svga: minor whitespace fixes in svga_pipe_vertex.c

This commit is contained in:
Brian Paul 2017-06-22 13:32:50 -06:00
parent 041f8ae9f6
commit 9e57a2cbcf

View file

@ -40,9 +40,10 @@
#include "svga_screen.h"
static void svga_set_vertex_buffers(struct pipe_context *pipe,
unsigned start_slot, unsigned count,
const struct pipe_vertex_buffer *buffers)
static void
svga_set_vertex_buffers(struct pipe_context *pipe,
unsigned start_slot, unsigned count,
const struct pipe_vertex_buffer *buffers)
{
struct svga_context *svga = svga_context(pipe);
@ -314,10 +315,12 @@ svga_delete_vertex_elements_state(struct pipe_context *pipe, void *state)
svga->hud.num_vertexelement_objects--;
}
void svga_cleanup_vertex_state( struct svga_context *svga )
void
svga_cleanup_vertex_state(struct svga_context *svga)
{
unsigned i;
for (i = 0 ; i < svga->curr.num_vertex_buffers; i++)
pipe_vertex_buffer_unreference(&svga->curr.vb[i]);
@ -328,7 +331,8 @@ void svga_cleanup_vertex_state( struct svga_context *svga )
}
void svga_init_vertex_functions( struct svga_context *svga )
void
svga_init_vertex_functions(struct svga_context *svga)
{
svga->pipe.set_vertex_buffers = svga_set_vertex_buffers;
svga->pipe.create_vertex_elements_state = svga_create_vertex_elements_state;