brw: Drop interlock and memory fence logical opcodes from is_send()

The logical send lowering already resolves sources when constructing
the send payload, so prior to that lowering, we don't need to apply
any special restrictions here.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34040>
This commit is contained in:
Kenneth Graunke 2025-08-04 13:56:49 -07:00 committed by Marge Bot
parent 342ff81df0
commit 9d5cd03ea8

View file

@ -173,8 +173,6 @@ brw_inst::is_send() const
switch (opcode) {
case SHADER_OPCODE_SEND:
case SHADER_OPCODE_SEND_GATHER:
case SHADER_OPCODE_INTERLOCK:
case SHADER_OPCODE_MEMORY_FENCE:
case SHADER_OPCODE_BARRIER:
return true;
case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD: