ddebug: fix hang detection with deferred flushes

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2016-11-23 21:19:17 +01:00
parent 048143b9d9
commit 9e1dc10432

View file

@ -559,7 +559,7 @@ dd_flush_and_check_hang(struct dd_context *dctx,
if (!fence)
return false;
idle = screen->fence_finish(screen, NULL, fence, timeout_ms * 1000000);
idle = screen->fence_finish(screen, pipe, fence, timeout_ms * 1000000);
screen->fence_reference(screen, &fence, NULL);
if (!idle)
fprintf(stderr, "dd: GPU hang detected!\n");