mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-27 14:50:10 +01:00
Update to Jake Hamby's BeOS GLUT 3.7 port.
This commit is contained in:
parent
fad0e5d448
commit
a041e62418
19 changed files with 1104 additions and 170 deletions
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@ -37,6 +37,8 @@ suitability of this software for any purpose. It is provided "as is"
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without express or implied warranty.
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*/
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#if 0 // Not used currently...
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/*
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*Returns pointer to first char ins search which is also in what, else NULL.
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*/
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@ -45,13 +47,16 @@ static char *strscan (char *search, char *what)
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int i, len = strlen (what);
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char c;
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while ((c = *(search++)) != (int)NULL)
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while ((c = *(search++))) {
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for (i = 0; i < len; i++)
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if (c == what [i])
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return (--search);
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}
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return (NULL);
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}
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#endif
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/*
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* XParseGeometry parses strings of the form
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* "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where
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@ -1,5 +1,9 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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* FILE: glutBlocker.cpp
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*
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@ -1,5 +1,9 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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* FILE: glutBlocker.h
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*
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@ -40,4 +44,4 @@ private:
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/***********************************************************
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* Global variable
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***********************************************************/
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extern GlutBlocker gBlock;
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extern GlutBlocker gBlock;
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@ -1,5 +1,10 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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*
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* FILE: glutCallback.cpp
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*
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@ -65,10 +70,29 @@ glutEntryFunc(GLUTentryCB entryFunc)
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}
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}
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void APIENTRY
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glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc)
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{
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gState.currentWindow->windowStatus = windowStatusFunc;
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}
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static void
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visibilityHelper(int status)
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{
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if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED)
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gState.currentWindow->visibility(GLUT_NOT_VISIBLE);
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else
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gState.currentWindow->visibility(GLUT_VISIBLE);
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}
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void APIENTRY
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glutVisibilityFunc(GLUTvisibilityCB visibilityFunc)
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{
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gState.currentWindow->visibility = visibilityFunc;
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if (visibilityFunc)
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glutWindowStatusFunc(visibilityHelper);
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else
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glutWindowStatusFunc(NULL);
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}
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void APIENTRY
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@ -144,4 +168,4 @@ glutTabletMotionFunc(GLUTtabletMotionCB tabletMotionFunc)
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void APIENTRY
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glutTabletButtonFunc(GLUTtabletButtonCB tabletButtonFunc)
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{
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}
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}
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@ -1,5 +1,10 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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*
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* FILE: glutColor.cpp
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*
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@ -24,4 +29,4 @@ GLfloat glutGetColor(int cell, int component) {
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void glutCopyColormap(int win) {
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__glutWarning("glutCopyColormap: color index not supported in BeOS");
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}
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}
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@ -1,5 +1,10 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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*
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* FILE: glutCursor.cpp
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*
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@ -82,4 +87,4 @@ void __glutSetCursor(int cursor) {
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* DESCRIPTION: move the mouse pointer to a new location
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* (note: can't do this in BeOS!)
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***********************************************************/
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void glutWarpPointer(int x, int y) { }
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void glutWarpPointer(int x, int y) { }
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@ -1,5 +1,10 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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*
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* FILE: glutDstr.cpp
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*
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@ -46,8 +51,7 @@ glutInitDisplayString(const char *string)
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* RETURNS: 1 if the current display mode is possible, else 0
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***********************************************************/
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int __glutConvertDisplayModeFromString(unsigned long *options) {
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ulong newoptions = BGL_DOUBLE;
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gState.swapHack = true; // assume single buffered
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ulong newoptions = 0;
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char *word = strtok(gState.displayString, " \t");
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do {
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@ -66,7 +70,7 @@ int __glutConvertDisplayModeFromString(unsigned long *options) {
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} else if(!strcmp(word, "depth")) {
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newoptions |= BGL_DEPTH;
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} else if(!strcmp(word, "double")) {
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gState.swapHack = false;
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newoptions |= BGL_DOUBLE;
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} else if(!strcmp(word, "stencil")) {
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newoptions |= BGL_STENCIL;
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}
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@ -1,5 +1,10 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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*
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* FILE: glutEvent.cpp
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*
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@ -111,12 +116,14 @@ processEventsAndTimeouts(void)
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// immediately, otherwise wait forever
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gBlock.ClearEvents();
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if(gState.quitAll)
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exit(0); // exit handler cleans up windows and quits nicely
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if (gState.currentWindow)
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gState.currentWindow->LockGL();
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for(int i=0; i<gState.windowListSize; i++) {
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if (gState.windowList[i]) {
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GlutWindow *win = gState.windowList[i];
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win->Window()->Lock();
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// NOTE: we can use win as a shortcut for gState.windowList[i]
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// in callbacks, EXCEPT we need to check the original variable
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// after each callback to make sure the window hasn't been destroyed
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@ -134,11 +141,6 @@ processEventsAndTimeouts(void)
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win->displayEvent = false;
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__glutSetWindow(win);
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win->display();
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if (gState.windowList[i] && win->swapHack) {
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// fake single buffering by swapping buffers
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__glutSetWindow(win);
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win->SwapBuffers();
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}
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}
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if (!gState.windowList[i])
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continue; // window was destroyed by callback!
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@ -229,17 +231,15 @@ processEventsAndTimeouts(void)
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if (!gState.windowList[i])
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continue; // window was destroyed by callback!
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if (win->visEvent) {
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win->visEvent = false;
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if (win->windowStatusEvent) {
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win->windowStatusEvent = false;
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__glutSetWindow(win);
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if (win->visibility)
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win->visibility(win->visState);
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if (win->windowStatus)
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win->windowStatus(win->visState);
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}
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if (!gState.windowList[i])
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continue; // window was destroyed by callback!
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}
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if(gState.windowList[i]) // window hasn't been destroyed
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win->Window()->Unlock();
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}
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}
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if (gState.currentWindow)
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@ -304,8 +304,9 @@ idleWait(void)
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/* Make sure idle func still exists! */
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if(gState.currentWindow)
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gState.currentWindow->LockGL();
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if (gState.idle)
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if (gState.idle) {
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gState.idle();
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}
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if(gState.currentWindow)
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gState.currentWindow->UnlockGL();
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}
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@ -604,7 +605,7 @@ void GlutWindow::MouseMoved(BPoint point,
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void GlutWindow::FrameResized(float width, float height)
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{
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BGLView::FrameResized(width, height);
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if (visState == GLUT_VISIBLE) {
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if (visible) {
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anyevents = reshapeEvent = true;
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m_width = (int)(width)+1;
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m_height = (int)(height)+1;
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@ -626,39 +627,12 @@ void GlutWindow::Draw(BRect updateRect)
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if (m_width != (frame.Width()+1) || m_height != (frame.Height()+1)) {
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FrameResized(frame.Width(), frame.Height());
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}
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if (visState == GLUT_VISIBLE) {
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Window()->Lock();
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if (visible) {
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anyevents = displayEvent = true;
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gBlock.NewEvent();
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}
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}
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/***********************************************************
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* CLASS: GlutWindow
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*
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* FUNCTION: Hide
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* Show
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*
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* DESCRIPTION: handles visibility event
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***********************************************************/
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void GlutWindow::Hide()
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{
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BGLView::Hide();
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if (visibility) {
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anyevents = visEvent = true;
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visState = GLUT_NOT_VISIBLE;
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displayEvent = false; // display callbacks not allowed when hidden
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gBlock.NewEvent();
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}
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}
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void GlutWindow::Show()
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{
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BGLView::Show();
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if (visibility) {
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anyevents = visEvent = true;
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visState = GLUT_VISIBLE;
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gBlock.NewEvent();
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}
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Window()->Unlock();
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}
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/***********************************************************
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@ -1,5 +1,10 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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*
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* FILE: glutGet.cpp
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*
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@ -12,6 +17,8 @@
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#include <GL/glut.h>
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#include <string.h>
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#include <Autolock.h>
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#include <Screen.h>
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#include "glutint.h"
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#include "glutState.h"
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@ -1,5 +1,10 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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*
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* FILE: glutInit.cpp
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*
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@ -12,14 +17,17 @@
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#include <GL/glut.h>
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#include <string.h>
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#include <stdlib.h>
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#include <signal.h>
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#include "glutint.h"
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#include "glutState.h"
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#include "glutBlocker.h"
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#include "beos_x11.h"
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/***********************************************************
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* Global variables
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***********************************************************/
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GlutState gState;
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char *__glutProgramName = NULL;
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/***********************************************************
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* Private variables
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@ -72,6 +80,16 @@ static int32 bAppThread(void *arg) {
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return be_app->Run();
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}
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/***********************************************************
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* FUNCTION: sigHandler
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*
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* DESCRIPTION: shuts down the app on CTRL-C
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***********************************************************/
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static void sigHandler(int) {
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gState.quitAll = true;
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gBlock.NewEvent();
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}
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/***********************************************************
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* FUNCTION: glutInit (2.1)
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*
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@ -89,9 +107,9 @@ void glutInit(int *argcp, char **argv) {
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/* Determine temporary program name. */
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str = strrchr(argv[0], '/');
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if (str == NULL) {
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gState.programName = argv[0];
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__glutProgramName = argv[0];
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} else {
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gState.programName = str + 1;
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__glutProgramName = str + 1;
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}
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/* Make private copy of command line arguments. */
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@ -108,9 +126,9 @@ void glutInit(int *argcp, char **argv) {
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/* determine permanent program name */
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str = strrchr(__glutArgv[0], '/');
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if (str == NULL) {
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gState.programName = __glutArgv[0];
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__glutProgramName = __glutArgv[0];
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} else {
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gState.programName = str + 1;
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__glutProgramName = str + 1;
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}
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/* parse arguments for standard options */
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@ -201,11 +219,18 @@ void __glutInit() {
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// open BApplication
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gState.display = new BApplication("application/x-glut-demo");
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be_app->Unlock();
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thread_id appthread = spawn_thread(bAppThread, "BApplication", B_NORMAL_PRIORITY, 0);
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resume_thread(appthread);
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gState.appthread = spawn_thread(bAppThread, "BApplication", B_NORMAL_PRIORITY, 0);
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resume_thread(gState.appthread);
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bigtime_t unused;
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__glutInitTime(&unused);
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/* set atexit() function to destroy all windows before exiting */
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if(atexit(__glutDestroyAllWindows))
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__glutFatalError("can't set exit handler");
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/* similarly, destroy all windows on CTRL-C */
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signal(SIGINT, sigHandler);
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}
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/***********************************************************
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|
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@ -1,5 +1,9 @@
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/***********************************************************
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* Copyright (C) 1997, Be Inc. All rights reserved.
