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tu: enable VK_KHR_shader_relaxed_extended_instruction
The extension only affects non semantic instructions that need no handling in the backend compiler. Signed-off-by: Rohan Garg <rohan.garg@intel.com> Acked-by: Connor Abbott <cwabbott0@gmail.com> Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30791>
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1 changed files with 4 additions and 0 deletions
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@ -207,6 +207,7 @@ get_device_extensions(const struct tu_physical_device *device,
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.KHR_shader_float_controls2 = true,
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.KHR_shader_float_controls2 = true,
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.KHR_shader_integer_dot_product = true,
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.KHR_shader_integer_dot_product = true,
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.KHR_shader_non_semantic_info = true,
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.KHR_shader_non_semantic_info = true,
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.KHR_shader_relaxed_extended_instruction = true,
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.KHR_shader_subgroup_extended_types = true,
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.KHR_shader_subgroup_extended_types = true,
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.KHR_shader_subgroup_uniform_control_flow = true,
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.KHR_shader_subgroup_uniform_control_flow = true,
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.KHR_shader_terminate_invocation = true,
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.KHR_shader_terminate_invocation = true,
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@ -670,6 +671,9 @@ tu_get_features(struct tu_physical_device *pdevice,
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/* VK_EXT_vertex_input_dynamic_state */
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/* VK_EXT_vertex_input_dynamic_state */
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features->vertexInputDynamicState = true;
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features->vertexInputDynamicState = true;
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/* VK_KHR_shader_relaxed_extended_instruction */
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features->shaderRelaxedExtendedInstruction = true;
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}
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}
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static void
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static void
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