r600g: don't set CB_TARGET_MASK in set_framebuffer_state

It's emitted in draw_vbo, always.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Marek Olšák 2012-01-29 03:28:41 +01:00
parent 2ffa8af9db
commit 9c0b50ca0b
2 changed files with 2 additions and 13 deletions

View file

@ -1523,7 +1523,7 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
u32 shader_mask, tl, br, target_mask;
u32 shader_mask, tl, br;
int tl_x, tl_y, br_x, br_y;
if (rstate == NULL)
@ -1548,11 +1548,8 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
rctx->ctx.num_dest_buffers++;
}
target_mask = 0x00000000;
target_mask = 0xFFFFFFFF;
shader_mask = 0;
for (int i = 0; i < state->nr_cbufs; i++) {
target_mask ^= 0xf << (i * 4);
shader_mask |= 0xf << (i * 4);
}
tl_x = 0;
@ -1602,9 +1599,6 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
r600_pipe_state_add_reg(rstate,
R_028230_PA_SC_EDGERULE, 0xAAAAAAAA,
0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(rstate, R_028238_CB_TARGET_MASK,
0x00000000, target_mask, NULL, 0);
r600_pipe_state_add_reg(rstate, R_02823C_CB_SHADER_MASK,
shader_mask, 0xFFFFFFFF, NULL, 0);

View file

@ -1604,7 +1604,7 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
u32 shader_mask, tl, br, shader_control, target_mask;
u32 shader_mask, tl, br, shader_control;
if (rstate == NULL)
return;
@ -1627,12 +1627,9 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
rctx->ctx.num_dest_buffers++;
}
target_mask = 0x00000000;
target_mask = 0xFFFFFFFF;
shader_mask = 0;
shader_control = 0;
for (int i = 0; i < state->nr_cbufs; i++) {
target_mask ^= 0xf << (i * 4);
shader_mask |= 0xf << (i * 4);
shader_control |= 1 << i;
}
@ -1674,8 +1671,6 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
r600_pipe_state_add_reg(rstate, R_0287A0_CB_SHADER_CONTROL,
shader_control, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(rstate, R_028238_CB_TARGET_MASK,
0x00000000, target_mask, NULL, 0);
r600_pipe_state_add_reg(rstate, R_02823C_CB_SHADER_MASK,
shader_mask, 0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(rstate, R_028C04_PA_SC_AA_CONFIG,