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* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
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*
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* This program is freely distributable without licensing fees
|
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* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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* FILE: glutMenu.cpp
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*
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|
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@ -1,5 +1,9 @@
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/***********************************************************
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||||
* Copyright (C) 1997, Be Inc. All rights reserved.
|
||||
* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
|
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*
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* This program is freely distributable without licensing fees
|
||||
* and is provided without guarantee or warrantee expressed or
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* implied. This program is -not- in the public domain.
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*
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* FILE: glutMenu.h
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*
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@ -12,6 +16,7 @@
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#include <GL/glut.h>
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#include <Menu.h>
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#include <MenuItem.h>
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#include <PopUpMenu.h>
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/***********************************************************
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* Definitions
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||||
|
|
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|
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@ -1,5 +1,10 @@
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/***********************************************************
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||||
* Copyright (C) 1997, Be Inc. All rights reserved.
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||||
* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
|
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*
|
||||
* This program is freely distributable without licensing fees
|
||||
* and is provided without guarantee or warrantee expressed or
|
||||
* implied. This program is -not- in the public domain.
|
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*
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*
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* FILE: glutOverlay.cpp
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*
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@ -35,4 +40,8 @@ void glutShowOverlay() {
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void glutHideOverlay() {
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// ignore
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}
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}
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void glutPostWindowOverlayRedisplay(int win) {
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// ignore
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}
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|
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|
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@ -1,5 +1,10 @@
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/***********************************************************
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||||
* Copyright (C) 1997, Be Inc. All rights reserved.
|
||||
* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
|
||||
*
|
||||
* This program is freely distributable without licensing fees
|
||||
* and is provided without guarantee or warrantee expressed or
|
||||
* implied. This program is -not- in the public domain.
|
||||
*
|
||||
*
|
||||
* FILE: glutState.h
|
||||
*
|
||||
|
|
@ -22,7 +27,8 @@
|
|||
***********************************************************/
|
||||
struct GlutState {
|
||||
BApplication *display;
|
||||
char *programName; // used in error messages
|
||||
thread_id appthread;
|
||||
|
||||
int initX, initY; // initial window position
|
||||
int initWidth, initHeight; // initial window size
|
||||
unsigned int displayMode; // initial display mode
|
||||
|
|
@ -39,11 +45,11 @@ struct GlutState {
|
|||
int modifierKeys; // only valid during keyboard callback
|
||||
|
||||
bool debug; // call glGetError
|
||||
bool swapHack;
|
||||
bool quitAll; // quit
|
||||
|
||||
GlutState() {
|
||||
display = 0;
|
||||
programName = 0;
|
||||
appthread = 0;
|
||||
initX = initY = -1;
|
||||
initWidth = initHeight = 300;
|
||||
displayMode = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH;
|
||||
|
|
@ -55,11 +61,11 @@ struct GlutState {
|
|||
idle = 0;
|
||||
menuStatus = 0;
|
||||
modifierKeys = ~0;
|
||||
debug = swapHack = false;
|
||||
debug = quitAll = false;
|
||||
}
|
||||
};
|
||||
|
||||
/***********************************************************
|
||||
* Global variable (declared in glutInit.cpp)
|
||||
***********************************************************/
|
||||
extern GlutState gState;
|
||||
extern GlutState gState;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,10 @@
|
|||
/***********************************************************
|
||||
* Copyright (C) 1997, Be Inc. All rights reserved.
|
||||
* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
|
||||
*
|
||||
* This program is freely distributable without licensing fees
|
||||
* and is provided without guarantee or warrantee expressed or
|
||||
* implied. This program is -not- in the public domain.
|
||||
*
|
||||
*
|
||||
* FILE: glutWindow.cpp
|
||||
*
|
||||
|
|
@ -117,10 +122,8 @@ GlutWindow::GlutWindow(GlutWindow *nparent, char *name,
|
|||
keyboard = 0;
|
||||
visibility = 0;
|
||||
special = 0;
|
||||
|
||||
// faked out single buffering
|
||||
swapHack = gState.swapHack;
|
||||
|
||||
windowStatus = 0;
|
||||
|
||||
// clear event counters
|
||||
anyevents = 1;
|
||||
displayEvent = 1; // get a reshape and a display event right away
|
||||
|
|
@ -130,11 +133,12 @@ GlutWindow::GlutWindow(GlutWindow *nparent, char *name,
|
|||
passiveEvent = 0;
|
||||
entryEvent = 0;
|
||||
keybEvent = 0;
|
||||
visEvent = 1; // we also get a visibility event
|
||||
visState = GLUT_VISIBLE;
|
||||
windowStatusEvent = 0; // DirectConnected() will report change in
|
||||
visState = -1; // visibility
|
||||
specialEvent = 0;
|
||||
statusEvent = 0;
|
||||
menuEvent = 0;
|
||||
visible = true;
|
||||
gBlock.QuickNewEvent();
|
||||
|
||||
// if i'm a subwindow, add me to my parent view
|
||||
|
|
@ -147,6 +151,7 @@ GlutWindow::GlutWindow(GlutWindow *nparent, char *name,
|
|||
GlutBWindow *mybwindow = new GlutBWindow(
|
||||
BRect(x,y,x+width-1,y+height-1), name);
|
||||
mybwindow->AddChild(this);
|
||||
mybwindow->bgl = this;
|
||||
mybwindow->Show();
|
||||
}
|
||||
|
||||
|
|
@ -291,22 +296,27 @@ __glutDestroyWindow(GlutWindow *window, GlutWindow *initialWindow) {
|
|||
***********************************************************/
|
||||
void glutDestroyWindow(int win) {
|
||||
// can't destroy a window if another window has the GL context
|
||||
gState.currentWindow->UnlockGL();
|
||||
|
||||
if (gState.currentWindow)
|
||||
gState.currentWindow->UnlockGL();
|
||||
|
||||
// lock the window
|
||||
GlutWindow *window = gState.windowList[win-1];
|
||||
BWindow *bwindow = window->Window();
|
||||
bwindow->Lock();
|
||||
|
||||
// if win is the current window, set current window to 0 and unlock GL
|
||||
// if win is the current window, set current window to 0
|
||||
if (gState.currentWindow == window) {
|
||||
|
||||
gState.currentWindow = 0;
|
||||
}
|
||||
|
||||
// recursively set child entries to 0
|
||||
__glutDestroyWindow(window, window);
|
||||
|
||||
|
||||
// try flushing OpenGL
|
||||
window->LockGL();
|
||||
glFlush();
|
||||
window->UnlockGL();
|
||||
|
||||
// now, if the window was top-level, delete its BWindow
|
||||
