i965: Use ISL for surface format introspection

With this, we can delete the surface format table in brw_surface_formats.c
because all of the information we need is now in ISL.
This commit is contained in:
Jason Ekstrand 2016-05-20 16:10:41 -07:00
parent d68acde1cb
commit 9f5ccaf4dc
7 changed files with 19 additions and 387 deletions

View file

@ -54,8 +54,6 @@ i965_compiler_FILES = \
brw_schedule_instructions.cpp \
brw_shader.cpp \
brw_shader.h \
brw_surface_formats.c \
brw_surface_formats.h \
brw_util.c \
brw_util.h \
brw_vec4_builder.h \
@ -159,6 +157,7 @@ i965_FILES = \
brw_state.h \
brw_state_upload.c \
brw_structs.h \
brw_surface_formats.c \
brw_tcs.c \
brw_tcs_surface_state.c \
brw_tes.c \

View file

@ -1573,8 +1573,6 @@ void brw_upload_image_surfaces(struct brw_context *brw,
/* brw_surface_formats.c */
bool brw_render_target_supported(struct brw_context *brw,
struct gl_renderbuffer *rb);
bool brw_losslessly_compressible_format(const struct brw_context *brw,
uint32_t brw_format);
uint32_t brw_depth_format(struct brw_context *brw, mesa_format format);
/* brw_performance_monitor.c */

View file

@ -270,7 +270,6 @@ void brw_configure_w_tiled(const struct intel_mipmap_tree *mt,
unsigned *pitch, uint32_t *tiling,
unsigned *format);
const char *brw_surface_format_name(unsigned format);
uint32_t brw_format_for_mesa_format(mesa_format mesa_format);
GLuint translate_tex_target(GLenum target);

View file

@ -28,6 +28,8 @@
#include "main/mtypes.h"
#include "intel_batchbuffer.h"
#include "isl/isl.h"
#include "brw_context.h"
#include "brw_defines.h"
#include "brw_eu.h"
@ -217,7 +219,7 @@ static void dump_surface_state(struct brw_context *brw, uint32_t offset)
batch_out(brw, name, offset, 0, "%s %s\n",
get_965_surfacetype(GET_FIELD(surf[0], BRW_SURFACE_TYPE)),
brw_surface_format_name(GET_FIELD(surf[0], BRW_SURFACE_FORMAT)));
isl_format_get_name(GET_FIELD(surf[0], BRW_SURFACE_FORMAT)));
batch_out(brw, name, offset, 1, "offset\n");
batch_out(brw, name, offset, 2, "%dx%d size, %d mips\n",
GET_FIELD(surf[2], BRW_SURFACE_WIDTH) + 1,
@ -241,7 +243,7 @@ static void dump_gen7_surface_state(struct brw_context *brw, uint32_t offset)
batch_out(brw, name, offset, 0, "%s %s %s\n",
get_965_surfacetype(GET_FIELD(surf[0], BRW_SURFACE_TYPE)),
brw_surface_format_name(GET_FIELD(surf[0], BRW_SURFACE_FORMAT)),
isl_format_get_name(GET_FIELD(surf[0], BRW_SURFACE_FORMAT)),
(surf[0] & GEN7_SURFACE_IS_ARRAY) ? "array" : "");
batch_out(brw, name, offset, 1, "offset\n");
batch_out(brw, name, offset, 2, "%dx%d size, %d mips, %d slices\n",
@ -298,7 +300,7 @@ dump_gen8_surface_state(struct brw_context *brw, uint32_t offset, int index)
name = ralloc_asprintf(NULL, "SURF%03d", index);
batch_out(brw, name, offset, 0, "%s %s %s VALIGN%d HALIGN%d %s\n",
get_965_surfacetype(GET_FIELD(surf[0], BRW_SURFACE_TYPE)),
brw_surface_format_name(GET_FIELD(surf[0], BRW_SURFACE_FORMAT)),
isl_format_get_name(GET_FIELD(surf[0], BRW_SURFACE_FORMAT)),
(surf[0] & GEN7_SURFACE_IS_ARRAY) ? "array" : "",
1 << (GET_BITS(surf[0], 17, 16) + 1), /* VALIGN */
1 << (GET_BITS(surf[0], 15, 14) + 1), /* HALIGN */

