mesa: add KHR_no_error support to glBindTexture()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset 2017-07-19 11:05:31 +02:00
parent cba013d423
commit 9f1fab9533
3 changed files with 12 additions and 1 deletions

View file

@ -3333,7 +3333,7 @@
<glx sop="143" handcode="client" always_array="true"/>
</function>
<function name="BindTexture" es1="1.0" es2="2.0">
<function name="BindTexture" es1="1.0" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="texture" type="GLuint"/>
<glx rop="4117"/>

View file

@ -1702,6 +1702,14 @@ bind_texture(struct gl_context *ctx, GLenum target, GLuint texName,
}
void GLAPIENTRY
_mesa_BindTexture_no_error(GLenum target, GLuint texName)
{
GET_CURRENT_CONTEXT(ctx);
bind_texture(ctx, target, texName, true);
}
void GLAPIENTRY
_mesa_BindTexture(GLenum target, GLuint texName)
{

View file

@ -193,6 +193,9 @@ extern void GLAPIENTRY
_mesa_DeleteTextures( GLsizei n, const GLuint *textures );
void GLAPIENTRY
_mesa_BindTexture_no_error(GLenum target, GLuint texture);
extern void GLAPIENTRY
_mesa_BindTexture( GLenum target, GLuint texture );