if(!window->parent) {
|
||||
bwindow->Quit();
|
||||
|
|
@ -316,12 +326,30 @@ void glutDestroyWindow(int win) {
|
|||
delete window;
|
||||
bwindow->Unlock();
|
||||
}
|
||||
|
||||
// relock GL if the current window is still valid
|
||||
if(gState.currentWindow)
|
||||
gState.currentWindow->LockGL();
|
||||
}
|
||||
|
||||
/***********************************************************
|
||||
* FUNCTION: __glutDestroyAllWindows
|
||||
*
|
||||
* DESCRIPTION: destroy all windows when exit() is called
|
||||
* this seems to be necessary to avoid delays
|
||||
* and crashes when using BDirectWindow
|
||||
***********************************************************/
|
||||
void __glutDestroyAllWindows() {
|
||||
for(int i=0; i<gState.windowListSize; i++) {
|
||||
if (gState.windowList[i]) {
|
||||
glutDestroyWindow(i + 1);
|
||||
}
|
||||
}
|
||||
gState.display->Lock();
|
||||
gState.display->Quit();
|
||||
status_t ignored;
|
||||
wait_for_thread(gState.appthread, &ignored);
|
||||
}
|
||||
|
||||
/***********************************************************
|
||||
* FUNCTION: glutPostRedisplay (4.5)
|
||||
*
|
||||
|
|
@ -335,6 +363,20 @@ void glutPostRedisplay() {
|
|||
gBlock.QuickNewEvent();
|
||||
}
|
||||
|
||||
/***********************************************************
|
||||
* FUNCTION: glutPostWindowRedisplay
|
||||
*
|
||||
* DESCRIPTION: mark window as needing redisplay
|
||||
***********************************************************/
|
||||
void glutPostWindowRedisplay(int win) {
|
||||
GlutWindow *gwin = gState.windowList[win - 1];
|
||||
gwin->Window()->Lock();
|
||||
gwin->anyevents = true;
|
||||
gwin->displayEvent = true;
|
||||
gwin->Window()->Unlock();
|
||||
gBlock.QuickNewEvent();
|
||||
}
|
||||
|
||||
/***********************************************************
|
||||
* FUNCTION: glutSwapBuffers (4.6)
|
||||
*
|
||||
|
|
@ -350,12 +392,17 @@ void glutSwapBuffers() {
|
|||
* DESCRIPTION: move window
|
||||
***********************************************************/
|
||||
void glutPositionWindow(int x, int y) {
|
||||
gState.currentWindow->Window()->Lock();
|
||||
BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
|
||||
win->Lock();
|
||||
if (gState.currentWindow->parent)
|
||||
gState.currentWindow->MoveTo(x, y); // move the child view
|
||||
else
|
||||
gState.currentWindow->Window()->MoveTo(x, y); // move the window
|
||||
gState.currentWindow->Window()->Unlock();
|
||||
else {
|
||||
if(win->IsFullScreen()) {
|
||||
win->SetFullScreen(false);
|
||||
}
|
||||
win->MoveTo(x, y); // move the window
|
||||
}
|
||||
win->Unlock();
|
||||
}
|
||||
|
||||
/***********************************************************
|
||||
|
|
@ -365,26 +412,29 @@ void glutPositionWindow(int x, int y) {
|
|||
* when the view gets a Draw() message
|
||||
***********************************************************/
|
||||
void glutReshapeWindow(int width, int height) {
|
||||
gState.currentWindow->Window()->Lock();
|
||||
BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
|
||||
win->Lock();
|
||||
if (gState.currentWindow->parent)
|
||||
gState.currentWindow->ResizeTo(width-1, height-1); // resize the child
|
||||
else
|
||||
gState.currentWindow->Window()->ResizeTo(width-1, height-1); // resize the parent
|
||||
gState.currentWindow->Window()->Unlock();
|
||||
else {
|
||||
if(win->IsFullScreen()) {
|
||||
win->SetFullScreen(false);
|
||||
}
|
||||
win->ResizeTo(width-1, height-1); // resize the parent
|
||||
}
|
||||
win->Unlock();
|
||||
}
|
||||
|
||||
/***********************************************************
|
||||
* FUNCTION: glutFullScreen (4.9)
|
||||
*
|
||||
* DESCRIPTION: makes the window full screen
|
||||
* NOTE: we could add Game Kit support later?
|
||||
***********************************************************/
|
||||
void glutFullScreen() {
|
||||
gState.currentWindow->Window()->Lock();
|
||||
BRect frame = BScreen(gState.currentWindow->Window()).Frame();
|
||||
glutPositionWindow(0, 0);
|
||||
glutReshapeWindow((int)(frame.Width()) + 1, (int)(frame.Height()) + 1);
|
||||
gState.currentWindow->Window()->Unlock();
|
||||
BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
|
||||
win->Lock();
|
||||
win->SetFullScreen(true);
|
||||
win->Unlock();
|
||||
}
|
||||
|
||||
/***********************************************************
|
||||
|
|
@ -411,7 +461,8 @@ void glutShowWindow() {
|
|||
if (gState.currentWindow->parent) // subwindow
|
||||
gState.currentWindow->Show();
|
||||
else {
|
||||
gState.currentWindow->Window()->Show(); // show the actual BWindow
|
||||
if(gState.currentWindow->Window()->IsHidden())
|
||||
gState.currentWindow->Window()->Show(); // show the actual BWindow
|
||||
gState.currentWindow->Window()->Minimize(false);
|
||||
}
|
||||
gState.currentWindow->Window()->Unlock();
|
||||
|
|
@ -476,21 +527,20 @@ int __glutConvertDisplayMode(unsigned long *options) {
|
|||
}
|
||||
|
||||
if(options) {
|
||||
ulong newoptions = BGL_DOUBLE;
|
||||
ulong newoptions = 0;
|
||||
if(gState.displayMode & GLUT_ACCUM)
|
||||
newoptions |= BGL_ACCUM;
|
||||
if(gState.displayMode & GLUT_ALPHA)
|
||||
newoptions |= BGL_ALPHA;
|
||||
if(gState.displayMode & GLUT_DEPTH)
|
||||
newoptions |= BGL_DEPTH;
|
||||
if(gState.displayMode & GLUT_DOUBLE)
|
||||
newoptions |= BGL_DOUBLE;
|
||||
if(gState.displayMode & GLUT_STENCIL)
|
||||
newoptions |= BGL_STENCIL;
|
||||
*options = newoptions;
|
||||
}
|
||||
|
||||
// if not GLUT_DOUBLE, turn on the swap hack bit
|
||||
gState.swapHack = !(gState.displayMode & GLUT_DOUBLE);
|
||||
|
||||
if(gState.displayMode & GLUT_INDEX) {
|
||||
__glutWarning("BeOS doesn't support indexed color");
|
||||
return 0;
|
||||
|
|
@ -515,11 +565,69 @@ int __glutConvertDisplayMode(unsigned long *options) {
|
|||
* DESCRIPTION: very thin wrapper around BWindow
|
||||
***********************************************************/
|
||||
GlutBWindow::GlutBWindow(BRect frame, char *name) :
|
||||
BWindow(frame, name, B_TITLED_WINDOW, 0) {
|
||||
BDirectWindow(frame, name, B_TITLED_WINDOW, 0) {
|
||||
fConnectionDisabled = false;
|
||||
bgl = 0;
|
||||
SetPulseRate(100000);
|
||||
|
||||
if (!SupportsWindowMode()) {
|
||||
__glutFatalError("video card doesn't support windowed operation");
|
||||
}
|
||||
}
|
||||
|
||||
bool GlutBWindow::QuitRequested() {
|
||||
exit(0); // exit program completely on quit
|
||||
return true; // UNREACHED
|
||||
void GlutBWindow::DirectConnected( direct_buffer_info *info ) {
|
||||
bgl->DirectConnected(info);
|
||||
if(bgl && !fConnectionDisabled) {
|
||||
bgl->EnableDirectMode(true);
|
||||
}
|
||||
int newVisState;
|
||||
if((info->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_START) {
|
||||
bgl->visible = true;
|
||||
}
|
||||
if(!bgl->visible || info->buffer_state == B_DIRECT_STOP)
|
||||
newVisState = GLUT_HIDDEN;
|
||||
else {
|
||||
if (info->clip_list_count == 0)
|
||||
newVisState = GLUT_FULLY_COVERED;
|
||||
else if (info->clip_list_count == 1)
|
||||
newVisState = GLUT_FULLY_RETAINED;
|
||||
else
|
||||
newVisState = GLUT_PARTIALLY_RETAINED;
|
||||
}
|
||||
if(newVisState != bgl->visState) {
|
||||
bgl->visState = newVisState;
|
||||
bgl->anyevents = bgl->windowStatusEvent = true;
|
||||
gBlock.NewEvent();
|
||||
}
|
||||
}
|
||||
|
||||
GlutBWindow::~GlutBWindow() {
|
||||
fConnectionDisabled = true;
|
||||
if(bgl) {
|
||||
bgl->EnableDirectMode(false);
|
||||
}
|
||||
if(!IsHidden())
|
||||
Hide();
|
||||
Sync();
|
||||
}
|
||||
|
||||
bool GlutBWindow::QuitRequested() {
|
||||
gState.quitAll = true;
|
||||
gBlock.NewEvent();
|
||||
return false; // don't quit now, wait for main thread to do it
|
||||
}
|
||||
|
||||
void GlutBWindow::Minimize(bool minimize) {
|
||||
bgl->visible = !minimize;
|
||||
BWindow::Minimize(minimize);
|
||||
}
|
||||
|
||||
void GlutBWindow::Hide() {
|
||||
BWindow::Hide();
|
||||
bgl->visible = false;
|
||||
}
|
||||
|
||||
void GlutBWindow::Show() {
|
||||
BWindow::Show();
|
||||
bgl->visible = true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,10 @@
|
|||
/***********************************************************
|
||||
* Copyright (C) 1997, Be Inc. All rights reserved.
|
||||
* Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby.
|
||||
*
|
||||
* This program is freely distributable without licensing fees
|
||||
* and is provided without guarantee or warrantee expressed or
|
||||
* implied. This program is -not- in the public domain.