View file

@ -22,315 +22,11 @@
*/
#include "main/mtypes.h"
#include "isl/isl.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_surface_formats.h"
/* This macro allows us to write the table almost as it appears in the PRM,
* while restructuring it to turn it into the C code we want.
*/
#define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, ccs_e, sf) \
[BRW_SURFACEFORMAT_##sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color, ccs_e, #sf},
#define Y 0
#define x 999
/**
* This is the table of support for surface (texture, renderbuffer, and vertex
* buffer, but not depthbuffer) formats across the various hardware generations.
*
* The table is formatted to match the documentation, except that the docs have
* this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put
* it in our table, here's the mapping:
*
* Y*: 45
* Y+: 45 (g45/gm45)
* Y~: 50 (gen5)
* Y^: 60 (gen6)
* Y#: 70 (gen7)
*
* The abbreviations in the header below are:
* smpl - Sampling Engine
* filt - Sampling Engine Filtering
* shad - Sampling Engine Shadow Map
* CK - Sampling Engine Chroma Key
* RT - Render Target
* AB - Alpha Blend Render Target
* VB - Input Vertex Buffer
* SO - Steamed Output Vertex Buffers (transform feedback)
* color - Color Processing
* ccs_e - Lossless Compression Support (gen9+ only)
* sf - Surface Format
*
* See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
*
* As of Ivybridge, the columns are no longer in that table and the
* information can be found spread across:
*
* - VOL2_Part1 section 2.5.11 Format Conversion (vertex fetch).
* - VOL4_Part1 section 2.12.2.1.2 Sampler Output Channel Mapping.
* - VOL4_Part1 section 3.9.11 Render Target Write.
* - Render Target Surface Types [SKL+]
*/
const struct brw_surface_format_info surface_formats[] = {
/* smpl filt shad CK RT AB VB SO color ccs_e */
SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32B32A32_FLOAT)
SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_SINT)
SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_UINT)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_UNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R64G64_FLOAT)
SF( Y, 50, x, x, x, x, x, x, x, x, R32G32B32X32_FLOAT)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_USCALED)
SF( x, x, x, x, x, x, 75, x, x, x, R32G32B32A32_SFIXED)
SF( x, x, x, x, x, x, x, x, x, x, R64G64_PASSTHRU)
SF( Y, 50, x, x, x, x, Y, Y, x, x, R32G32B32_FLOAT)
SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_SINT)
SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_UINT)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_UNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_USCALED)
SF( x, x, x, x, x, x, 75, x, x, x, R32G32B32_SFIXED)
SF( Y, Y, x, x, Y, 45, Y, x, 60, 90, R16G16B16A16_UNORM)
SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16B16A16_SNORM)
SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_SINT)
SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_UINT)
SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16B16A16_FLOAT)
SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32_FLOAT)
SF( Y, 70, x, x, Y, Y, Y, Y, x, x, R32G32_FLOAT_LD)
SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_SINT)
SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_UINT)
SF( Y, 50, Y, x, x, x, x, x, x, x, R32_FLOAT_X8X24_TYPELESS)
SF( Y, x, x, x, x, x, x, x, x, x, X32_TYPELESS_G8X24_UINT)
SF( Y, 50, x, x, x, x, x, x, x, x, L32A32_FLOAT)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32_UNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R64_FLOAT)
SF( Y, Y, x, x, x, x, x, x, x, x, R16G16B16X16_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, 90, R16G16B16X16_FLOAT)
SF( Y, 50, x, x, x, x, x, x, x, x, A32X32_FLOAT)
SF( Y, 50, x, x, x, x, x, x, x, x, L32X32_FLOAT)
