radeonsi/nir: set shader_buffers_declared properly

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri 2019-02-12 11:30:56 +11:00
parent 94a3df62d7
commit 9c4d5926aa

View file

@ -687,10 +687,15 @@ void si_nir_scan_shader(const struct nir_shader *nir,
struct set *ubo_set = _mesa_set_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
struct set *ssbo_set = _mesa_set_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
/* Intialise const_file_max[0] */
info->const_file_max[0] = -1;
/* The first 8 are reserved for atomic counters using ssbo */
unsigned ssbo_idx = 8;
unsigned ubo_idx = 1;
nir_foreach_variable(variable, &nir->uniforms) {
const struct glsl_type *type = variable->type;
@ -708,12 +713,16 @@ void si_nir_scan_shader(const struct nir_shader *nir,
*/
if (variable->interface_type != NULL) {
if (variable->data.mode == nir_var_uniform ||
variable->data.mode == nir_var_mem_ubo) {
variable->data.mode == nir_var_mem_ubo ||
variable->data.mode == nir_var_mem_ssbo) {
struct set *buf_set = variable->data.mode == nir_var_mem_ssbo ?
ssbo_set : ubo_set;
unsigned block_count;
if (base_type != GLSL_TYPE_INTERFACE) {
struct set_entry *entry =
_mesa_set_search(ubo_set, variable->interface_type);
_mesa_set_search(buf_set, variable->interface_type);
/* Check if we have already processed
* a member from this ubo.
@ -726,16 +735,18 @@ void si_nir_scan_shader(const struct nir_shader *nir,
block_count = aoa_size;
}
info->const_buffers_declared |= u_bit_consecutive(ubo_idx, block_count);
ubo_idx += block_count;
if (variable->data.mode == nir_var_uniform ||
variable->data.mode == nir_var_mem_ubo) {
info->const_buffers_declared |= u_bit_consecutive(ubo_idx, block_count);
ubo_idx += block_count;
} else {
assert(variable->data.mode == nir_var_mem_ssbo);
_mesa_set_add(ubo_set, variable->interface_type);
}
info->shader_buffers_declared |= u_bit_consecutive(ssbo_idx, block_count);
ssbo_idx += block_count;
}
if (variable->data.mode == nir_var_mem_ssbo) {
/* TODO: make this more accurate */
info->shader_buffers_declared =
u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS);
_mesa_set_add(buf_set, variable->interface_type);
}
continue;
@ -776,6 +787,7 @@ void si_nir_scan_shader(const struct nir_shader *nir,
}
_mesa_set_destroy(ubo_set, NULL);
_mesa_set_destroy(ssbo_set, NULL);
info->num_written_clipdistance = nir->info.clip_distance_array_size;
info->num_written_culldistance = nir->info.cull_distance_array_size;