nir_types: add glsl_varying_count helper

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Alejandro Piñeiro 2019-03-06 15:15:54 +01:00
parent b62a8149ab
commit 9f68b9ac71
2 changed files with 7 additions and 0 deletions

View file

@ -157,6 +157,12 @@ glsl_get_component_slots(const struct glsl_type *type)
return type->component_slots();
}
unsigned
glsl_varying_count(const struct glsl_type *type)
{
return type->varying_count();
}
const char *
glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
{

View file

@ -80,6 +80,7 @@ unsigned glsl_get_aoa_size(const struct glsl_type *type);
unsigned glsl_count_attribute_slots(const struct glsl_type *type,
bool is_gl_vertex_input);
unsigned glsl_get_component_slots(const struct glsl_type *type);
unsigned glsl_varying_count(const struct glsl_type *type);
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
unsigned index);