SF( Y, 50, x, x, x, x, x, x, x, x, I32X32_FLOAT)
SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_USCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R32G32_USCALED)
SF( x, x, x, x, x, x, 75, x, x, x, R32G32_SFIXED)
SF( x, x, x, x, x, x, x, x, x, x, R64_PASSTHRU)
SF( Y, Y, x, Y, Y, Y, Y, x, 60, 90, B8G8R8A8_UNORM)
SF( Y, Y, x, x, Y, Y, x, x, x, x, B8G8R8A8_UNORM_SRGB)
/* smpl filt shad CK RT AB VB SO color ccs_e */
SF( Y, Y, x, x, Y, Y, Y, x, 60, x, R10G10B10A2_UNORM)
SF( Y, Y, x, x, x, x, x, x, 60, x, R10G10B10A2_UNORM_SRGB)
SF( Y, x, x, x, Y, x, Y, x, x, x, R10G10B10A2_UINT)
SF( Y, Y, x, x, x, x, Y, x, x, x, R10G10B10_SNORM_A2_UNORM)
SF( Y, Y, x, x, Y, Y, Y, x, 60, 90, R8G8B8A8_UNORM)
SF( Y, Y, x, x, Y, Y, x, x, 60, x, R8G8B8A8_UNORM_SRGB)
SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R8G8B8A8_SNORM)
SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_SINT)
SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_UINT)
SF( Y, Y, x, x, Y, 45, Y, x, x, 90, R16G16_UNORM)
SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16_SNORM)
SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_SINT)
SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_UINT)
SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16_FLOAT)
SF( Y, Y, x, x, Y, Y, 75, x, 60, x, B10G10R10A2_UNORM)
SF( Y, Y, x, x, Y, Y, x, x, 60, x, B10G10R10A2_UNORM_SRGB)
SF( Y, Y, x, x, Y, Y, Y, x, x, x, R11G11B10_FLOAT)
SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_SINT)
SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_UINT)
SF( Y, 50, Y, x, Y, Y, Y, Y, x, 90, R32_FLOAT)
SF( Y, 50, Y, x, x, x, x, x, x, x, R24_UNORM_X8_TYPELESS)
SF( Y, x, x, x, x, x, x, x, x, x, X24_TYPELESS_G8_UINT)
SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_UNORM)
SF( Y, 50, Y, x, x, x, x, x, x, x, I24X8_UNORM)
SF( Y, 50, Y, x, x, x, x, x, x, x, L24X8_UNORM)
SF( Y, 50, Y, x, x, x, x, x, x, x, A24X8_UNORM)
SF( Y, 50, Y, x, x, x, x, x, x, x, I32_FLOAT)
SF( Y, 50, Y, x, x, x, x, x, x, x, L32_FLOAT)
SF( Y, 50, Y, x, x, x, x, x, x, x, A32_FLOAT)
SF( Y, Y, x, Y, 80, 80, x, x, 60, 90, B8G8R8X8_UNORM)
SF( Y, Y, x, x, 80, 80, x, x, x, x, B8G8R8X8_UNORM_SRGB)
SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM_SRGB)
SF( Y, Y, x, x, x, x, x, x, x, x, R9G9B9E5_SHAREDEXP)
SF( Y, Y, x, x, x, x, x, x, x, x, B10G10R10X2_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_FLOAT)
SF( x, x, x, x, x, x, Y, x, x, x, R32_UNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R32_SNORM)
/* smpl filt shad CK RT AB VB SO color ccs_e */
SF( x, x, x, x, x, x, Y, x, x, x, R10G10B10X2_USCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_USCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R16G16_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R16G16_USCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R32_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R32_USCALED)
SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G6R5_UNORM)
SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G6R5_UNORM_SRGB)
SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G5R5A1_UNORM)
SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G5R5A1_UNORM_SRGB)
SF( Y, Y, x, Y, Y, Y, x, x, x, x, B4G4R4A4_UNORM)
SF( Y, Y, x, x, Y, Y, x, x, x, x, B4G4R4A4_UNORM_SRGB)
SF( Y, Y, x, x, Y, Y, Y, x, x, x, R8G8_UNORM)
SF( Y, Y, x, Y, Y, 60, Y, x, x, x, R8G8_SNORM)
SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_SINT)
SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_UINT)
SF( Y, Y, Y, x, Y, 45, Y, x, 70, x, R16_UNORM)
SF( Y, Y, x, x, Y, 60, Y, x, x, x, R16_SNORM)
SF( Y, x, x, x, Y, x, Y, x, x, x, R16_SINT)
SF( Y, x, x, x, Y, x, Y, x, x, x, R16_UINT)
SF( Y, Y, x, x, Y, Y, Y, x, x, x, R16_FLOAT)
SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE0)
SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE1)
