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util: call bind_sampler_states before setting sampler_views
Fixes the following valgrind error:
Invalid read of size 16
at 0x28F458A1: si_set_sampler_view_desc (in radeonsi_drv_video.so)
by 0x28F4657E: si_set_sampler_views (in radeonsi_drv_video.so)
by 0x28D62BF5: util_compute_blit (in radeonsi_drv_video.so)
by 0x28D3A944: vlVaHandleVAProcPipelineParameterBufferType (in radeonsi_drv_video.so)
by 0x28D34EE1: vlVaRenderPicture (in radeonsi_drv_video.so)
by 0x4B2582B: vaRenderPicture (in libva.so.2.500.0)
Address 0x18142a10 is 0 bytes inside a block of size 48 free'd
at 0x48369AB: free (vg_replace_malloc.c:540)
by 0x28D62D51: util_compute_blit (in radeonsi_drv_video.so)
by 0x28D3A944: vlVaHandleVAProcPipelineParameterBufferType (in radeonsi_drv_video.so)
by 0x28D34EE1: vlVaRenderPicture (in radeonsi_drv_video.so)
by 0x4B2582B: vaRenderPicture (in libva.so.2.500.0)
Block was alloc'd at
at 0x4837B65: calloc (vg_replace_malloc.c:762)
by 0x28EFB2EC: si_create_sampler_state (in radeonsi_drv_video.so)
by 0x28D62C30: util_compute_blit (in radeonsi_drv_video.so)
by 0x28D3A944: vlVaHandleVAProcPipelineParameterBufferType (in radeonsi_drv_video.so)
by 0x28D34EE1: vlVaRenderPicture (in radeonsi_drv_video.so)
by 0x4B2582B: vaRenderPicture (in libva.so.2.500.0)
Fixes: 69430d7e59 ("va: use a compute shader for the blit")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2321
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3428>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3428>
(cherry picked from commit 5b1c4e1b75)
This commit is contained in:
parent
ebfce7e616
commit
9cfc0fb617
2 changed files with 7 additions and 7 deletions
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@ -3019,7 +3019,7 @@
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"description": "util: call bind_sampler_states before setting sampler_views",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": "69430d7e59e8b4b38567cd1f8bb6d4e747b2650c"
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},
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@ -120,12 +120,6 @@ void util_compute_blit(struct pipe_context *ctx, struct pipe_blit_info *blit_inf
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ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, &image);
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/* Initialize the sampler view. */
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u_sampler_view_default_template(&src_templ, src, src->format);
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src_templ.format = util_format_linear(blit_info->src.format);
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src_view = ctx->create_sampler_view(ctx, src, &src_templ);
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ctx->set_sampler_views(ctx, PIPE_SHADER_COMPUTE, 0, 1, &src_view);
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struct pipe_sampler_state sampler_state={0};
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sampler_state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
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sampler_state.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
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@ -140,6 +134,12 @@ void util_compute_blit(struct pipe_context *ctx, struct pipe_blit_info *blit_inf
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sampler_state_p = ctx->create_sampler_state(ctx, &sampler_state);
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ctx->bind_sampler_states(ctx, PIPE_SHADER_COMPUTE, 0, 1, &sampler_state_p);
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/* Initialize the sampler view. */
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u_sampler_view_default_template(&src_templ, src, src->format);
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src_templ.format = util_format_linear(blit_info->src.format);
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src_view = ctx->create_sampler_view(ctx, src, &src_templ);
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ctx->set_sampler_views(ctx, PIPE_SHADER_COMPUTE, 0, 1, &src_view);
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if (!*compute_state)
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*compute_state = blit_compute_shader(ctx);
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ctx->bind_compute_state(ctx, *compute_state);
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