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r300-gallium: First stab at texture support.
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c9da0283e7
commit
9d9e0815be
4 changed files with 87 additions and 4 deletions
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@ -96,6 +96,9 @@ struct r300_scissor_state {
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};
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struct r300_texture_state {
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uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
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uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
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uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
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};
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#define R300_NEW_BLEND 0x0000001
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@ -107,8 +110,10 @@ struct r300_texture_state {
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#define R300_NEW_RASTERIZER 0x0000040
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#define R300_NEW_RS_BLOCK 0x0000080
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#define R300_NEW_SAMPLER 0x0000100
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#define R300_ANY_NEW_SAMPLERS 0x000ff00
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#define R300_NEW_SCISSOR 0x0010000
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#define R300_NEW_TEXTURE 0x0020000
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#define R300_ANY_NEW_TEXTURES 0x1fe0000
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#define R300_NEW_VERTEX_FORMAT 0x2000000
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#define R300_NEW_VERTEX_SHADER 0x4000000
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#define R300_NEW_KITCHEN_SINK 0x7ffffff
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@ -199,6 +204,9 @@ struct r300_texture {
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/* Pipe buffer backing this texture. */
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struct pipe_buffer* buffer;
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/* Registers carrying texture format data. */
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struct r300_texture_state state;
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};
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struct r300_vertex_format {
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@ -247,7 +255,6 @@ struct r300_context {
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struct r300_scissor_state* scissor_state;
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/* Texture states. */
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struct r300_texture* textures[8];
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struct r300_texture_state* texture_states[8];
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int texture_count;
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/* Vertex buffers. */
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struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
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@ -248,6 +248,18 @@ void r300_emit_rs_block_state(struct r300_context* r300,
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END_CS;
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}
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void r300_emit_sampler(struct r300_context* r300,
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struct r300_sampler_state* sampler, unsigned offset)
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{
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CS_LOCALS(r300);
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BEGIN_CS(6);
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OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0);
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OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1);
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OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color);
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END_CS;
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}
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void r300_emit_scissor_state(struct r300_context* r300,
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struct r300_scissor_state* scissor)
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{
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@ -260,6 +272,21 @@ void r300_emit_scissor_state(struct r300_context* r300,
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END_CS;
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}
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void r300_emit_texture(struct r300_context* r300,
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struct r300_texture* tex, unsigned offset)
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{
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CS_LOCALS(r300);
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BEGIN_CS(8);
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OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), tex->state.format0);
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OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
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OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
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OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1);
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OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_GTT |
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RADEON_GEM_DOMAIN_VRAM, 0);
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END_CS;
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}
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void r300_emit_vertex_format_state(struct r300_context* r300)
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{
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CS_LOCALS(r300);
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@ -290,7 +317,7 @@ void r300_emit_vertex_format_state(struct r300_context* r300)
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void r300_emit_dirty_state(struct r300_context* r300)
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{
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struct r300_screen* r300screen = r300_screen(r300->context.screen);
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CS_LOCALS(r300);
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int i;
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if (!(r300->dirty_state) && !(r300->dirty_hw)) {
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return;
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@ -341,11 +368,29 @@ void r300_emit_dirty_state(struct r300_context* r300)
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r300->dirty_state &= ~R300_NEW_RS_BLOCK;
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}
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if (r300->dirty_state & R300_ANY_NEW_SAMPLERS) {
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for (i = 0; i < r300->sampler_count; i++) {
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if (r300->dirty_state & (R300_NEW_SAMPLER << i)) {
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r300_emit_sampler(r300, r300->sampler_states[i], i);
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r300->dirty_state &= ~(R300_NEW_SAMPLER << i);
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}
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}
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}
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if (r300->dirty_state & R300_NEW_SCISSOR) {
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r300_emit_scissor_state(r300, r300->scissor_state);
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r300->dirty_state &= ~R300_NEW_SCISSOR;
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}
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if (r300->dirty_state & R300_ANY_NEW_TEXTURES) {
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for (i = 0; i < r300->texture_count; i++) {
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if (r300->dirty_state & (R300_NEW_TEXTURE << i)) {
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r300_emit_texture(r300, r300->textures[i], i);
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r300->dirty_state &= ~(R300_NEW_TEXTURE << i);
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}
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}
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}
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if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
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r300_emit_vertex_format_state(r300);
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r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
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@ -27,6 +27,30 @@ static int minify(int i)
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return MAX2(1, i >> 1);
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}
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static void r300_setup_texture_state(struct r300_texture* tex,
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unsigned width,
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unsigned height,
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unsigned pitch)
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{
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struct r300_texture_state* state = &tex->state;
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state->format0 = R300_TX_WIDTH((width - 1) & 0x7ff) |
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R300_TX_HEIGHT((height - 1) & 0x7ff) | R300_TX_PITCH_EN;
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/* XXX */
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state->format1 = R300_TX_FORMAT_A8R8G8B8;
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state->format2 = pitch - 1;
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/* XXX
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if (width > 2048) {
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state->pitch |= R300_TXWIDTH_11;
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}
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if (height > 2048) {
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state->pitch |= R300_TXHEIGHT_11;
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} */
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}
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static void r300_setup_miptree(struct r300_texture* tex)
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{
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struct pipe_texture* base = &tex->tex;
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@ -44,11 +68,10 @@ static void r300_setup_miptree(struct r300_texture* tex)
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base->nblocksy[i] = pf_get_nblocksy(&base->block, base->width[i]);
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/* Radeons enjoy things in multiples of 32. */
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/* XXX NPOT -> 64, not 32 */
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/* XXX this can be 32 when POT */
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stride = (base->nblocksx[i] * base->block.size + 63) & ~63;
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size = stride * base->nblocksy[i] * base->depth[i];
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/* XXX 64 for NPOT */
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tex->offset[i] = (tex->size + 63) & ~63;
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tex->size = tex->offset[i] + size;
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}
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@ -73,6 +96,10 @@ static struct pipe_texture*
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r300_setup_miptree(tex);
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/* XXX */
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r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0],
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tex->tex.width[0]);
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tex->buffer = screen->buffer_create(screen, 64,
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PIPE_BUFFER_USAGE_PIXEL,
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tex->size);
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@ -153,6 +180,9 @@ static struct pipe_texture*
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tex->stride = *stride;
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r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0],
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tex->stride);
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pipe_buffer_reference(&tex->buffer, buffer);
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return (struct pipe_texture*)tex;
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@ -28,6 +28,7 @@
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#include "util/u_math.h"
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#include "r300_context.h"
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#include "r300_reg.h"
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void r300_init_screen_texture_functions(struct pipe_screen* screen);
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