SF( Y, Y, Y, x, x, x, x, x, x, x, I16_UNORM)
SF( Y, Y, Y, x, x, x, x, x, x, x, L16_UNORM)
SF( Y, Y, Y, x, x, x, x, x, x, x, A16_UNORM)
SF( Y, Y, x, Y, x, x, x, x, x, x, L8A8_UNORM)
SF( Y, Y, Y, x, x, x, x, x, x, x, I16_FLOAT)
SF( Y, Y, Y, x, x, x, x, x, x, x, L16_FLOAT)
SF( Y, Y, Y, x, x, x, x, x, x, x, A16_FLOAT)
SF(45, 45, x, x, x, x, x, x, x, x, L8A8_UNORM_SRGB)
SF( Y, Y, x, Y, x, x, x, x, x, x, R5G5_SNORM_B6_UNORM)
SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM)
SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM_SRGB)
SF( x, x, x, x, x, x, Y, x, x, x, R8G8_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R8G8_USCALED)
/* smpl filt shad CK RT AB VB SO color ccs_e */
SF( x, x, x, x, x, x, Y, x, x, x, R16_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R16_USCALED)
SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE0)
SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE1)
SF( x, x, x, x, x, x, x, x, x, x, A1B5G5R5_UNORM)
SF(90, 90, x, x, 90, x, x, x, x, x, A4B4G4R4_UNORM)
SF( x, x, x, x, x, x, x, x, x, x, L8A8_UINT)
SF( x, x, x, x, x, x, x, x, x, x, L8A8_SINT)
SF( Y, Y, x, 45, Y, Y, Y, x, x, x, R8_UNORM)
SF( Y, Y, x, x, Y, 60, Y, x, x, x, R8_SNORM)
SF( Y, x, x, x, Y, x, Y, x, x, x, R8_SINT)
SF( Y, x, x, x, Y, x, Y, x, x, x, R8_UINT)
SF( Y, Y, x, Y, Y, Y, x, x, x, x, A8_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, I8_UNORM)
SF( Y, Y, x, Y, x, x, x, x, x, x, L8_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, P4A4_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, A4P4_UNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R8_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R8_USCALED)
SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE0)
SF(45, 45, x, x, x, x, x, x, x, x, L8_UNORM_SRGB)
SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE1)
SF(45, 45, x, x, x, x, x, x, x, x, P4A4_UNORM_PALETTE1)
SF(45, 45, x, x, x, x, x, x, x, x, A4P4_UNORM_PALETTE1)
SF( x, x, x, x, x, x, x, x, x, x, Y8_SNORM)
SF( x, x, x, x, x, x, x, x, x, x, L8_UINT)
SF( x, x, x, x, x, x, x, x, x, x, L8_SINT)
SF( x, x, x, x, x, x, x, x, x, x, I8_UINT)
SF( x, x, x, x, x, x, x, x, x, x, I8_SINT)
SF(45, 45, x, x, x, x, x, x, x, x, DXT1_RGB_SRGB)
SF( Y, Y, x, x, x, x, x, x, x, x, R1_UINT)
SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_NORMAL)
SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_SWAPUVY)
SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE0)
SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE1)
SF( Y, Y, x, Y, x, x, x, x, x, x, BC1_UNORM)
SF( Y, Y, x, Y, x, x, x, x, x, x, BC2_UNORM)
SF( Y, Y, x, Y, x, x, x, x, x, x, BC3_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, BC4_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, BC5_UNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, BC1_UNORM_SRGB)
SF( Y, Y, x, x, x, x, x, x, x, x, BC2_UNORM_SRGB)
SF( Y, Y, x, x, x, x, x, x, x, x, BC3_UNORM_SRGB)
SF( Y, x, x, x, x, x, x, x, x, x, MONO8)
SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPUV)
SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPY)
SF( Y, Y, x, x, x, x, x, x, x, x, DXT1_RGB)
/* smpl filt shad CK RT AB VB SO color ccs_e */
SF( Y, Y, x, x, x, x, x, x, x, x, FXT1)
SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_UNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_USCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64A64_FLOAT)
SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64_FLOAT)
SF( Y, Y, x, x, x, x, x, x, x, x, BC4_SNORM)
SF( Y, Y, x, x, x, x, x, x, x, x, BC5_SNORM)
SF(50, 50, x, x, x, x, 60, x, x, x, R16G16B16_FLOAT)
SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_UNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SNORM)
SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SSCALED)
SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_USCALED)
SF(70, 70, x, x, x, x, x, x, x, x, BC6H_SF16)
SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM)
SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM_SRGB)
SF(70, 70, x, x, x, x, x, x, x, x, BC6H_UF16)
SF( x, x, x, x, x, x, x, x, x, x, PLANAR_420_8)
SF( x, x, x, x, x, x, x, x, x, x, R8G8B8_UNORM_SRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ETC1_RGB8)
SF(80, 80, x, x, x, x, x, x, x, x, ETC2_RGB8)
SF(80, 80, x, x, x, x, x, x, x, x, EAC_R11)
SF(80, 80, x, x, x, x, x, x, x, x, EAC_RG11)
SF(80, 80, x, x, x, x, x, x, x, x, EAC_SIGNED_R11)
SF(80, 80, x, x, x, x, x, x, x, x, EAC_SIGNED_RG11)
SF(80, 80, x, x, x, x, x, x, x, x, ETC2_SRGB8)
SF( x, x, x, x, x, x, 75, x, x, x, R16G16B16_UINT)
SF( x, x, x, x, x, x, 75, x, x, x, R16G16B16_SINT)
SF( x, x, x, x, x, x, 75, x, x, x, R32_SFIXED)
SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_SNORM)
SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_USCALED)
SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_SSCALED)
SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_SINT)
SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_SNORM)
SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_USCALED)
SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_SSCALED)
SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_UINT)
SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_SINT)
SF( x, x, x, x, x, x, 80, x, x, x, R64G64B64A64_PASSTHRU)
SF( x, x, x, x, x, x, 80, x, x, x, R64G64B64_PASSTHRU)
SF(80, 80, x, x, x, x, x, x, x, x, ETC2_RGB8_PTA)
SF(80, 80, x, x, x, x, x, x, x, x, ETC2_SRGB8_PTA)
SF(80, 80, x, x, x, x, x, x, x, x, ETC2_EAC_RGBA8)
SF(80, 80, x, x, x, x, x, x, x, x, ETC2_EAC_SRGB8_A8)
SF( x, x, x, x, x, x, 75, x, x, x, R8G8B8_UINT)
SF( x, x, x, x, x, x, 75, x, x, x, R8G8B8_SINT)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4x4_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x4_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x5_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x5_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x6_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x5_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x6_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x8_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x5_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x6_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x8_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x10_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x10_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x12_FLT16)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4x4_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x4_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x5_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x5_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x6_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x5_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x6_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x8_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x5_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x6_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x8_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x10_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x10_U8sRGB)
SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x12_U8sRGB)
};
#undef x
#undef Y
const char *
brw_surface_format_name(unsigned format)
{
return surface_formats[format].name;
}
uint32_t
brw_format_for_mesa_format(mesa_format mesa_format)
@ -592,6 +288,7 @@ brw_format_for_mesa_format(mesa_format mesa_format)
void
brw_init_surface_formats(struct brw_context *brw)
{
const struct brw_device_info *devinfo = brw->intelScreen->devinfo;