|
||||
*
|
||||
*
|
||||
* FILE: glutWindow.h
|
||||
*
|
||||
|
|
@ -32,8 +37,6 @@ public:
|
|||
void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
|
||||
void FrameResized(float width, float height);
|
||||
void Draw(BRect updateRect);
|
||||
void Hide();
|
||||
void Show();
|
||||
void Pulse(); // needed since MouseUp() is broken
|
||||
void MouseCheck(); // check for button state changes
|
||||
void ErrorCallback(GLenum errorCode);
|
||||
|
|
@ -62,6 +65,7 @@ public:
|
|||
GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */
|
||||
GLUTvisibilityCB visibility; /* visibility */
|
||||
GLUTspecialCB special; /* special key */
|
||||
GLUTwindowStatusCB windowStatus; /* window status */
|
||||
|
||||
bool anyevents; // were any events received?
|
||||
bool displayEvent; // call display
|
||||
|
|
@ -71,13 +75,11 @@ public:
|
|||
bool passiveEvent; // call passive
|
||||
bool entryEvent; // call entry
|
||||
bool keybEvent; // call keyboard
|
||||
bool visEvent; // call visibility
|
||||
bool windowStatusEvent; // call visibility
|
||||
bool specialEvent; // call special
|
||||
bool statusEvent; // menu status changed
|
||||
bool menuEvent; // menu selected
|
||||
|
||||
bool swapHack; // faked out single buffering
|
||||
|
||||
int button, mouseState; // for mouse callback
|
||||
int mouseX, mouseY; // for mouse callback
|
||||
int motionX, motionY; // for motion callback
|
||||
|
|
@ -93,17 +95,25 @@ public:
|
|||
int statusX, statusY; // for status callback
|
||||
int menuNumber; // for menu and status callbacks
|
||||
int menuValue; // for menu callback
|
||||
bool visible; // for visibility callback
|
||||
};
|
||||
|
||||
/***********************************************************
|
||||
* CLASS: GlutBWindow
|
||||
*
|
||||
* INHERITS FROM: BWindow
|
||||
* INHERITS FROM: BDirectWindow
|
||||
*
|
||||
* DESCRIPTION: basically a BWindow that won't quit
|
||||
***********************************************************/
|
||||
class GlutBWindow : public BWindow {
|
||||
class GlutBWindow : public BDirectWindow {
|
||||
public:
|
||||
GlutBWindow(BRect frame, char *name);
|
||||
~GlutBWindow();
|
||||
void DirectConnected(direct_buffer_info *info);
|
||||
bool QuitRequested(); // exits app
|
||||
};
|
||||
void Minimize(bool minimized); // minimized windows are not visible
|
||||
void Hide();
|
||||
void Show();
|
||||
GlutWindow *bgl;
|
||||
bool fConnectionDisabled;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -7,12 +7,7 @@
|
|||
and is provided without guarantee or warrantee expressed or
|
||||
implied. This program is -not- in the public domain. */
|
||||
|
||||
|
||||
#if defined(WIN32)
|
||||
#include <windows.h>
|
||||
#pragma warning(disable:4244)
|
||||
#endif /* WIN32 */
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
typedef struct {
|
||||
const GLsizei width;
|
||||
|
|
|
|||
|
|
@ -1,18 +1,253 @@
|
|||
/***********************************************************
|
||||
* Copyright (C) 1997, Be Inc. All rights reserved.
|
||||
*
|
||||
* FILE: glutint.h
|
||||
*
|
||||
* DESCRIPTION: This is the new glut internal header file.
|
||||
* most of the things formerly stored here are now in
|
||||
* their own header files as C++ classes.
|
||||
***********************************************************/
|
||||
#ifndef __glutint_h__
|
||||
#define __glutint_h__
|
||||
|
||||
#include <SupportDefs.h>
|
||||
/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
|
||||
|
||||
/***********************************************************
|
||||
* GLUT function types
|
||||
***********************************************************/
|
||||
/* This program is freely distributable without licensing fees
|
||||
and is provided without guarantee or warrantee expressed or
|
||||
implied. This program is -not- in the public domain. */
|
||||
|
||||
#if defined(__CYGWIN32__)
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#include "glutwin32.h"
|
||||
#elif !defined(__BEOS__)
|
||||
#ifdef __sgi
|
||||
#define SUPPORT_FORTRAN
|
||||
#endif
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
|
||||
/* Non-Win32 platforms need APIENTRY defined to nothing
|
||||
because all the GLUT routines have the APIENTRY prefix
|
||||
to make Win32 happy. */
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
#endif
|
||||
|
||||
#ifdef __vms
|
||||
#if ( __VMS_VER < 70000000 )
|
||||
struct timeval {
|
||||
__int64 val;
|
||||
};
|
||||
extern int sys$gettim(struct timeval *);
|
||||
#else
|
||||
#include <time.h>
|
||||
#endif
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#if !defined(_WIN32)
|
||||
#include <sys/time.h>
|
||||
#else
|
||||
#include <winsock.h>
|
||||
#endif
|
||||
#endif
|
||||
#if defined(__vms) && ( __VMS_VER < 70000000 )
|
||||
|
||||
/* For VMS6.2 or lower :
|
||||
One TICK on VMS is 100 nanoseconds; 0.1 microseconds or
|
||||
0.0001 milliseconds. This means that there are 0.01
|
||||
ticks/ns, 10 ticks/us, 10,000 ticks/ms and 10,000,000
|
||||
ticks/second. */
|
||||
|
||||
#define TICKS_PER_MILLISECOND 10000
|
||||
#define TICKS_PER_SECOND 10000000
|
||||
|
||||
#define GETTIMEOFDAY(_x) (void) sys$gettim (_x);
|
||||
|
||||
#define ADD_TIME(dest, src1, src2) { \
|
||||
(dest).val = (src1).val + (src2).val; \
|
||||
}
|
||||
|
||||
#define TIMEDELTA(dest, src1, src2) { \
|
||||
(dest).val = (src1).val - (src2).val; \
|
||||
}
|
||||
|
||||
#define IS_AFTER(t1, t2) ((t2).val > (t1).val)
|
||||
|
||||
#define IS_AT_OR_AFTER(t1, t2) ((t2).val >= (t1).val)
|
||||
|
||||
#else
|
||||
#if defined(SVR4) && !defined(sun) /* Sun claims SVR4, but
|
||||
wants 2 args. */
|
||||
#define GETTIMEOFDAY(_x) gettimeofday(_x)
|
||||
#else
|
||||
#define GETTIMEOFDAY(_x) gettimeofday(_x, NULL)
|
||||
#endif
|
||||
#define ADD_TIME(dest, src1, src2) { \
|
||||
if(((dest).tv_usec = \
|
||||
(src1).tv_usec + (src2).tv_usec) >= 1000000) { \
|
||||
(dest).tv_usec -= 1000000; \
|
||||
(dest).tv_sec = (src1).tv_sec + (src2).tv_sec + 1; \
|
||||
} else { \
|
||||
(dest).tv_sec = (src1).tv_sec + (src2).tv_sec; \
|
||||
if(((dest).tv_sec >= 1) && (((dest).tv_usec <0))) { \
|
||||
