mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-02-21 16:30:29 +01:00
tu: Enable vertex & fragment stores & atomics
Note that there are some extra tess fails, but they're probably unrelated to the actual feature. There were also some xfails that were created as part of an earlier attempt to enable the feature which were fixed in the meantime, so remove them. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5738>
This commit is contained in:
parent
f7f29a04b4
commit
9e596cc2c2
2 changed files with 6 additions and 4 deletions
|
|
@ -7,8 +7,6 @@ dEQP-VK.binding_model.descriptorset_random.sets4.constant.ubolimitlow.sbolimithi
|
|||
dEQP-VK.draw.output_location.array.b8g8r8a8-unorm-mediump-output-vec3
|
||||
dEQP-VK.glsl.linkage.varying.struct.mat3x2
|
||||
dEQP-VK.graphicsfuzz.mat-array-deep-control-flow
|
||||
dEQP-VK.pipeline.spec_constant.graphics.geometry.composite.array.array_vec4
|
||||
dEQP-VK.pipeline.spec_constant.graphics.vertex.composite.array.mat4x3
|
||||
dEQP-VK.renderpass2.dedicated_allocation.formats.d24_unorm_s8_uint.input.load.store.self_dep_draw_stencil_read_only
|
||||
dEQP-VK.renderpass.dedicated_allocation.formats.d24_unorm_s8_uint.input.clear.dont_care.clear_draw
|
||||
dEQP-VK.renderpass.suballocation.formats.d24_unorm_s8_uint.input.dont_care.dont_care.draw_use_input_aspect
|
||||
|
|
@ -17,3 +15,7 @@ dEQP-VK.spirv_assembly.instruction.compute.float_controls.fp32.input_args.negate
|
|||
dEQP-VK.spirv_assembly.instruction.compute.float_controls.fp32.input_args.rounding_rtz_out_prod
|
||||
dEQP-VK.spirv_assembly.instruction.graphics.opquantize.carry_bit_geom
|
||||
dEQP-VK.subgroups.builtin_var.graphics.subgroupinvocationid
|
||||
|
||||
# not sure what's wrong here
|
||||
dEQP-VK.tessellation.invariance.outer_edge_index_independence.triangles_equal_spacing_ccw_point_mode
|
||||
dEQP-VK.tessellation.invariance.primitive_set.isolines_fractional_odd_spacing_ccw_point_mode
|
||||
|
|
|
|||
|
|
@ -623,8 +623,8 @@ tu_GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice,
|
|||
.textureCompressionBC = true,
|
||||
.occlusionQueryPrecise = true,
|
||||
.pipelineStatisticsQuery = false,
|
||||
.vertexPipelineStoresAndAtomics = false,
|
||||
.fragmentStoresAndAtomics = false,
|
||||
.vertexPipelineStoresAndAtomics = true,
|
||||
.fragmentStoresAndAtomics = true,
|
||||
.shaderTessellationAndGeometryPointSize = false,
|
||||
.shaderImageGatherExtended = false,
|
||||
.shaderStorageImageExtendedFormats = false,
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue