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i965: Enable nir_opt_idiv_const for 32 and 64-bit integers
The pass should work for all bit sizes but it's less clear that the
extra instructions are worth it on small integers. Also, the hardware
doesn't do mul_high on anything other than 32-bit integers and, absent
any decent mechanism for testing the pass on 8 and 16-bit types, it's
probably best to just leave it disabled for now.
Shader-db results on Sky Lake:
total instructions in shared programs: 15105795 -> 15111403 (0.04%)
instructions in affected programs: 72774 -> 78382 (7.71%)
helped: 0
HURT: 265
Note that hurt here actually means helped because we're getting rid of
integer quotient operations (which are a send on some platforms!) and
replacing them with fairly cheap ALU ops.
Reviewed-by: Ian Romanick ian.d.romanick@intel.com
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1 changed files with 3 additions and 1 deletions
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@ -570,6 +570,7 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
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OPT(nir_opt_cse);
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OPT(nir_opt_peephole_select, 0);
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OPT(nir_opt_intrinsics);
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OPT(nir_opt_idiv_const, 32);
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OPT(nir_opt_algebraic);
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OPT(nir_opt_constant_folding);
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OPT(nir_opt_dead_cf);
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@ -679,7 +680,8 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
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*/
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OPT(nir_lower_int64, nir_lower_imul64 |
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nir_lower_isign64 |
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nir_lower_divmod64);
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nir_lower_divmod64 |
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nir_lower_imul_high64);
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nir = brw_nir_optimize(nir, compiler, is_scalar, true);
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