radeonsi: s/uint/enum pipe_shader_type/

This can probably be done in more places in the driver.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
This commit is contained in:
Brian Paul 2017-03-06 19:05:00 -07:00
parent b0d3938430
commit a0927da006
2 changed files with 4 additions and 2 deletions

View file

@ -1230,7 +1230,8 @@ static void si_set_shader_buffers(struct pipe_context *ctx,
}
}
void si_get_shader_buffers(struct si_context *sctx, uint shader,
void si_get_shader_buffers(struct si_context *sctx,
enum pipe_shader_type shader,
uint start_slot, uint count,
struct pipe_shader_buffer *sbuf)
{

View file

@ -289,7 +289,8 @@ void si_set_mutable_tex_desc_fields(struct r600_texture *tex,
uint32_t *state);
void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader,
uint slot, struct pipe_constant_buffer *cbuf);
void si_get_shader_buffers(struct si_context *sctx, uint shader,
void si_get_shader_buffers(struct si_context *sctx,
enum pipe_shader_type shader,
uint start_slot, uint count,
struct pipe_shader_buffer *sbuf);
void si_set_ring_buffer(struct pipe_context *ctx, uint slot,