ac/radv: change api to create target machine

This just modifies the API to make it easier to add other flags
to target machine creation.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2017-07-06 02:56:21 +01:00
parent 076faf8764
commit 9d9f051390
3 changed files with 14 additions and 7 deletions

View file

@ -118,11 +118,11 @@ static const char *ac_get_llvm_processor_name(enum radeon_family family)
}
}
LLVMTargetMachineRef ac_create_target_machine(enum radeon_family family, bool supports_spill)
LLVMTargetMachineRef ac_create_target_machine(enum radeon_family family, enum ac_target_machine_options tm_options)
{
assert(family >= CHIP_TAHITI);
const char *triple = supports_spill ? "amdgcn-mesa-mesa3d" : "amdgcn--";
const char *triple = (tm_options & AC_TM_SUPPORTS_SPILL) ? "amdgcn-mesa-mesa3d" : "amdgcn--";
LLVMTargetRef target = ac_get_llvm_target(triple);
LLVMTargetMachineRef tm = LLVMCreateTargetMachine(
target,

View file

@ -54,7 +54,10 @@ enum ac_func_attr {
AC_FUNC_ATTR_LEGACY = (1u << 31),
};
LLVMTargetMachineRef ac_create_target_machine(enum radeon_family family, bool supports_spill);
enum ac_target_machine_options {
AC_TM_SUPPORTS_SPILL = (1 << 0),
};
LLVMTargetMachineRef ac_create_target_machine(enum radeon_family family, enum ac_target_machine_options tm_options);
void ac_add_attr_dereferenceable(LLVMValueRef val, uint64_t bytes);
bool ac_is_sgpr_param(LLVMValueRef param);

View file

@ -460,12 +460,14 @@ static struct radv_shader_variant *radv_shader_variant_create(struct radv_device
options.key = *key;
struct ac_shader_binary binary;
enum ac_target_machine_options tm_options = 0;
options.unsafe_math = !!(device->debug_flags & RADV_DEBUG_UNSAFE_MATH);
options.family = chip_family;
options.chip_class = device->physical_device->rad_info.chip_class;
options.supports_spill = device->llvm_supports_spill;
tm = ac_create_target_machine(chip_family, options.supports_spill);
if (options.supports_spill)
tm_options |= AC_TM_SUPPORTS_SPILL;
tm = ac_create_target_machine(chip_family, tm_options);
ac_compile_nir_shader(tm, &binary, &variant->config,
&variant->info, shader, &options, dump);
LLVMDisposeTargetMachine(tm);
@ -501,10 +503,12 @@ radv_pipeline_create_gs_copy_shader(struct radv_pipeline *pipeline,
struct ac_nir_compiler_options options = {0};
struct ac_shader_binary binary;
enum ac_target_machine_options tm_options = 0;
options.family = chip_family;
options.chip_class = pipeline->device->physical_device->rad_info.chip_class;
options.supports_spill = pipeline->device->llvm_supports_spill;
tm = ac_create_target_machine(chip_family, options.supports_spill);
if (options.supports_spill)
tm_options |= AC_TM_SUPPORTS_SPILL;
tm = ac_create_target_machine(chip_family, tm_options);
ac_create_gs_copy_shader(tm, nir, &binary, &variant->config, &variant->info, &options, dump_shader);
LLVMDisposeTargetMachine(tm);