(dest).tv_sec --;(dest).tv_usec += 1000000; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
#define TIMEDELTA(dest, src1, src2) { \
|
||||
if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \
|
||||
(dest).tv_usec += 1000000; \
|
||||
(dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \
|
||||
} else { \
|
||||
(dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \
|
||||
} \
|
||||
}
|
||||
#define IS_AFTER(t1, t2) \
|
||||
(((t2).tv_sec > (t1).tv_sec) || \
|
||||
(((t2).tv_sec == (t1).tv_sec) && \
|
||||
((t2).tv_usec > (t1).tv_usec)))
|
||||
#define IS_AT_OR_AFTER(t1, t2) \
|
||||
(((t2).tv_sec > (t1).tv_sec) || \
|
||||
(((t2).tv_sec == (t1).tv_sec) && \
|
||||
((t2).tv_usec >= (t1).tv_usec)))
|
||||
#endif
|
||||
|
||||
#define IGNORE_IN_GAME_MODE() \
|
||||
{ if (__glutGameModeWindow) return; }
|
||||
|
||||
/* BeOS doesn't need most of this file */
|
||||
#ifndef __BEOS__
|
||||
|
||||
#define GLUT_WIND_IS_RGB(x) (((x) & GLUT_INDEX) == 0)
|
||||
#define GLUT_WIND_IS_INDEX(x) (((x) & GLUT_INDEX) != 0)
|
||||
#define GLUT_WIND_IS_SINGLE(x) (((x) & GLUT_DOUBLE) == 0)
|
||||
#define GLUT_WIND_IS_DOUBLE(x) (((x) & GLUT_DOUBLE) != 0)
|
||||
#define GLUT_WIND_HAS_ACCUM(x) (((x) & GLUT_ACCUM) != 0)
|
||||
#define GLUT_WIND_HAS_ALPHA(x) (((x) & GLUT_ALPHA) != 0)
|
||||
#define GLUT_WIND_HAS_DEPTH(x) (((x) & GLUT_DEPTH) != 0)
|
||||
#define GLUT_WIND_HAS_STENCIL(x) (((x) & GLUT_STENCIL) != 0)
|
||||
#define GLUT_WIND_IS_MULTISAMPLE(x) (((x) & GLUT_MULTISAMPLE) != 0)
|
||||
#define GLUT_WIND_IS_STEREO(x) (((x) & GLUT_STEREO) != 0)
|
||||
#define GLUT_WIND_IS_LUMINANCE(x) (((x) & GLUT_LUMINANCE) != 0)
|
||||
#define GLUT_MAP_WORK (1 << 0)
|
||||
#define GLUT_EVENT_MASK_WORK (1 << 1)
|
||||
#define GLUT_REDISPLAY_WORK (1 << 2)
|
||||
#define GLUT_CONFIGURE_WORK (1 << 3)
|
||||
#define GLUT_COLORMAP_WORK (1 << 4)
|
||||
#define GLUT_DEVICE_MASK_WORK (1 << 5)
|
||||
#define GLUT_FINISH_WORK (1 << 6)
|
||||
#define GLUT_DEBUG_WORK (1 << 7)
|
||||
#define GLUT_DUMMY_WORK (1 << 8)
|
||||
#define GLUT_FULL_SCREEN_WORK (1 << 9)
|
||||
#define GLUT_OVERLAY_REDISPLAY_WORK (1 << 10)
|
||||
#define GLUT_REPAIR_WORK (1 << 11)
|
||||
#define GLUT_OVERLAY_REPAIR_WORK (1 << 12)
|
||||
|
||||
/* Frame buffer capability macros and types. */
|
||||
#define RGBA 0
|
||||
#define BUFFER_SIZE 1
|
||||
#define DOUBLEBUFFER 2
|
||||
#define STEREO 3
|
||||
#define AUX_BUFFERS 4
|
||||
#define RED_SIZE 5 /* Used as mask bit for
|
||||
"color selected". */
|
||||
#define GREEN_SIZE 6
|
||||
#define BLUE_SIZE 7
|
||||
#define ALPHA_SIZE 8
|
||||
#define DEPTH_SIZE 9
|
||||
#define STENCIL_SIZE 10
|
||||
#define ACCUM_RED_SIZE 11 /* Used as mask bit for
|
||||
"acc selected". */
|
||||
#define ACCUM_GREEN_SIZE 12
|
||||
#define ACCUM_BLUE_SIZE 13
|
||||
#define ACCUM_ALPHA_SIZE 14
|
||||
#define LEVEL 15
|
||||
|
||||
#define NUM_GLXCAPS (LEVEL + 1)
|
||||
|
||||
#define XVISUAL (NUM_GLXCAPS + 0)
|
||||
#define TRANSPARENT (NUM_GLXCAPS + 1)
|
||||
#define SAMPLES (NUM_GLXCAPS + 2)
|
||||
#define XSTATICGRAY (NUM_GLXCAPS + 3) /* Used as
|
||||
mask bit
|
||||
for "any
|
||||
visual type
|
||||
selected". */
|
||||
#define XGRAYSCALE (NUM_GLXCAPS + 4)
|
||||
#define XSTATICCOLOR (NUM_GLXCAPS + 5)
|
||||
#define XPSEUDOCOLOR (NUM_GLXCAPS + 6)
|
||||
#define XTRUECOLOR (NUM_GLXCAPS + 7)
|
||||
#define XDIRECTCOLOR (NUM_GLXCAPS + 8)
|
||||
#define SLOW (NUM_GLXCAPS + 9)
|
||||
#define CONFORMANT (NUM_GLXCAPS + 10)
|
||||
|
||||
#define NUM_CAPS (NUM_GLXCAPS + 11)
|
||||
|
||||
/* Frame buffer capablities that don't have a corresponding
|
||||
FrameBufferMode entry. These get used as mask bits. */
|
||||
#define NUM (NUM_CAPS + 0)
|
||||
#define RGBA_MODE (NUM_CAPS + 1)
|
||||
#define CI_MODE (NUM_CAPS + 2)
|
||||
#define LUMINANCE_MODE (NUM_CAPS + 3)
|
||||
|
||||
#define NONE 0
|
||||
#define EQ 1
|
||||
#define NEQ 2
|
||||
#define LTE 3
|
||||
#define GTE 4
|
||||
#define GT 5
|
||||
#define LT 6
|
||||
#define MIN 7
|
||||
|
||||
typedef struct _Criterion {
|
||||
int capability;
|
||||
int comparison;
|
||||
int value;
|
||||
} Criterion;
|
||||
|
||||
typedef struct _FrameBufferMode {
|
||||
XVisualInfo *vi;
|
||||
#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
|
||||
|
||||
/* fbc is non-NULL when the XVisualInfo* is not OpenGL-capable
|
||||
(ie, GLX_USE_GL is false), but the SGIX_fbconfig extension shows
|
||||
the visual's fbconfig is OpenGL-capable. The reason for this is typically
|
||||
an RGBA luminance fbconfig such as 16-bit StaticGray that could
|
||||
not be advertised as a GLX visual since StaticGray visuals are
|
||||
required (by the GLX specification) to be color index. The
|
||||
SGIX_fbconfig allows StaticGray visuals to instead advertised as
|
||||
fbconfigs that can provide RGBA luminance support. */
|
||||
|
||||
GLXFBConfigSGIX fbc;
|
||||
#endif
|
||||
int valid;
|
||||
int cap[NUM_CAPS];
|
||||
} FrameBufferMode;
|
||||
|
||||
/* DisplayMode capability macros for game mode. */
|
||||
#define DM_WIDTH 0 /* "width" */
|
||||
#define DM_HEIGHT 1 /* "height" */
|
||||
#define DM_PIXEL_DEPTH 2 /* "bpp" (bits per pixel) */
|
||||
#define DM_HERTZ 3 /* "hertz" */
|
||||
#define DM_NUM 4 /* "num" */
|
||||
|
||||
#define NUM_DM_CAPS (DM_NUM+1)
|
||||
|
||||
typedef struct _DisplayMode {
|
||||
#ifdef _WIN32
|
||||
DEVMODE devmode;
|
||||
#else
|
||||
/* XXX The X Window System does not have a standard
|
||||
mechanism for display setting changes. On SGI
|
||||
systems, GLUT could use the XSGIvc (SGI X video
|
||||
control extension). Perhaps this can be done in
|
||||
a future release of GLUT. */
|
||||
#endif
|
||||
int valid;
|
||||
int cap[NUM_DM_CAPS];
|
||||
} DisplayMode;
|
||||
|
||||
#endif /* BeOS */
|
||||
|
||||
/* GLUT function types */
|
||||
typedef void (*GLUTdisplayCB) (void);
|
||||
typedef void (*GLUTreshapeCB) (int, int);
|
||||
typedef void (*GLUTkeyboardCB) (unsigned char, int, int);
|
||||
|
|
@ -24,8 +259,7 @@ typedef void (*GLUTvisibilityCB) (int);
|
|||
typedef void (*GLUTwindowStatusCB) (int);
|
||||
typedef void (*GLUTidleCB) (void);
|
||||
typedef void (*GLUTtimerCB) (int);
|
||||
typedef void (*GLUTmenuStateCB) (int); /* DEPRICATED.
|
||||
*/
|
||||
typedef void (*GLUTmenuStateCB) (int); /* DEPRICATED. */
|
||||
typedef void (*GLUTmenuStatusCB) (int, int, int);
|
||||
typedef void (*GLUTselectCB) (int);
|
||||
typedef void (*GLUTspecialCB) (int, int, int);
|
||||
|
|
@ -36,40 +270,545 @@ typedef void (*GLUTdialsCB) (int, int);
|
|||
typedef void (*GLUTbuttonBoxCB) (int, int);
|
||||
typedef void (*GLUTtabletMotionCB) (int, int);
|
||||
typedef void (*GLUTtabletButtonCB) (int, int, int, int);
|
||||
typedef void (*GLUTjoystickCB) (unsigned int buttonMask, int x, int y, int z);
|
||||
#ifdef SUPPORT_FORTRAN
|
||||
typedef void (*GLUTdisplayFCB) (void);
|
||||
typedef void (*GLUTreshapeFCB) (int *, int *);
|
||||
/* NOTE the pressed key is int, not unsigned char for Fortran! */
|
||||
typedef void (*GLUTkeyboardFCB) (int *, int *, int *);
|
||||
typedef void (*GLUTmouseFCB) (int *, int *, int *, int *);
|
||||
typedef void (*GLUTmotionFCB) (int *, int *);
|
||||
typedef void (*GLUTpassiveFCB) (int *, int *);
|
||||
typedef void (*GLUTentryFCB) (int *);
|
||||
typedef void (*GLUTvisibilityFCB) (int *);
|
||||
typedef void (*GLUTwindowStatusFCB) (int *);
|
||||
typedef void (*GLUTidleFCB) (void);
|
||||
typedef void (*GLUTtimerFCB) (int *);
|
||||
typedef void (*GLUTmenuStateFCB) (int *); /* DEPRICATED. */
|
||||
typedef void (*GLUTmenuStatusFCB) (int *, int *, int *);
|
||||
typedef void (*GLUTselectFCB) (int *);
|
||||
typedef void (*GLUTspecialFCB) (int *, int *, int *);
|
||||
typedef void (*GLUTspaceMotionFCB) (int *, int *, int *);
|
||||
typedef void (*GLUTspaceRotateFCB) (int *, int *, int *);
|
||||
typedef void (*GLUTspaceButtonFCB) (int *, int *);
|
||||
typedef void (*GLUTdialsFCB) (int *, int *);
|
||||
typedef void (*GLUTbuttonBoxFCB) (int *, int *);
|
||||
typedef void (*GLUTtabletMotionFCB) (int *, int *);
|
||||
typedef void (*GLUTtabletButtonFCB) (int *, int *, int *, int *);
|
||||
typedef void (*GLUTjoystickFCB) (unsigned int *buttonMask, int *x, int *y, int *z);
|
||||
#endif
|
||||
|
||||
/***********************************************************
|
||||
* Prototypes for glutInit.cpp
|
||||
***********************************************************/
|
||||
#ifndef __BEOS__
|
||||
|
||||
typedef struct _GLUTcolorcell GLUTcolorcell;
|
||||
struct _GLUTcolorcell {
|
||||
/* GLUT_RED, GLUT_GREEN, GLUT_BLUE */
|
||||
GLfloat component[3];
|
||||
};
|
||||
|
||||
typedef struct _GLUTcolormap GLUTcolormap;
|
||||
struct _GLUTcolormap {
|
||||
Visual *visual; /* visual of the colormap */
|
||||
Colormap cmap; /* X colormap ID */
|
||||
int refcnt; /* number of windows using colormap */
|
||||
int size; /* number of cells in colormap */
|
||||
int transparent; /* transparent pixel, or -1 if opaque */
|
||||
GLUTcolorcell *cells; /* array of cells */
|
||||
GLUTcolormap *next; /* next colormap in list */
|
||||
};
|
||||
|
||||
typedef struct _GLUTwindow GLUTwindow;
|
||||
typedef struct _GLUToverlay GLUToverlay;
|
||||
struct _GLUTwindow {
|
||||
int num; /* Small integer window id (0-based). */
|
||||
|
||||
/* Window system related state. */
|
||||
#if defined(_WIN32)
|
||||
int pf; /* Pixel format. */
|
||||
HDC hdc; /* Window's Win32 device context. */
|
||||
#endif
|
||||
Window win; /* X window for GLUT window */
|
||||
GLXContext ctx; /* OpenGL context GLUT glut window */
|
||||
XVisualInfo *vis; /* visual for window */
|
||||
Bool visAlloced; /* if vis needs deallocate on destroy */
|
||||
Colormap cmap; /* RGB colormap for window; None if CI */
|
||||
GLUTcolormap *colormap; /* colormap; NULL if RGBA */
|
||||
GLUToverlay *overlay; /* overlay; NULL if no overlay */
|
||||
#if defined(_WIN32)
|
||||
HDC renderDc; /* Win32's device context for rendering. */
|
||||
#endif
|
||||
Window renderWin; /* X window for rendering (might be
|
||||
overlay) */
|
||||
GLXContext renderCtx; /* OpenGL context for rendering (might
|
||||
be overlay) */
|
||||
/* GLUT settable or visible window state. */
|
||||
int width; /* window width in pixels */
|
||||
int height; /* window height in pixels */
|
||||
int cursor; /* cursor name */
|
||||
int visState; /* visibility state (-1 is unknown) */
|
||||
int shownState; /* if window mapped */
|
||||
int entryState; /* entry state (-1 is unknown) */
|
||||
#define GLUT_MAX_MENUS 3
|
||||
|
||||
int menu[GLUT_MAX_MENUS]; /* attatched menu nums */
|
||||
/* Window relationship state. */
|
||||
GLUTwindow *parent; /* parent window */
|
||||
GLUTwindow *children; /* list of children */
|
||||
GLUTwindow *siblings; /* list of siblings */
|
||||
/* Misc. non-API visible (hidden) state. */
|
||||
Bool treatAsSingle; /* treat this window as single-buffered
|
||||
(it might be "fake" though) */
|
||||
Bool forceReshape; /* force reshape before display */
|
||||
#if !defined(_WIN32)
|
||||
Bool isDirect; /* if direct context (X11 only) */
|
||||
#endif
|
||||
Bool usedSwapBuffers; /* if swap buffers used last display */
|
||||
long eventMask; /* mask of X events selected for */
|
||||
int buttonUses; /* number of button uses, ref cnt */
|
||||
int tabletPos[2]; /* tablet position (-1 is invalid) */
|
||||
/* Work list related state. */
|
||||
unsigned int workMask; /* mask of window work to be done */
|
||||
GLUTwindow *prevWorkWin; /* link list of windows to work on */
|
||||
Bool desiredMapState; /* how to mapped window if on map work
|
||||
list */
|
||||
Bool ignoreKeyRepeat; /* if window ignores autorepeat */
|
||||
int desiredConfMask; /* mask of desired window configuration
|
||||
*/
|
||||
int desiredX; /* desired X location */
|
||||
int desiredY; /* desired Y location */
|
||||
int desiredWidth; /* desired window width */
|
||||
int desiredHeight; /* desired window height */
|
||||
int desiredStack; /* desired window stack */
|
||||
/* Per-window callbacks. */
|
||||
GLUTdisplayCB display; /* redraw */
|
||||
GLUTreshapeCB reshape; /* resize (width,height) */
|
||||
GLUTmouseCB mouse; /* mouse (button,state,x,y) */
|
||||
GLUTmotionCB motion; /* motion (x,y) */
|
||||
GLUTpassiveCB passive; /* passive motion (x,y) */
|
||||
GLUTentryCB entry; /* window entry/exit (state) */
|
||||
GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */
|
||||
GLUTkeyboardCB keyboardUp; /* keyboard up (ASCII,x,y) */
|
||||
GLUTwindowStatusCB windowStatus; /* window status */
|
||||
GLUTvisibilityCB visibility; /* visibility */
|
||||
GLUTspecialCB special; /* special key */
|
||||
GLUTspecialCB specialUp; /* special up key */
|
||||
GLUTbuttonBoxCB buttonBox; /* button box */
|
||||
GLUTdialsCB dials; /* dials */
|
||||
GLUTspaceMotionCB spaceMotion; /* Spaceball motion */
|
||||
GLUTspaceRotateCB spaceRotate; /* Spaceball rotate */
|
||||
GLUTspaceButtonCB spaceButton; /* Spaceball button */
|
||||
GLUTtabletMotionCB tabletMotion; /* tablet motion */
|
||||
GLUTtabletButtonCB tabletButton; /* tablet button */
|
||||
#ifdef _WIN32
|
||||
GLUTjoystickCB joystick; /* joystick */
|
||||
int joyPollInterval; /* joystick polling interval */
|
||||
#endif
|
||||
#ifdef SUPPORT_FORTRAN
|
||||
/* Special Fortran display unneeded since no
|
||||
parameters! */
|
||||
GLUTreshapeFCB freshape; /* Fortran reshape */
|
||||
GLUTmouseFCB fmouse; /* Fortran mouse */
|
||||
GLUTmotionFCB fmotion; /* Fortran motion */
|
||||
GLUTpassiveFCB fpassive; /* Fortran passive */
|
||||
GLUTentryFCB fentry; /* Fortran entry */
|
||||
GLUTkeyboardFCB fkeyboard; /* Fortran keyboard */
|
||||
GLUTkeyboardFCB fkeyboardUp; /* Fortran keyboard up */
|
||||
GLUTwindowStatusFCB fwindowStatus; /* Fortran visibility
|
||||
*/
|
||||
GLUTvisibilityFCB fvisibility; /* Fortran visibility
|
||||
*/
|
||||
GLUTspecialFCB fspecial; /* special key */
|
||||
GLUTspecialFCB fspecialUp; /* special key up */
|
||||
GLUTbuttonBoxFCB fbuttonBox; /* button box */
|
||||
GLUTdialsFCB fdials; /* dials */
|
||||
GLUTspaceMotionFCB fspaceMotion; /* Spaceball motion
|
||||
*/
|
||||
GLUTspaceRotateFCB fspaceRotate; /* Spaceball rotate
|
||||
*/
|
||||
GLUTspaceButtonFCB fspaceButton; /* Spaceball button