struct gl_context *ctx = &brw->ctx;
int gen;
mesa_format format;
@ -604,11 +301,9 @@ brw_init_surface_formats(struct brw_context *brw)
for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
uint32_t texture, render;
const struct brw_surface_format_info *rinfo, *tinfo;
bool is_integer = _mesa_is_format_integer_color(format);
render = texture = brw_format_for_mesa_format(format);
tinfo = &surface_formats[texture];
/* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
* it.
@ -616,7 +311,8 @@ brw_init_surface_formats(struct brw_context *brw)
if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
continue;
if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
if (isl_format_supports_sampling(devinfo, texture) &&
(isl_format_supports_filtering(devinfo, texture) || is_integer))
ctx->TextureFormatSupported[format] = true;
/* Re-map some render target formats to make them supported when they
@ -657,11 +353,11 @@ brw_init_surface_formats(struct brw_context *brw)
* cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
* used. On Gen8+ BGRX is actually allowed (but not RGBX).
*/
if (gen < tinfo->render_target)
if (!isl_format_supports_rendering(devinfo, texture))
render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
case BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB:
if (gen < tinfo->render_target)
if (!isl_format_supports_rendering(devinfo, texture))
render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
break;
case BRW_SURFACEFORMAT_R8G8B8X8_UNORM:
@ -672,15 +368,13 @@ brw_init_surface_formats(struct brw_context *brw)
break;
}
rinfo = &surface_formats[render];
/* Note that GL_EXT_texture_integer says that blending doesn't occur for
* integer, so we don't need hardware support for blending on it. Other
* than that, GL in general requires alpha blending for render targets,
* even though we don't support it for some formats.
*/
if (gen >= rinfo->render_target &&
(gen >= rinfo->alpha_blend || is_integer)) {
if (isl_format_supports_rendering(devinfo, render) &&
(isl_format_supports_alpha_blending(devinfo, render) || is_integer)) {
brw->render_target_format[format] = render;
brw->format_supported_as_render_target[format] = true;
}
@ -807,26 +501,6 @@ brw_render_target_supported(struct brw_context *brw,
return brw->format_supported_as_render_target[format];
}
/*
* True if the underlying hardware format can support lossless color
* compression.
*/
bool
brw_losslessly_compressible_format(const struct brw_context *brw,
uint32_t brw_format)
{
const struct brw_surface_format_info * const sinfo =
&surface_formats[brw_format];
const int gen = brw->gen * 10;
assert(brw->gen >= 9);
if (gen >= sinfo->lossless_compression)
return true;
return false;
}
GLuint
translate_tex_format(struct brw_context *brw,
mesa_format mesa_format,

View file

@ -1,43 +0,0 @@
/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#pragma once
#include <stdbool.h>
struct brw_surface_format_info {
bool exists;
int sampling;
int filtering;
int shadow_compare;
int chroma_key;
int render_target;
int alpha_blend;
int input_vb;
int streamed_output_vb;
int color_processing;
int lossless_compression;
const char *name;
};
extern const struct brw_surface_format_info surface_formats[];

View file

@ -26,6 +26,8 @@
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include "isl/isl.h"
#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#include "intel_resolve_map.h"
@ -262,7 +264,8 @@ intel_miptree_supports_non_msrt_fast_clear(struct brw_context *brw,
if (brw->gen >= 9) {
mesa_format linear_format = _mesa_get_srgb_format_linear(mt->format);
const uint32_t brw_format = brw_format_for_mesa_format(linear_format);
return brw_losslessly_compressible_format(brw, brw_format);
return isl_format_supports_lossless_compression(brw->intelScreen->devinfo,
brw_format);
} else
return true;
}