radeonsi: handle render_condition_enable in si_compute_clear_render_target

This commit is contained in:
Marek Olšák 2019-01-23 16:54:28 -05:00
parent 984fd73515
commit a03ecbaeec
3 changed files with 8 additions and 3 deletions

View file

@ -683,7 +683,8 @@ static void si_clear_render_target(struct pipe_context *ctx,
struct si_texture *sdst = (struct si_texture*)dst->texture;
if (dst->texture->nr_samples <= 1 && !sdst->dcc_offset) {
si_compute_clear_render_target(ctx, dst, color, dstx, dsty, width, height);
si_compute_clear_render_target(ctx, dst, color, dstx, dsty, width,
height, render_condition_enabled);
return;
}

View file

@ -432,7 +432,8 @@ void si_compute_clear_render_target(struct pipe_context *ctx,
struct pipe_surface *dstsurf,
const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
unsigned width, unsigned height,
bool render_condition_enabled)
{
struct si_context *sctx = (struct si_context *)ctx;
unsigned num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
@ -452,6 +453,8 @@ void si_compute_clear_render_target(struct pipe_context *ctx,
}
si_compute_internal_begin(sctx);
sctx->render_cond_force_off = !render_condition_enabled;
sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
si_get_flush_flags(sctx, SI_COHERENCY_SHADER, L2_STREAM);
si_make_CB_shader_coherent(sctx, dstsurf->texture->nr_samples, true);

View file

@ -1185,7 +1185,8 @@ void si_compute_clear_render_target(struct pipe_context *ctx,
struct pipe_surface *dstsurf,
const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height);
unsigned width, unsigned height,
bool render_condition_enabled);
void si_init_compute_blit_functions(struct si_context *sctx);
/* si_cp_dma.c */