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hk: fix debug cache key
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31532>
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1 changed files with 3 additions and 2 deletions
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@ -6,6 +6,7 @@
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*/
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#include "hk_shader.h"
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#include "agx_device.h"
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#include "agx_helpers.h"
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#include "agx_nir_lower_gs.h"
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#include "glsl_types.h"
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@ -73,8 +74,8 @@ shared_var_info(const struct glsl_type *type, unsigned *size, unsigned *align)
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uint64_t
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hk_physical_device_compiler_flags(const struct hk_physical_device *pdev)
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{
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/* TODO compiler flags */
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return 0;
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/* This could be optimized but it doesn't matter */
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return pdev->dev.debug;
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}
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const nir_shader_compiler_options *
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