r200: remove depth check for dri2

This commit is contained in:
Dave Airlie 2009-03-06 04:47:45 +10:00
parent 7ba9eb1e85
commit a03a4dd524

View file

@ -676,14 +676,11 @@ void r200InitState( r200ContextPtr rmesa )
rmesa->radeon.state.stencil.clear = 0x00000000;
break;
case 24:
default:
rmesa->radeon.state.depth.clear = 0x00ffffff;
rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffffff;
rmesa->radeon.state.stencil.clear = 0xffff0000;
break;
default:
fprintf( stderr, "Error: Unsupported depth %d... exiting\n",
ctx->Visual.depthBits );
exit( -1 );
}
/* Only have hw stencil when depth buffer is 24 bits deep */