radeonsi: Fix resource leak in gs_copy_shader allocation failure path

CID 1394028

Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Gwan-gyeong Mun 2016-11-20 13:19:57 +09:00 committed by Edward O'Callaghan
parent 0e11290ef5
commit 9c5b1c7990

View file

@ -6137,10 +6137,16 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
outputs = MALLOC(gsinfo->num_outputs * sizeof(outputs[0]));
shader = CALLOC_STRUCT(si_shader);
if (!shader)
if (!outputs)
return NULL;
shader = CALLOC_STRUCT(si_shader);
if (!shader) {
FREE(outputs);
return NULL;
}
shader->selector = gs_selector;
shader->is_gs_copy_shader = true;