_type);
for (const uint32_t *w = block->branch + 2; w < branch_end;) {
uint64_t literal = 0;
if (!is_default) {
if (bitsize <= 32) {
literal = *(w++);
w += 2;
} else {
assert(bitsize == 64);
literal = vtn_u64_literal(w);
w += 2;
}
}
struct vtn_block *case_block = vtn_block(b, *(w++));
struct hash_entry *case_entry =
_mesa_hash_table_search(block_to_case, case_block);
struct vtn_case *cse;
if (case_entry) {
cse = case_entry->data;
} else {
cse = rzalloc(b, struct vtn_case);
cse->node.type = vtn_cf_node_type_case;
cse->node.parent = &swtch->node;
list_inithead(&cse->body);
util_dynarray_init(&cse->values, b);
cse->type = vtn_handle_branch(b, &swtch->node, case_block);
switch (cse->type) {
case vtn_branch_type_none:
/* This is a "real" cases which has stuff in it */
vtn_fail_if(case_block->switch_case != NULL,
"OpSwitch has a case which is also in another "
"OpSwitch construct");
case_block->switch_case = cse;
vtn_add_cfg_work_item(b, work_list, &cse->node,
&cse->body, case_block);
break;
case vtn_branch_type_switch_break:
case vtn_branch_type_loop_break:
case vtn_branch_type_loop_continue:
/* Switch breaks as well as loop breaks and continues can be
* used to break out of a switch construct or as direct targets
* of the OpSwitch.
*/
break;
default:
vtn_fail("Target of OpSwitch is not a valid structured exit "
"from the switch construct.");
w += 3;
}
list_addtail(&cse->node.link, &swtch->cases);
if (case_block == break_block)
continue;
_mesa_hash_table_insert(block_to_case, case_block, cse);
vtn_assert(case_block->switch_case);
vtn_order_case(swtch, case_block->switch_case);
}
if (is_default) {
cse->is_default = true;
} else {
util_dynarray_append(&cse->values, uint64_t, literal);
enum vtn_branch_type branch_type =
vtn_get_branch_type(b, break_block, switch_case, NULL,
loop_break, loop_cont);
if (branch_type != vtn_branch_type_none) {
/* It is possible that the break is actually the continue block
* for the containing loop. In this case, we need to bail and let
* the loop parsing code handle the continue properly.
*/
vtn_assert(branch_type == vtn_branch_type_loop_continue);
return;
}
is_default = false;
block = break_block;
continue;
}
_mesa_hash_table_destroy(block_to_case, NULL);
case SpvOpUnreachable:
return;
return swtch->break_block;
}
case SpvOpUnreachable:
return NULL;
default:
vtn_fail("Block did not end with a valid branch instruction");
default:
vtn_fail("Unhandled opcode");
}
}
}
@ -931,30 +767,10 @@ vtn_build_cfg(struct vtn_builder *b, const uint32_t *words, const uint32_t *end)
vtn_foreach_instruction(b, words, end,
vtn_cfg_handle_prepass_instruction);
vtn_foreach_cf_node(func_node, &b->functions) {
struct vtn_function *func = vtn_cf_node_as_function(func_node);
/* We build the CFG for each function by doing a breadth-first search on
* the control-flow graph. We keep track of our state using a worklist.
* Doing a BFS ensures that we visit each structured control-flow
* construct and its merge node before we visit the stuff inside the
* construct.
*/
struct list_head work_list;
list_inithead(&work_list);
vtn_add_cfg_work_item(b, &work_list, &func->node, &func->body,
func->start_block);
while (!list_is_empty(&work_list)) {
struct vtn_cfg_work_item *work =
list_first_entry(&work_list, struct vtn_cfg_work_item, link);
list_del(&work->link);
for (struct vtn_block *block = work->start_block; block; ) {
block = vtn_process_block(b, &work_list, work->cf_parent,
work->cf_list, block);
}
}
vtn_foreach_cf_node(node, &b->functions) {
struct vtn_function *func = vtn_cf_node_as_function(node);
vtn_cfg_walk_blocks(b, &func->node, &func->body, func->start_block,
NULL, NULL, NULL, NULL, NULL);
}
}
@ -1025,8 +841,6 @@ vtn_emit_branch(struct vtn_builder *b, enum vtn_branch_type branch_type,
nir_variable *switch_fall_var, bool *has_switch_break)
{
switch (branch_type) {
case vtn_branch_type_if_merge:
break; /* Nothing to do */
case vtn_branch_type_switch_break:
nir_store_var(&b->nb, switch_fall_var, nir_imm_false(&b->nb), 1);
*has_switch_break = true;
@ -1039,8 +853,6 @@ vtn_emit_branch(struct vtn_builder *b, enum vtn_branch_type branch_type,
case vtn_branch_type_loop_continue:
nir_jump(&b->nb, nir_jump_continue);
break;
case vtn_branch_type_loop_back_edge:
break;
case vtn_branch_type_return:
nir_jump(&b->nb, nir_jump_return);
break;
@ -1240,11 +1052,6 @@ vtn_emit_cf_list(struct vtn_builder *b, struct list_head *cf_list,
case vtn_cf_node_type_switch: {
struct vtn_switch *vtn_switch = vtn_cf_node_as_switch(node);
/* Before we can emit anything, we need to sort the list of cases in
* fall-through order.
*/
vtn_switch_order_cases(vtn_switch);
/* First, we create a variable to keep track of whether or not the
* switch is still going at any given point. Any switch breaks
* will set this variable to false.

View file

@ -123,12 +123,10 @@ enum vtn_value_type {
enum vtn_branch_type {
vtn_branch_type_none,
vtn_branch_type_if_merge,
vtn_branch_type_switch_break,
vtn_branch_type_switch_fallthrough,
vtn_branch_type_loop_break,
vtn_branch_type_loop_continue,
vtn_branch_type_loop_back_edge,
vtn_branch_type_discard,
vtn_branch_type_return,
};
@ -159,10 +157,6 @@ struct vtn_loop {
*/
struct list_head cont_body;
struct vtn_block *header_block;
struct vtn_block *cont_block;
struct vtn_block *break_block;
SpvLoopControlMask control;
};
@ -177,17 +171,17 @@ struct vtn_if {
enum vtn_branch_type else_type;
struct list_head else_body;
struct vtn_block *merge_block;
SpvSelectionControlMask control;
};
struct vtn_case {
struct vtn_cf_node node;
enum vtn_branch_type type;
struct list_head body;
/* The block that starts this case */
struct vtn_block *start_block;
/* The fallthrough case, if any */
struct vtn_case *fallthrough;
@ -207,8 +201,6 @@ struct vtn_switch {
uint32_t selector;
struct list_head cases;
struct vtn_block *break_block;
};
struct vtn_block {
@ -225,14 +217,6 @@ struct vtn_block {
enum vtn_branch_type branch_type;
/* The CF node for which this is a merge target
*
* The SPIR-V spec requires that any given block can be the merge target
* for at most one merge instruction. If this block is a merge target,
* this points back to the block containing that merge instruction.
*/
struct vtn_cf_node *merge_cf_node;
/** Points to the loop that this block starts (if it starts a loop) */
struct vtn_loop *loop;