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progs/demos/shadow.h
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18
progs/demos/shadow.h
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#ifndef SHADOW_H
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#define SHADOW_H
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extern void
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shadowmatrix(GLfloat shadowMat[4][4],
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GLfloat groundplane[4],
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GLfloat lightpos[4]);
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extern void
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findplane(GLfloat plane[4],
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GLfloat v0[3], GLfloat v1[3], GLfloat v2[3]);
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#endif
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