|
||||
*/
|
||||
GLUTtabletMotionFCB ftabletMotion; /* tablet motion
|
||||
*/
|
||||
GLUTtabletButtonFCB ftabletButton; /* tablet button
|
||||
*/
|
||||
#ifdef _WIN32
|
||||
GLUTjoystickFCB fjoystick; /* joystick */
|
||||
#endif
|
||||
#endif
|
||||
};
|
||||
|
||||
struct _GLUToverlay {
|
||||
#if defined(_WIN32)
|
||||
int pf;
|
||||
HDC hdc;
|
||||
#endif
|
||||
Window win;
|
||||
GLXContext ctx;
|
||||
XVisualInfo *vis; /* visual for window */
|
||||
Bool visAlloced; /* if vis needs deallocate on destroy */
|
||||
Colormap cmap; /* RGB colormap for window; None if CI */
|
||||
GLUTcolormap *colormap; /* colormap; NULL if RGBA */
|
||||
int shownState; /* if overlay window mapped */
|
||||
Bool treatAsSingle; /* treat as single-buffered */
|
||||
#if !defined(_WIN32)
|
||||
Bool isDirect; /* if direct context */
|
||||
#endif
|
||||
int transparentPixel; /* transparent pixel value */
|
||||
GLUTdisplayCB display; /* redraw */
|
||||
/* Special Fortran display unneeded since no
|
||||
parameters! */
|
||||
};
|
||||
|
||||
typedef struct _GLUTstale GLUTstale;
|
||||
struct _GLUTstale {
|
||||
GLUTwindow *window;
|
||||
Window win;
|
||||
GLUTstale *next;
|
||||
};
|
||||
|
||||
extern GLUTstale *__glutStaleWindowList;
|
||||
|
||||
#define GLUT_OVERLAY_EVENT_FILTER_MASK \
|
||||
(ExposureMask | \
|
||||
StructureNotifyMask | \
|
||||
EnterWindowMask | \
|
||||
LeaveWindowMask)
|
||||
#define GLUT_DONT_PROPAGATE_FILTER_MASK \
|
||||
(ButtonReleaseMask | \
|
||||
ButtonPressMask | \
|
||||
KeyPressMask | \
|
||||
KeyReleaseMask | \
|
||||
PointerMotionMask | \
|
||||
Button1MotionMask | \
|
||||
Button2MotionMask | \
|
||||
Button3MotionMask)
|
||||
#define GLUT_HACK_STOP_PROPAGATE_MASK \
|
||||
(KeyPressMask | \
|
||||
KeyReleaseMask)
|
||||
|
||||
typedef struct _GLUTmenu GLUTmenu;
|
||||
typedef struct _GLUTmenuItem GLUTmenuItem;
|
||||
struct _GLUTmenu {
|
||||
int id; /* small integer menu id (0-based) */
|
||||
Window win; /* X window for the menu */
|
||||
GLUTselectCB select; /* function of menu */
|
||||
GLUTmenuItem *list; /* list of menu entries */
|
||||
int num; /* number of entries */
|
||||
#if !defined(_WIN32)
|
||||
Bool managed; /* are the InputOnly windows size
|
||||
validated? */
|
||||
Bool searched; /* help detect menu loops */
|
||||
int pixheight; /* height of menu in pixels */
|
||||
int pixwidth; /* width of menu in pixels */
|
||||
#endif
|
||||
int submenus; /* number of submenu entries */
|
||||
GLUTmenuItem *highlighted; /* pointer to highlighted menu
|
||||
entry, NULL not highlighted */
|
||||
GLUTmenu *cascade; /* currently cascading this menu */
|
||||
GLUTmenuItem *anchor; /* currently anchored to this entry */
|
||||
int x; /* current x origin relative to the
|
||||
root window */
|
||||
int y; /* current y origin relative to the
|
||||
root window */
|
||||
#ifdef SUPPORT_FORTRAN
|
||||
GLUTselectFCB fselect; /* function of menu */
|
||||
#endif
|
||||
};
|
||||
|
||||
struct _GLUTmenuItem {
|
||||
Window win; /* InputOnly X window for entry */
|
||||
GLUTmenu *menu; /* menu entry belongs to */
|
||||
Bool isTrigger; /* is a submenu trigger? */
|
||||
int value; /* value to return for selecting this
|
||||
entry; doubles as submenu id
|
||||
(0-base) if submenu trigger */
|
||||
#if defined(_WIN32)
|
||||
UINT unique; /* unique menu item id (Win32 only) */
|
||||
#endif
|
||||
char *label; /* __glutStrdup'ed label string */
|
||||
int len; /* length of label string */
|
||||
int pixwidth; /* width of X window in pixels */
|
||||
GLUTmenuItem *next; /* next menu entry on list for menu */
|
||||
};
|
||||
|
||||
typedef struct _GLUTtimer GLUTtimer;
|
||||
struct _GLUTtimer {
|
||||
GLUTtimer *next; /* list of timers */
|
||||
struct timeval timeout; /* time to be called */
|
||||
GLUTtimerCB func; /* timer (value) */
|
||||
int value; /* return value */
|
||||
#ifdef SUPPORT_FORTRAN
|
||||
GLUTtimerFCB ffunc; /* Fortran timer */
|
||||
#endif
|
||||
};
|
||||
|
||||
typedef struct _GLUTeventParser GLUTeventParser;
|
||||
struct _GLUTeventParser {
|
||||
int (*func) (XEvent *);
|
||||
GLUTeventParser *next;
|
||||
};
|
||||
|
||||
/* Declarations to implement glutFullScreen support with
|
||||
mwm/4Dwm. */
|
||||
|
||||
/* The following X property format is defined in Motif 1.1's
|
||||
Xm/MwmUtils.h, but GLUT should not depend on that header
|
||||
file. Note: Motif 1.2 expanded this structure with
|
||||
uninteresting fields (to GLUT) so just stick with the
|
||||
smaller Motif 1.1 structure. */
|
||||
typedef struct {
|
||||
#define MWM_HINTS_DECORATIONS 2
|
||||
long flags;
|
||||
long functions;
|
||||
long decorations;
|
||||
long input_mode;
|
||||
} MotifWmHints;
|
||||
|
||||
/* Make current and buffer swap macros. */
|
||||
#ifdef _WIN32
|
||||
#define MAKE_CURRENT_LAYER(window) \
|
||||
{ \
|
||||
HGLRC currentContext = wglGetCurrentContext(); \
|
||||
HDC currentDc = wglGetCurrentDC(); \
|
||||
\
|
||||
if (currentContext != window->renderCtx \
|
||||
|| currentDc != window->renderDc) { \
|
||||
wglMakeCurrent(window->renderDc, window->renderCtx); \
|
||||
} \
|
||||
}
|
||||
#define MAKE_CURRENT_WINDOW(window) \
|
||||
{ \
|
||||
HGLRC currentContext = wglGetCurrentContext(); \
|
||||
HDC currentDc = wglGetCurrentDC(); \
|
||||
\
|
||||
if (currentContext != window->ctx || currentDc != window->hdc) { \
|
||||
wglMakeCurrent(window->hdc, window->ctx); \
|
||||
} \
|
||||
}
|
||||
#define MAKE_CURRENT_OVERLAY(overlay) \
|
||||
wglMakeCurrent(overlay->hdc, overlay->ctx)
|
||||
#define UNMAKE_CURRENT() \
|
||||
wglMakeCurrent(NULL, NULL)
|
||||
#define SWAP_BUFFERS_WINDOW(window) \
|
||||
SwapBuffers(window->hdc)
|
||||
#define SWAP_BUFFERS_LAYER(window) \
|
||||
SwapBuffers(window->renderDc)
|
||||
#else
|
||||
#define MAKE_CURRENT_LAYER(window) \
|
||||
glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx)
|
||||
#define MAKE_CURRENT_WINDOW(window) \
|
||||
glXMakeCurrent(__glutDisplay, window->win, window->ctx)
|
||||
#define MAKE_CURRENT_OVERLAY(overlay) \
|
||||
glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx)
|
||||
#define UNMAKE_CURRENT() \
|
||||
glXMakeCurrent(__glutDisplay, None, NULL)
|
||||
#define SWAP_BUFFERS_WINDOW(window) \
|
||||
glXSwapBuffers(__glutDisplay, window->win)
|
||||
#define SWAP_BUFFERS_LAYER(window) \
|
||||
glXSwapBuffers(__glutDisplay, window->renderWin)
|
||||
#endif
|
||||
|
||||
/* private variables from glut_event.c */
|
||||
extern GLUTwindow *__glutWindowWorkList;
|
||||
extern int __glutWindowDamaged;
|
||||
#ifdef SUPPORT_FORTRAN
|
||||
extern GLUTtimer *__glutTimerList;
|
||||
extern GLUTtimer *__glutNewTimer;
|
||||
#endif
|
||||
extern GLUTmenu *__glutMappedMenu;
|
||||
|
||||
extern void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
|
||||
#if !defined(_WIN32)
|
||||
extern void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item,
|
||||
int num, int type);
|
||||
extern void (*__glutFinishMenu)(Window win, int x, int y);
|
||||
extern void (*__glutPaintMenu)(GLUTmenu * menu);
|
||||
extern void (*__glutStartMenu)(GLUTmenu * menu,
|
||||
GLUTwindow * window, int x, int y, int x_win, int y_win);
|
||||
extern GLUTmenu * (*__glutGetMenuByNum)(int menunum);
|
||||
extern GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu,
|
||||
Window win, int *which);
|
||||
extern GLUTmenu * (*__glutGetMenu)(Window win);
|
||||
#endif
|
||||
|
||||
/* private variables from glut_init.c */
|
||||
extern Atom __glutWMDeleteWindow;
|
||||
extern Display *__glutDisplay;
|
||||
extern unsigned int __glutDisplayMode;
|
||||
extern char *__glutDisplayString;
|
||||
extern XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
|
||||
Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc);
|
||||
extern GLboolean __glutDebug;
|
||||
extern GLboolean __glutForceDirect;
|
||||
extern GLboolean __glutIconic;
|
||||
extern GLboolean __glutTryDirect;
|
||||
extern Window __glutRoot;
|
||||
extern XSizeHints __glutSizeHints;
|
||||
extern char **__glutArgv;
|
