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gallium/u_tests: test a NULL texture sampler view
v2: allow one of the two values
This commit is contained in:
parent
63e51baedc
commit
9e8a6d8486
1 changed files with 84 additions and 16 deletions
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@ -184,15 +184,24 @@ util_draw_fullscreen_quad(struct cso_context *cso)
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util_draw_user_vertex_buffer(cso, vertices, PIPE_PRIM_QUADS, 4, 2);
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}
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/**
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* Probe and test if the rectangle contains the expected color.
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*
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* If "num_expected_colors" > 1, at least one expected color must match
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* the probed color. "expected" should be an array of 4*num_expected_colors
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* floats.
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*/
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static bool
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util_probe_rect_rgba(struct pipe_context *ctx, struct pipe_resource *tex,
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unsigned offx, unsigned offy, unsigned w, unsigned h,
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const float *expected)
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util_probe_rect_rgba_multi(struct pipe_context *ctx, struct pipe_resource *tex,
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unsigned offx, unsigned offy, unsigned w,
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unsigned h,
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const float *expected,
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unsigned num_expected_colors)
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{
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struct pipe_transfer *transfer;
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void *map;
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float *pixels = malloc(w * h * 4 * sizeof(float));
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int x,y,c;
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int x,y,e,c;
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bool pass = true;
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map = pipe_transfer_map(ctx, tex, 0, 0, PIPE_TRANSFER_READ,
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@ -200,21 +209,31 @@ util_probe_rect_rgba(struct pipe_context *ctx, struct pipe_resource *tex,
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pipe_get_tile_rgba(transfer, map, 0, 0, w, h, pixels);
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pipe_transfer_unmap(ctx, transfer);
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for (y = 0; y < h; y++) {
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for (x = 0; x < w; x++) {
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float *probe = &pixels[(y*w + x)*4];
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for (e = 0; e < num_expected_colors; e++) {
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for (y = 0; y < h; y++) {
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for (x = 0; x < w; x++) {
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float *probe = &pixels[(y*w + x)*4];
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for (c = 0; c < 4; c++)
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if (fabs(probe[c] - expected[c]) >= TOLERANCE) {
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printf("Probe color at (%i,%i), ", offx+x, offy+y);
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printf("Expected: %.3f, %.3f, %.3f, %.3f, ",
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expected[0], expected[1], expected[2], expected[3]);
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printf("Got: %.3f, %.3f, %.3f, %.3f\n",
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probe[0], probe[1], probe[2], probe[2]);
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pass = false;
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goto done;
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for (c = 0; c < 4; c++) {
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if (fabs(probe[c] - expected[e*4+c]) >= TOLERANCE) {
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if (e < num_expected_colors-1)
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goto next_color; /* test the next expected color */
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printf("Probe color at (%i,%i), ", offx+x, offy+y);
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printf("Expected: %.3f, %.3f, %.3f, %.3f, ",
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expected[e*4], expected[e*4+1],
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expected[e*4+2], expected[e*4+3]);
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printf("Got: %.3f, %.3f, %.3f, %.3f\n",
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probe[0], probe[1], probe[2], probe[2]);
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pass = false;
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goto done;
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}
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}
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}
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}
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break; /* this color was successful */
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next_color:;
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}
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done:
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@ -222,6 +241,14 @@ done:
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return pass;
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}
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static bool
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util_probe_rect_rgba(struct pipe_context *ctx, struct pipe_resource *tex,
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unsigned offx, unsigned offy, unsigned w, unsigned h,
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const float *expected)
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{
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return util_probe_rect_rgba_multi(ctx, tex, offx, offy, w, h, expected, 1);
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}
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enum {
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SKIP = -1,
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FAIL = 0, /* also "false" */
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@ -304,6 +331,46 @@ tgsi_vs_window_space_position(struct pipe_context *ctx)
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util_report_result(pass);
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}
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static void
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null_sampler_view(struct pipe_context *ctx)
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{
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struct cso_context *cso;
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struct pipe_resource *cb;
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void *fs, *vs;
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bool pass = true;
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/* 2 expected colors: */
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static const float expected[] = {0, 0, 0, 1,
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0, 0, 0, 0};
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cso = cso_create_context(ctx);
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cb = util_create_texture2d(ctx->screen, 256, 256,
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PIPE_FORMAT_R8G8B8A8_UNORM);
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util_set_common_states_and_clear(cso, ctx, cb);
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ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 1, NULL);
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/* Fragment shader. */
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fs = util_make_fragment_tex_shader(ctx, TGSI_TEXTURE_2D,
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TGSI_INTERPOLATE_LINEAR);
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cso_set_fragment_shader_handle(cso, fs);
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/* Vertex shader. */
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vs = util_set_passthrough_vertex_shader(cso, ctx, false);
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util_draw_fullscreen_quad(cso);
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/* Probe pixels. */
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pass = pass && util_probe_rect_rgba_multi(ctx, cb, 0, 0,
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cb->width0, cb->height0, expected, 2);
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/* Cleanup. */
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cso_destroy_context(cso);
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ctx->delete_vs_state(ctx, vs);
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ctx->delete_fs_state(ctx, fs);
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pipe_resource_reference(&cb, NULL);
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util_report_result(pass);
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}
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/**
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* Run all tests. This should be run with a clean context after
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* context_create.
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@ -314,6 +381,7 @@ util_run_tests(struct pipe_screen *screen)
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struct pipe_context *ctx = screen->context_create(screen, NULL);
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tgsi_vs_window_space_position(ctx);
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null_sampler_view(ctx);
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ctx->destroy(ctx);
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