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docs: Add missing release notes for ARB_separate_shader_objects
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
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2 changed files with 3 additions and 1 deletions
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@ -129,7 +129,7 @@ GL 4.1:
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GLSL 4.1 not started
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GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi)
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GL_ARB_get_program_binary DONE (0 binary formats)
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GL_ARB_separate_shader_objects started (Ian Romanick, Gregory Hainaut)
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GL_ARB_separate_shader_objects DONE (all drivers)
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GL_ARB_shader_precision not started
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GL_ARB_vertex_attrib_64bit not started
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GL_ARB_viewport_array DONE (i965, nv50, r600)
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@ -47,6 +47,8 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and radeonsi</li>
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<li>GL_ARB_multi_bind on all drivers</li>
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<li>GL_ARB_sample_shading on nv50 (GT21x only), nvc0</li>
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<li>GL_ARB_separate_shader_objects (desktop OpenGL) and
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GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers</li>
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<li>GL_ARB_stencil_texturing on i965/gen8+</li>
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<li>GL_ARB_texture_cube_map_array on nv50 (GT21x only)</li>
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<li>GL_ARB_texture_gather on nv50 (GT21x only), nvc0</li>
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