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llvmpipe: further bump LP_MAX_TGSI_SHADER_IMAGES to 64
I previously bumped this to 32, but we need at least 64 to pass a few other VMware tests (e.g. dx11-slots-uav-write-vs-gs-all-64). Also update/generalize a comment. Signed-off-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18213>
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1 changed files with 2 additions and 5 deletions
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@ -37,10 +37,7 @@
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#include "util/u_cpu_detect.h"
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/*
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* TGSI translation limits.
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*
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* Some are slightly above SM 3.0 requirements to give some wiggle room to
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* the gallium frontends.
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* llvmpipe shader limits
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*/
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#define LP_MAX_TGSI_TEMPS 4096
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@ -59,7 +56,7 @@
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#define LP_MAX_TGSI_SHADER_BUFFER_SIZE (1 << 27)
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#define LP_MAX_TGSI_SHADER_IMAGES 32
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#define LP_MAX_TGSI_SHADER_IMAGES 64
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/*
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* For quick access we cache registers in statically
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