||||
#endif /* BeOS */
|
||||
extern char *__glutProgramName;
|
||||
#ifndef __BEOS__
|
||||
extern int __glutArgc;
|
||||
extern int __glutConnectionFD;
|
||||
extern int __glutInitHeight;
|
||||
extern int __glutInitWidth;
|
||||
extern int __glutInitX;
|
||||
extern int __glutInitY;
|
||||
extern int __glutScreen;
|
||||
extern int __glutScreenHeight;
|
||||
extern int __glutScreenWidth;
|
||||
extern Atom __glutMotifHints;
|
||||
extern unsigned int __glutModifierMask;
|
||||
|
||||
/* private variables from glut_menu.c */
|
||||
extern GLUTmenuItem *__glutItemSelected;
|
||||
extern GLUTmenu **__glutMenuList;
|
||||
extern void (*__glutMenuStatusFunc) (int, int, int);
|
||||
extern void __glutMenuModificationError(void);
|
||||
extern void __glutSetMenuItem(GLUTmenuItem * item,
|
||||
const char *label, int value, Bool isTrigger);
|
||||
|
||||
/* private variables from glut_win.c */
|
||||
extern GLUTwindow **__glutWindowList;
|
||||
extern GLUTwindow *__glutCurrentWindow;
|
||||
extern GLUTwindow *__glutMenuWindow;
|
||||
extern GLUTmenu *__glutCurrentMenu;
|
||||
extern int __glutWindowListSize;
|
||||
extern void (*__glutFreeOverlayFunc) (GLUToverlay *);
|
||||
extern XVisualInfo *__glutDetermineWindowVisual(Bool * treatAsSingle,
|
||||
Bool * visAlloced, void **fbc);
|
||||
|
||||
/* private variables from glut_mesa.c */
|
||||
extern int __glutMesaSwapHackSupport;
|
||||
|
||||
/* private variables from glut_gamemode.c */
|
||||
extern GLUTwindow *__glutGameModeWindow;
|
||||
|
||||
/* private routines from glut_cindex.c */
|
||||
extern GLUTcolormap * __glutAssociateNewColormap(XVisualInfo * vis);
|
||||
extern void __glutFreeColormap(GLUTcolormap *);
|
||||
|
||||
/* private routines from glut_cmap.c */
|
||||
extern void __glutSetupColormap(
|
||||
XVisualInfo * vi,
|
||||
GLUTcolormap ** colormap,
|
||||
Colormap * cmap);
|
||||
#if !defined(_WIN32)
|
||||
extern void __glutEstablishColormapsProperty(
|
||||
GLUTwindow * window);
|
||||
extern GLUTwindow *__glutToplevelOf(GLUTwindow * window);
|
||||
#endif
|
||||
|
||||
/* private routines from glut_cursor.c */
|
||||
extern void __glutSetCursor(GLUTwindow *window);
|
||||
|
||||
/* private routines from glut_event.c */
|
||||
extern void __glutPutOnWorkList(GLUTwindow * window,
|
||||
int work_mask);
|
||||
extern void __glutRegisterEventParser(GLUTeventParser * parser);
|
||||
extern void __glutPostRedisplay(GLUTwindow * window, int layerMask);
|
||||
|
||||
/* private routines from glut_init.c */
|
||||
#if !defined(_WIN32)
|
||||
extern void __glutOpenXConnection(char *display);
|
||||
#else
|
||||
extern void __glutOpenWin32Connection(char *display);
|
||||
#endif
|
||||
extern void __glutInitTime(struct timeval *beginning);
|
||||
|
||||
/* private routines for glut_menu.c (or win32_menu.c) */
|
||||
#if defined(_WIN32)
|
||||
extern GLUTmenu *__glutGetMenu(Window win);
|
||||
extern GLUTmenu *__glutGetMenuByNum(int menunum);
|
||||
extern GLUTmenuItem *__glutGetMenuItem(GLUTmenu * menu,
|
||||
Window win, int *which);
|
||||
extern void __glutStartMenu(GLUTmenu * menu,
|
||||
GLUTwindow * window, int x, int y, int x_win, int y_win);
|
||||
extern void __glutFinishMenu(Window win, int x, int y);
|
||||
#endif
|
||||
extern void __glutSetMenu(GLUTmenu * menu);
|
||||
|
||||
#endif /* BeOS */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
/* private routines from glut_util.c */
|
||||
extern char * __glutStrdup(const char *string);
|
||||
extern void __glutWarning(char *format,...);
|
||||
extern void __glutFatalError(char *format,...);
|
||||
extern void __glutFatalUsage(char *format,...);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#ifndef __BEOS__
|
||||
|
||||
/* private routines from glut_win.c */
|
||||
extern GLUTwindow *__glutGetWindow(Window win);
|
||||
extern void __glutChangeWindowEventMask(long mask, Bool add);
|
||||
extern XVisualInfo *__glutDetermineVisual(
|
||||
unsigned int mode,
|
||||
Bool * fakeSingle,
|
||||
XVisualInfo * (getVisualInfo) (unsigned int));
|
||||
extern XVisualInfo *__glutGetVisualInfo(unsigned int mode);
|
||||
extern void __glutSetWindow(GLUTwindow * window);
|
||||
extern void __glutReshapeFunc(GLUTreshapeCB reshapeFunc,
|
||||
int callingConvention);
|
||||
extern void __glutDefaultReshape(int, int);
|
||||
extern GLUTwindow *__glutCreateWindow(
|
||||
GLUTwindow * parent,
|
||||
int x, int y, int width, int height, int gamemode);
|
||||
extern void __glutDestroyWindow(
|
||||
GLUTwindow * window,
|
||||
GLUTwindow * initialWindow);
|
||||
|
||||
#if !defined(_WIN32)
|
||||
/* private routines from glut_glxext.c */
|
||||
extern int __glutIsSupportedByGLX(char *);
|
||||
#endif
|
||||
|
||||
/* private routines from glut_input.c */
|
||||
extern void __glutUpdateInputDeviceMask(GLUTwindow * window);
|
||||
|
||||
/* private routines from glut_mesa.c */
|
||||
extern void __glutDetermineMesaSwapHackSupport(void);
|
||||
|
||||
/* private routines from glut_gameglut.c */
|
||||
extern void __glutCloseDownGameMode(void);
|
||||
|
||||
#if defined(_WIN32)
|
||||
/* private routines from win32_*.c */
|
||||
extern LONG WINAPI __glutWindowProc(HWND win, UINT msg, WPARAM w, LPARAM l);
|
||||
extern HDC XHDC;
|
||||
#endif
|
||||
|
||||
#else /* BeOS */
|
||||
/* BeOS specific C++ function prototypes */
|
||||
#ifdef __cplusplus
|
||||
|
||||
#include <SupportDefs.h>
|
||||
|
||||
/* private routines from glutInit.cpp */
|
||||
void __glutInitTime(bigtime_t *beginning);
|
||||
void __glutInit();
|
||||
|
||||
/***********************************************************
|
||||
* Prototypes for glut_util.c
|
||||
***********************************************************/
|
||||
void __glutWarning(char *format,...);
|
||||
void __glutFatalError(char *format,...);
|
||||
void __glutFatalUsage(char *format,...);
|
||||
|
||||
/***********************************************************
|
||||
* Prototypes for glutMenu.cpp
|
||||
***********************************************************/
|
||||
class GlutMenu; // avoid including glutMenu.h
|
||||
/* private routines from glutMenu.cpp */
|
||||
class GlutMenu; // avoid including glutMenu.h
|
||||
GlutMenu *__glutGetMenuByNum(int menunum);
|
||||
|
||||
/***********************************************************
|
||||
* Prototypes for glutWindow.cpp
|
||||
***********************************************************/
|
||||
|
||||
/* private routines from glutWindow.cpp */
|
||||
int __glutConvertDisplayMode(unsigned long *options);
|
||||
void __glutDefaultReshape(int width, int height);
|
||||
class GlutWindow; // avoid including glutWindow.h in every source file
|
||||
class GlutWindow; // avoid including glutWindow.h in every source file
|
||||
void __glutSetWindow(GlutWindow * window);
|
||||
void __glutDestroyAllWindows();
|
||||
|
||||
/***********************************************************
|
||||
* Prototypes for glutDstr.cpp
|
||||
***********************************************************/
|
||||
/* private routines from glutDstr.cpp */
|
||||
int __glutConvertDisplayModeFromString(unsigned long *options);
|
||||
|
||||
/***********************************************************
|
||||
* Prototypes for glutCursor.cpp
|
||||
***********************************************************/
|
||||
/* private routines from glutCursor.cpp */
|
||||
void __glutSetCursor(int cursor);
|
||||
|
||||
#endif /* __cplusplus */
|
||||
#endif /* BeOS */
|
||||
|
||||
#endif /* __glutint_h__ */
|
||||
|
|
|
|||
|
|
@ -7,8 +7,9 @@
|
|||
and is provided without guarantee or warrantee expressed or
|
||||
implied. This program is -not- in the public domain. */
|
||||
|
||||
#if defined(WIN32)
|
||||
#pragma warning (disable:4244)
|
||||
#if defined(_WIN32)
|
||||
#pragma warning (disable:4244) /* disable bogus conversion warnings */
|
||||
#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
|
||||
#endif
|
||||
|
||||
typedef struct {
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue