mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-10 03:50:13 +01:00
nir: fix crash in varying packing on interface mismatch
For example when the outputs are scalars but the inputs are struct members. Fixes:26aa460940("nir: rewrite varying component packing") Reviewed-By: Timur Kristóf <timur.kristof@gmail.com> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4351> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4351> (cherry picked from commit0f4a81430e)
This commit is contained in:
parent
84531156ee
commit
9c8dab082f
2 changed files with 23 additions and 3 deletions
|
|
@ -301,7 +301,7 @@
|
|||
"description": "nir: fix crash in varying packing on interface mismatch",
|
||||
"nominated": true,
|
||||
"nomination_type": 1,
|
||||
"resolution": 0,
|
||||
"resolution": 1,
|
||||
"master_sha": null,
|
||||
"because_sha": "26aa460940f6222565ad5eb40a21c2377c59c3a6"
|
||||
},
|
||||
|
|
|
|||
|
|
@ -569,6 +569,7 @@ gather_varying_component_info(nir_shader *producer, nir_shader *consumer,
|
|||
vc_info->is_32bit = glsl_type_is_32bit(type);
|
||||
vc_info->is_patch = in_var->data.patch;
|
||||
vc_info->is_intra_stage_only = false;
|
||||
vc_info->initialised = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -604,8 +605,14 @@ gather_varying_component_info(nir_shader *producer, nir_shader *consumer,
|
|||
|
||||
unsigned var_info_idx =
|
||||
store_varying_info_idx[location][out_var->data.location_frac];
|
||||
if (!var_info_idx)
|
||||
continue;
|
||||
if (!var_info_idx) {
|
||||
/* Something went wrong, the shader interfaces didn't match, so
|
||||
* abandon packing. This can happen for example when the
|
||||
* inputs are scalars but the outputs are struct members.
|
||||
*/
|
||||
*varying_comp_info_size = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
struct varying_component *vc_info =
|
||||
&(*varying_comp_info)[var_info_idx-1];
|
||||
|
|
@ -624,10 +631,23 @@ gather_varying_component_info(nir_shader *producer, nir_shader *consumer,
|
|||
vc_info->is_32bit = glsl_type_is_32bit(type);
|
||||
vc_info->is_patch = out_var->data.patch;
|
||||
vc_info->is_intra_stage_only = true;
|
||||
vc_info->initialised = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (unsigned i = 0; i < *varying_comp_info_size; i++ ) {
|
||||
struct varying_component *vc_info = &(*varying_comp_info)[i];
|
||||
if (!vc_info->initialised) {
|
||||
/* Something went wrong, the shader interfaces didn't match, so
|
||||
* abandon packing. This can happen for example when the outputs are
|
||||
* scalars but the inputs are struct members.
|
||||
*/
|
||||
*varying_comp_info_size = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue