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radeonsi: s/uint/enum pipe_shader_type/
This can probably be done in more places in the driver. Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
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2 changed files with 4 additions and 2 deletions
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@ -1230,7 +1230,8 @@ static void si_set_shader_buffers(struct pipe_context *ctx,
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}
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}
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void si_get_shader_buffers(struct si_context *sctx, uint shader,
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void si_get_shader_buffers(struct si_context *sctx,
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enum pipe_shader_type shader,
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uint start_slot, uint count,
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struct pipe_shader_buffer *sbuf)
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{
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@ -289,7 +289,8 @@ void si_set_mutable_tex_desc_fields(struct r600_texture *tex,
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uint32_t *state);
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void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader,
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uint slot, struct pipe_constant_buffer *cbuf);
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void si_get_shader_buffers(struct si_context *sctx, uint shader,
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void si_get_shader_buffers(struct si_context *sctx,
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enum pipe_shader_type shader,
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uint start_slot, uint count,
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struct pipe_shader_buffer *sbuf);
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void si_set_ring_buffer(struct pipe_context *ctx, uint slot,
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